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Bletchley Park’s crossword - Gamification in Recruitment - Dr. Manu Melwin Joy

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One great historical example of gamification is the Daily Telegraph’s crossword, which British Intelligence agents created along with Alan Turing, to help them recruit new code breakers from the public.

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Bletchley Park’s crossword - Gamification in Recruitment - Dr. Manu Melwin Joy

  1. 1. Bletchley Park’s crossword Gamification in Recruitment
  2. 2. Prepared By Dr. Manu Melwin Joy Assistant Professor School of Management Studies Cochin University of Science and Technology Kerala, India. Phone – 9744551114 Mail – manu_melwinjoy@yahoo.com Kindly restrict the use of slides for personal purpose. Please seek permission to reproduce the same in public forms and presentations.
  3. 3. Bletchley Park’s crossword • One great historical example of gamification is the Daily Telegraph’s crossword, which British Intelligence agents created along with Alan Turing, to help them recruit new code breakers from the public.
  4. 4. Bletchley Park’s crossword • On the 13th of January, 1942, the Daily Telegraph printed this crossword and everybody could try it, but they didn’t mention that it was for British Intelligence.
  5. 5. Bletchley Park’s crossword • Some of the contestants were contacted by the War Office and they were given a great opportunity to work in Bletchley Park for its code breaking division. And some of the greatest agents were recruited through this crossword puzzle.

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