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MiKE Innovation Presentation, December 3, 2011 Mobile Design: Front End Design & Development Open Discussion
Mike Massie User Interface / Interaction Designer Been working in mobile technology for a decade Currently: Working on a p...
+Why Design For Mobile + Mobile Usage - By 2013 the web access by mobile will surpass desktop - Moars Law - AT&T traffic h...
<ul><li>+ Design Considerations </li></ul><ul><li>+ Application </li></ul><ul><ul><ul><ul><ul><li>- Native </li></ul></ul>...
<ul><li>+ Design Consideration </li></ul><ul><li>+ Benefits of going native </li></ul><ul><ul><ul><li>- Better performance...
+Path 2.0 for iPhone & Android:  - Why native is still winning... for now. -  Attention to detail all the way to the Sign ...
<ul><li>+ Design Consideration </li></ul><ul><li>+ Benefits of going HTML </li></ul><ul><ul><li>- Single Development Platf...
<ul><li>+ Design Considerations - HTML </li></ul><ul><ul><li>-  Buttons have various states in both environments, but Hove...
+ Design Considerations - Platform (OS) - iOS + Android - Amazon - Facebook - Blackberry - Windows Phone 7
*Android RelativeLayout is your friend! + Design Considerations - The Canvas + Size pieces of glass + resolution - iPhone,...
Fingertip Sized Targets: The ideal hit area for an iPhone is 44px
Native v Custom Design
My Über Design Challenge: To maximize smaller screen sizes, the navigation bar can be hidden on trackball/pad interfaces b...
<ul><li>References: </li></ul><ul><li>http://www.slideshare.net/webexpo/luke-wroblewski-mobile-first </li></ul><ul><li>Sir...
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Mobile front end development

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Mobile front end development

  1. 1. MiKE Innovation Presentation, December 3, 2011 Mobile Design: Front End Design & Development Open Discussion
  2. 2. Mike Massie User Interface / Interaction Designer Been working in mobile technology for a decade Currently: Working on a project called Marco. Creator of airrand.com & the Smart Alarm for the iPhone Previously: Lead designer for ÜberTwitter www.michaelmassie.com [email_address] om @mmassie
  3. 3. +Why Design For Mobile + Mobile Usage - By 2013 the web access by mobile will surpass desktop - Moars Law - AT&T traffic has grown 50x in 3 years - Singularity Authors tech innovation curve + Luke Wroblewski Mobile First guidelines - Growth = Opportunity - Constraints = Focus - Capabilities = Innovation
  4. 4. <ul><li>+ Design Considerations </li></ul><ul><li>+ Application </li></ul><ul><ul><ul><ul><ul><li>- Native </li></ul></ul></ul></ul></ul><ul><li> - Hybrid - HTML+javascript to a native container app </li></ul><ul><ul><li> - Web </li></ul></ul>
  5. 5. <ul><li>+ Design Consideration </li></ul><ul><li>+ Benefits of going native </li></ul><ul><ul><ul><li>- Better performance/responsiveness </li></ul></ul></ul><ul><ul><ul><li>- Fluid animations </li></ul></ul></ul><ul><ul><ul><li>- Notifications </li></ul></ul></ul><ul><ul><ul><li>- People go to App Stores/Marketplaces to find apps </li></ul></ul></ul><ul><ul><ul><li>- Background running (ex: Geofencing) </li></ul></ul></ul>
  6. 6. +Path 2.0 for iPhone & Android: - Why native is still winning... for now. - Attention to detail all the way to the Sign up screens
  7. 7. <ul><li>+ Design Consideration </li></ul><ul><li>+ Benefits of going HTML </li></ul><ul><ul><li>- Single Development Platform </li></ul></ul><ul><ul><li>- Supports all modern browsers </li></ul></ul><ul><ul><li>- No App Store (this can benefit & hurt, but shells can solve this) </li></ul></ul><ul><ul><li>+ Webkit is offering more native functionality </li></ul></ul><ul><ul><ul><li>- Offline Application cache </li></ul></ul></ul><ul><ul><ul><li>- Local desktop icon </li></ul></ul></ul><ul><ul><ul><li>- Touch </li></ul></ul></ul><ul><ul><ul><li>- Gesture </li></ul></ul></ul><ul><ul><ul><li>- GPS </li></ul></ul></ul><ul><ul><ul><li>- Accelerometer </li></ul></ul></ul><ul><ul><li>- Real-time updates (No App Store to squash bugs) </li></ul></ul>
  8. 8. <ul><li>+ Design Considerations - HTML </li></ul><ul><ul><li>- Buttons have various states in both environments, but Hover is dead in the touch world. </li></ul></ul><ul><ul><li>- Adding descriptions to your links, if you ignored the handicapped users in the past, will come back to haunt you - All people are asking Siri to read things to them! </li></ul></ul><ul><ul><li>- Avoid Pop-ups and New Windows </li></ul></ul>
  9. 9. + Design Considerations - Platform (OS) - iOS + Android - Amazon - Facebook - Blackberry - Windows Phone 7
  10. 10. *Android RelativeLayout is your friend! + Design Considerations - The Canvas + Size pieces of glass + resolution - iPhone, iPod Touch (320 x 480) - Android Devices - iPad (768 x 1024) - Android Tablets - CSS Android iOS
  11. 11. Fingertip Sized Targets: The ideal hit area for an iPhone is 44px
  12. 12. Native v Custom Design
  13. 13. My Über Design Challenge: To maximize smaller screen sizes, the navigation bar can be hidden on trackball/pad interfaces by scrolling left, offering more room for the user to view content. In response to feedback from Philippines (major BB flip phone region) an alternative bar style UI was created to accommodate lack of space. Although the Bubble (shown left) style offered a UI that had a more polished feel, the bar design offered more room for data within smaller screen sizes and resolutions.
  14. 14. <ul><li>References: </li></ul><ul><li>http://www.slideshare.net/webexpo/luke-wroblewski-mobile-first </li></ul><ul><li>Siri Clip - http://www.quirksmode.org/blog/archives/2011/11/a_quick_siri_no.html </li></ul><ul><li>iPhone GUI PSD - http://www.teehanlax.com/blog/ios-5-gui-psd-iphone-4s/ </li></ul><ul><li>iOS Icon Template - http://blog.cocoia.com/2010/iphone-4-icon-psd-file/ </li></ul>www.michaelmassie.com [email_address] om @mmassie

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