E Learning_08102007

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Presentation used during a training with Airfrance-KLM Cargo on November 8, 2007

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E Learning_08102007

  1. 1. E-learning; What is it and how to develop it? Air France-KLM Cargo November 2007 Marcel de Leeuwe
  2. 2. What's the plan? <ul><li>0. Who is who? </li></ul><ul><li>What is learning? </li></ul><ul><li>What is e-Learning? </li></ul><ul><li>Best practices </li></ul><ul><li>Development process </li></ul><ul><li>Wrap up </li></ul>
  3. 4. 0. Who is who?
  4. 5. 1. What is learning?
  5. 6. Remember….
  6. 10. 2. What is e-Learning?
  7. 24. Now…the right order & meaning
  8. 25. <ul><li>Socrates </li></ul><ul><li>470-399 BC </li></ul><ul><li>Questions (dialectic) </li></ul>
  9. 26. <ul><li>Romans </li></ul><ul><li>200 A.C. </li></ul><ul><li>Parchment roles & tablets </li></ul>
  10. 27. <ul><li>Isaac Pitman </li></ul><ul><li>1840 </li></ul><ul><li>Course per mail (‘shorthand’) </li></ul>
  11. 28. <ul><li>Pressey </li></ul><ul><li>1920 </li></ul><ul><li>Automated testing </li></ul>
  12. 29. <ul><li>Skinner </li></ul><ul><li>1950 </li></ul><ul><li>Programmed instruction </li></ul>
  13. 30. <ul><li>Piaget </li></ul><ul><li>1960-1970 </li></ul><ul><li>Constructivism </li></ul>
  14. 31. <ul><li>Apple II </li></ul><ul><li>1977 </li></ul>
  15. 32. <ul><li>WWW </li></ul><ul><li>1969 (since 1993; Mosaic) </li></ul>
  16. 33. <ul><li>Blackboard learning environment </li></ul><ul><li>The end of the 90's </li></ul>
  17. 34. <ul><li>America’s Army </li></ul><ul><li>2002 </li></ul><ul><li>Game as learning material </li></ul>
  18. 35. <ul><li>Wiki </li></ul><ul><li>Wikipedia </li></ul><ul><li>Creating together </li></ul>
  19. 36. <ul><li>100$ laptop </li></ul><ul><li>Open system </li></ul><ul><li>Open learning material </li></ul><ul><li>Close the gap </li></ul>
  20. 37. Didactics
  21. 38. What are learning materials? <ul><li>Sit together with your neighbour </li></ul><ul><li>Make a list of learning materials </li></ul>
  22. 39. Learning desk Open learning center WBT Online seminars Books Coaching
  23. 40. What about e-Learning? <ul><li>Learning with the use of electronic devices </li></ul><ul><ul><li>Computer </li></ul></ul><ul><ul><li>MP3-player </li></ul></ul><ul><ul><li>PDA </li></ul></ul><ul><ul><li>…… . </li></ul></ul><ul><li>Not automatically useful, good, bad or… </li></ul><ul><li>Strong in combination of ways and means of learning (blended learning) </li></ul>
  24. 41. Blended Learning <ul><li>What comes to mind? </li></ul><ul><li>Mix  offline & online activities </li></ul><ul><li>Mix  media </li></ul><ul><li>Mix  didactical formats </li></ul><ul><li>Mix  delivery systems </li></ul><ul><li>Result: Rich learning environment </li></ul>
  25. 50. (e-Learning  virtual learning environment)
  26. 54. 3. Best practices
  27. 58. Tax and customs Administration <ul><li>Trailer parks: Not paying taxes </li></ul><ul><li>Ministry of Finance </li></ul><ul><li>15,000 people </li></ul><ul><li>(re)Learn Formal Law </li></ul>
  28. 59. Workshop Cases with DVD Teacher Expert Digital assessment 'Guard' Selfstudy VLE Syllabus Coach
  29. 61. GREEN BLUE RED YELLOW GREEN BLUE RED YELLOW GREEN BLUE RED YELLOW GREEN BLUE RED YELLOW GREEN BLUE RED YELLOW GREEN BLUE RED YELLOW GREEN YELLOW BLUE
  30. 66. Fe-ConE <ul><li>2 year R&D project </li></ul><ul><li>To define guidelines for multicultural e-Learning </li></ul><ul><li>Funded by EU </li></ul>
  31. 67. Didactical approach <ul><li>Collaborative learning </li></ul><ul><ul><li>Learning environment (Moodle) </li></ul></ul><ul><ul><li>6 weeks </li></ul></ul><ul><ul><li>4 activities per week </li></ul></ul>
  32. 73. 4. Development process
  33. 75. Authentic learning <ul><li>Real situations </li></ul><ul><li>Recognizable content </li></ul><ul><li>Match with everyday tasks </li></ul><ul><li>Blend of working & learning </li></ul><ul><li>Life-long learning </li></ul>
  34. 76. Rich, blended learning <ul><li>Variation is the key </li></ul><ul><li>Rich mix of materials, methods, etc. </li></ul><ul><li>Interaction </li></ul><ul><li>Offline and online </li></ul><ul><li>Learning environment expands </li></ul>
  35. 77. Learning is an experience <ul><li>Learning has to be a powerful experience </li></ul><ul><li>Emotions are important </li></ul><ul><li>Learning is an ongoing process </li></ul><ul><li>Engaging Learning </li></ul>
  36. 78. Development methodology <ul><li>Different models </li></ul><ul><li>A model helps you structuring! </li></ul><ul><li>ADDIE model </li></ul><ul><ul><li>A nalysis </li></ul></ul><ul><ul><li>D esign </li></ul></ul><ul><ul><li>D evelopment </li></ul></ul><ul><ul><li>I mplementation </li></ul></ul><ul><ul><li>E valuation </li></ul></ul>
  37. 80. ADDIE model <ul><li>A nalysis </li></ul><ul><ul><li>What is the problem/reason? </li></ul></ul><ul><ul><li>Tasks </li></ul></ul><ul><ul><li>Target group </li></ul></ul><ul><ul><li>Technical issues </li></ul></ul><ul><ul><li>Budget </li></ul></ul><ul><ul><li>Expertise </li></ul></ul><ul><li>D esign </li></ul><ul><li>D evelopment </li></ul><ul><li>I mplementation </li></ul><ul><li>E valuation </li></ul>
  38. 81. ADDIE model <ul><li>A nalysis </li></ul><ul><li>D esign </li></ul><ul><ul><li>Learning goals; describe and order </li></ul></ul><ul><ul><li>Didactical approach </li></ul></ul><ul><ul><li>Control learning process </li></ul></ul><ul><ul><li>Project plan </li></ul></ul><ul><li>D evelopment </li></ul><ul><li>I mplementation </li></ul><ul><li>E valuation </li></ul>
  39. 82. ADDIE model <ul><li>A nalysis </li></ul><ul><li>D esign </li></ul><ul><li>D evelopment </li></ul><ul><li>I mplementation </li></ul><ul><li>E valuation </li></ul><ul><li>Global design is your starting point! Your road map </li></ul>Global design
  40. 83. ADDIE model <ul><li>A nalysis </li></ul><ul><li>D esign </li></ul><ul><li>D evelopment </li></ul><ul><ul><li>Writing text </li></ul></ul><ul><ul><li>Multi-media </li></ul></ul><ul><li>I mplementation </li></ul><ul><li>E valuation </li></ul>
  41. 84. ADDIE model <ul><li>A nalysis </li></ul><ul><li>D esign </li></ul><ul><li>D evelopment </li></ul><ul><li>I mplementation </li></ul><ul><ul><li>Marketing </li></ul></ul><ul><ul><li>Training people </li></ul></ul><ul><li>E valuation </li></ul>
  42. 85. ADDIE model <ul><li>A nalysis </li></ul><ul><li>D esign </li></ul><ul><li>D evelopment </li></ul><ul><li>I mplementation </li></ul><ul><li>E valuation </li></ul><ul><ul><li>Did we meet the goals? </li></ul></ul><ul><ul><li>Experiences of users? </li></ul></ul><ul><ul><li>How can we improve the process? </li></ul></ul>
  43. 86. Team <ul><li>Learn how to develop your own WBT in 1 day </li></ul><ul><li>Why? </li></ul><ul><ul><li>fast development </li></ul></ul><ul><ul><li>fast revisions </li></ul></ul><ul><ul><li>focus on content, not on technical issues </li></ul></ul><ul><li>Create specifications in Word </li></ul>
  44. 87. Global design
  45. 90. 5. Wrap up
  46. 92. Thanks for the learning! <ul><li>www.slideshare.net/marceldeleeuwe/airfrance-klm-cargo-oct07/1 </li></ul><ul><li>Marcel de Leeuwe </li></ul><ul><li>[email_address] </li></ul><ul><li>www.powerlearning.blogspot.com </li></ul>

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