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LITA Forum 2009 Keynote

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My closing keynote at the LITA National Forum, which was supposed to be my "technical, tangible, social" theme, but which I ended up shifting into an overview of how Picture the Impossible came to be.

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LITA Forum 2009 Keynote

  1. 1. Technical/Tangible/Social<br />Elizabeth Lane LawleyRIT Lab for Social ComputingLITA National ForumOctober 2009<br />
  2. 2. slideshare.net/mamamusings<br />
  3. 3. “One day we will look back with embarrassment on this era when all of our virtual experiences were trapped behind a screen. This advance will have great implications for the role of games within society, and the wider possibilities of tangible game experiences could make the word ‘game’ insufficient to describe what we are doing.” <br /> - Game design legend Masaya Matsuura<br />“One day we will look back with embarrassment on this era when all of our virtual experiences were trapped behind a screen. This advance will have great implications for the role of games within society, and the wider possibilities of tangible game experiences could make the word ‘game’ insufficient to describe what we are doing.” <br /> - Game design legend Masaya Matsuura (pioneered the rhythm-based music genre)<br />
  4. 4. “One day we will look back with embarrassment on this era when all of our virtual experiences were trapped behind a screen. This advance will have great implications for the role of computing within society, and the wider possibilities of tangible computing experiences could make the word ‘computing’ insufficient to describe what we are doing.” <br />
  5. 5. Flickr: Kit Cowan<br />
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  10. 10. Flickr: Patrick Barber<br />Flickr: Tim Duckett<br />
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  12. 12. Etsy: Littleput Books™<br />
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  14. 14. Flickr: Liz Lawley<br />
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  17. 17. Picture the Impossible:A technical, tangible, social game<br />Created bythe RIT Lab for Social Computing<br />andthe Rochester Democrat & Chronicle<br />
  18. 18. +<br />
  19. 19. Let’s get some programmers together and put on a game!<br />
  20. 20. What? Me worry?<br />Just remember:technical, tangible, social!<br />
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  22. 22. Flickr: striatic<br />
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  26. 26. Flickr: laughingsquid<br />
  27. 27. Learn<br />Explore<br />Give<br />Socialize<br />
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  30. 30. Flickr: Wexner Center<br />
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  33. 33. Arts and Crafts<br />Local Food & Drink<br />Rochester Firsts<br />Performing Arts<br />Imaging & Optics<br />Famous Figures<br />Social Justice<br />Celebration!<br />September-October 2009<br />
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  36. 36. Can you picture an entire community coming together to play a game? A game that helps you learn about your city? A game that encourages you to support local charities?<br />It may sound impossible, but we don’t think it is. And we’re asking you to join us in picturing the impossible…<br />
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  47. 47. Location Games<br />
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  55. 55. Challenges<br />Huge investment (time, money, energy)<br />Need early connections with local groups<br />Selection of charities needs to be balanced, and charities need to be fully on-board<br />Partnerships between organizations with different cultures are really hard<br />Selling sponsorship and advertising in something so new is also really hard<br />
  56. 56. Despite that…..<br />
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  61. 61. 2000+Players<br />
  62. 62. 150Photosynths<br />
  63. 63. 104Recipes<br />
  64. 64. 150“First” Photos<br />
  65. 65. ~300SCVNGRplayers/week<br />
  66. 66. Learn <br />✔<br />Explore<br />✔<br />Give<br />✔<br />Socialize<br />✔<br />
  67. 67. Flickr: mafleen<br />
  68. 68. Budget:$0<br />Flickr: mtsofan<br />
  • mkfrie

    Nov. 2, 2009
  • akipta

    Oct. 24, 2009
  • islanderlee

    Oct. 14, 2009
  • vacekrae

    Oct. 4, 2009

My closing keynote at the LITA National Forum, which was supposed to be my "technical, tangible, social" theme, but which I ended up shifting into an overview of how Picture the Impossible came to be.

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