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Introduction to Autelic

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Autelic is a non-profit association working to make technlogy easier for people who didn't grow up with it.

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Introduction to Autelic

  1. 2. Our Dream <ul><li>Connect our friends and relatives to their digital community, </li></ul><ul><li>easier, </li></ul><ul><li>better, </li></ul><ul><li>more… </li></ul>
  2. 3. Current Issue
  3. 4. Powerful Communities…
  4. 5. Powerful Communities… 1996: 3 companies out of 100 had a web site 2008: 8 employees out of 10 connect almost every day. Internet keeps gaining audience as a full media both for work and leisure
  5. 6. … Getting more pervasive…
  6. 7. … Getting more pervasive… Smart phones, satellite navigation systems, televisions, game stations… the number of connected appliances able to connect with people or look-up information in the internet anywhere anytime is increasing every day.
  7. 8. … With many left behind <ul><li>1 person out of 3 has never used the Internet </li></ul><ul><li>40% of households have no Internet access </li></ul>EU27 Sources: US Census 2003 data and Eurostat Q1 2008 Statistics on Information Society US more data…
  8. 9. … With many left behind <ul><li>1 person out of 3 has never used the Internet </li></ul><ul><li>40% of households have no Internet access </li></ul>EU27 Sources: US Census 2003 data and Eurostat Q1 2008 Statistics on Information Society US more data… There is an obvious digital divide between the younger generations and the 55+. Connection rates drop radically with age after 55.
  9. 10. Why don’t people use Internet? Sources: US Census 2003 data and Eurostat Q1 2008 Statistics on Information Society 3,4% Other 0,9% Concerns of child access 0,5% Language barrier 2,0% Physical disabilities 5,0% 0,8% Privacy & security 23,0% No computer 23,0% 4,5% Lack of skills 21,0% - Access 25,0% 23,3% - Equipment Cost 2,3% - Lack of time 14,0% 2,1% - Have it elsewhere 37,0% - Don't need 14,0% 39,4% - Don't want Lack of motivation EU US At home:
  10. 11. Why don’t people use Internet? Sources: US Census 2003 data and Eurostat Q1 2008 Statistics on Information Society Among major reasons why people don’t connect: 1. They don’t see the need, 2. Access is too costly, 3. They don’t have the skills. 3,4% Other 0,9% Concerns of child access 0,5% Language barrier 2,0% Physical disabilities 5,0% 0,8% Privacy & security 23,0% No computer 23,0% 4,5% Lack of skills 21,0% - Access 25,0% 23,3% - Equipment Cost 2,3% - Lack of time 14,0% 2,1% - Have it elsewhere 37,0% - Don't need 14,0% 39,4% - Don't want Lack of motivation EU US At home:
  11. 13. Annoying, no?
  12. 14. Internet as easy to use as…
  13. 15. Internet as easy to use as… What if connecting to one’s community was as easy as using a normal home appliance a washing machine, a microwave oven, a vacuum cleaner or a phone… ?
  14. 16. a research association for people friendly technology <ul><li>Our purpose </li></ul><ul><li>Who we are </li></ul><ul><li>Why we are different </li></ul><ul><li>Research areas </li></ul><ul><li>Our role </li></ul><ul><li>Contribution model </li></ul><ul><li>Desired future </li></ul><ul><li>Example projects </li></ul>Web: www.autelic.org – Email: [email_address]
  15. 17. Our purpose <ul><li>Autelic is a non-profit association working to make technology easier to use and accessible for all , especially for those of us who didn't grow up with it. </li></ul><ul><li>Our goal is to lower current usage barriers enough for those people to finally take part in the information society , connecting with information and other people. </li></ul>
  16. 18. Our purpose <ul><li>Autelic is a non-profit association working to make technology easier to use and accessible for all , especially for those of us who didn't grow up with it. </li></ul><ul><li>Our goal is to lower current usage barriers enough for those people to finally take part in the information society , connecting with information and other people. </li></ul>We believe that the progress in ease of use towards our target users, will be beneficial to all users .
  17. 19. Why we are different…
  18. 20. Why we are different… Independent, Non-Profit
  19. 21. Why we are different… Independent, Non-Profit As a non-profit association , we are NOT subject to the short term demands of shareholders and analysts.
  20. 22. Why we are different… Unconstrained Independent, Non-Profit
  21. 23. Why we are different… Unconstrained Independent, Non-Profit “ When a business only has a hammer, everything looks like a nail” We are unconstrained by the existing products, users, or business segments. Hence, we can break with the past and target non-users of current systems, try new user interfaces, new interaction metaphors… as they won’t be conditioned to existing ones.
  22. 24. Why we are different… Unconstrained Independent, Non-Profit
  23. 25. Why we are different… Unconstrained User Centric, Exploratory Independent, Non-Profit
  24. 26. Why we are different… Unconstrained User Centric, Exploratory Independent, Non-Profit True breakthroughs and new approaches require different exploratory development methods and focus. A true “user centric” development process cannot deliver on a pre-defined, rigid, schedule.
  25. 27. Why we are different… Unconstrained User Centric, Exploratory Collaborative, Open Independent, Non-Profit
  26. 28. Why we are different… Unconstrained User Centric, Exploratory Collaborative, Open Independent, Non-Profit We are an open association that can tap a large dispersed community of contributors that may only get engaged if the results are to be public domain .
  27. 29. Why we are different… Unconstrained User Centric, Exploratory Collaborative, Open Independent, Non-Profit
  28. 30. Who we are About The Founders <ul><li>20 years in product development and research </li></ul><ul><li>Management of SW quality and usability, development of SW, FW and Internet solutions </li></ul><ul><li>R&D Manager of start-up within Enterprise </li></ul>Eric Erickson Andrew Mackenzie <ul><li>18 years in technology management and consulting, 13 years international </li></ul><ul><li>Global expertise in new business creation, business model and financial analysis </li></ul><ul><li>Product marketing, project management and software development </li></ul><ul><li>Psychologist & MBA (IT and Marketing) </li></ul><ul><li>10 years in R&D in the computer industry </li></ul><ul><li>Management of partners and projects, </li></ul><ul><li>Management of quality, </li></ul><ul><li>Electrical engineer, MBA and young entrepreneur </li></ul>Paul Charette Malysa Martin <ul><li>18 years in software, consulting and telecommunications in three countries </li></ul><ul><li>Business development </li></ul><ul><li>Program / Project Management </li></ul><ul><li>IT Consulting </li></ul><ul><li>President </li></ul><ul><li>Vice-President </li></ul><ul><li>Treasurer </li></ul><ul><li>Secretary </li></ul>
  29. 31. Who we are About The Founders <ul><li>20 years in product development and research </li></ul><ul><li>Management of SW quality and usability, development of SW, FW and Internet solutions </li></ul><ul><li>R&D Manager of start-up within Enterprise </li></ul>Eric Erickson Andrew Mackenzie <ul><li>18 years in technology management and consulting, 13 years international </li></ul><ul><li>Global expertise in new business creation, business model and financial analysis </li></ul><ul><li>Product marketing, project management and software development </li></ul><ul><li>Psychologist & MBA (IT and Marketing) </li></ul><ul><li>10 years in R&D in the computer industry </li></ul><ul><li>Management of partners and projects, </li></ul><ul><li>Management of quality, </li></ul><ul><li>Electrical engineer, MBA and young entrepreneur </li></ul>Paul Charette Malysa Martin <ul><li>18 years in software, consulting and telecommunications in three countries </li></ul><ul><li>Business development </li></ul><ul><li>Program / Project Management </li></ul><ul><li>IT Consulting </li></ul><ul><li>President </li></ul><ul><li>Vice-President </li></ul><ul><li>Treasurer </li></ul><ul><li>Secretary </li></ul>4 enthusiastic team players enjoying innovating together on projects that make sense. 66 years of experience of project management in the high tech industry with complementary backgrounds in pure research, software development, computer hardware and IT consulting.
  30. 32. Research areas Investigating, designing and testing solutions <ul><li>User Profile </li></ul><ul><li>Current usage of technology </li></ul><ul><li>Motivations </li></ul><ul><li>Current barriers </li></ul><ul><li>Desirable usage </li></ul>User Interaction User Understanding Architecture <ul><li>Interaction metaphor </li></ul><ul><li>Hardware design </li></ul><ul><li>On-screen readability </li></ul><ul><li>Text input </li></ul><ul><li>Identification and authentication </li></ul><ul><li>Connectivity </li></ul><ul><li>Client device </li></ul><ul><li>Cloud computing </li></ul><ul><li>Services </li></ul>
  31. 33. Our role Vision & Goal Setting Dissemination of Results Project Framework Autelic Community Projects Autelic Owned Projects Collaborative Projects
  32. 34. Our role Vision & Goal Setting Dissemination of Results Project Framework Autelic Community Projects Autelic Owned Projects Collaborative Projects <ul><li>Three types of projects handling: </li></ul><ul><li>Autelic Community Projects: projects that involves on line community of volunteering collaborators </li></ul><ul><li>Autelic Owned Projects: projects that we run ourselves </li></ul><ul><li>Collaborative Projects: projects that we co-run with institutions that share the same goals as we do and are ready to share the results. </li></ul>
  33. 35. Our role Vision & Goal Setting Dissemination of Results Project Framework Autelic Community Projects Autelic Owned Projects Collaborative Projects Project Definition Collaborative Knowledge Platform
  34. 36. Our role Vision & Goal Setting Dissemination of Results Project Framework Autelic Community Projects Autelic Owned Projects Collaborative Projects Project Definition Collaborative Knowledge Platform Check www.autelic.org for scientific research references, blogs, forums, wikis…
  35. 37. Our role Vision & Goal Setting Dissemination of Results Project Framework Autelic Community Projects Autelic Owned Projects Collaborative Projects Project Definition Collaborative Knowledge Platform Project Management
  36. 38. Our role Vision & Goal Setting Dissemination of Results Project Framework Autelic Community Projects Autelic Owned Projects Collaborative Projects Project Definition Collaborative Knowledge Platform Project Management Fund Raising Donations Sponsorship Subsidies
  37. 39. Our role Vision & Goal Setting Dissemination of Results Project Framework Autelic Community Projects Autelic Owned Projects Collaborative Projects Project Definition Collaborative Knowledge Platform Project Management Execution Fund Raising Contributors Donations Sponsorship Subsidies Execution Projects are executed through the community contributions , ourselves or in collaboration with other entities . The ultimate goal is to share the results with all, openly, so that these results can be used by anyone willing to industrialize, sell these products and services
  38. 40. Our role Vision & Goal Setting Dissemination of Results Project Framework Autelic Community Projects Autelic Owned Projects Collaborative Projects Project Definition Collaborative Knowledge Platform Project Management Execution Fund Raising Contributors Donations Sponsorship Subsidies Execution
  39. 41. Contribution model <ul><li>Knowledge Platform </li></ul><ul><li>Networks </li></ul><ul><li>Blogs, forums </li></ul><ul><li>Wiki, Research Library </li></ul><ul><li>Open Source </li></ul>Prototyping Software Dev. User Testing Project Management Fund
  40. 42. Contribution model <ul><li>Knowledge Platform </li></ul><ul><li>Networks </li></ul><ul><li>Blogs, forums </li></ul><ul><li>Wiki, Research Library </li></ul><ul><li>Open Source </li></ul>Prototyping Software Dev. User Testing Project Management Fund Autelic provides a project management framework for collaborative knowledge creation, sharing and discussion , as well as prototyping, software development and testing
  41. 43. Contribution model <ul><li>Knowledge Platform </li></ul><ul><li>Networks </li></ul><ul><li>Blogs, forums </li></ul><ul><li>Wiki, Research Library </li></ul><ul><li>Open Source </li></ul>Prototyping Software Dev. User Testing Project Management Fund Contributors Donors Community Test Users
  42. 44. Contribution model <ul><li>Knowledge Platform </li></ul><ul><li>Networks </li></ul><ul><li>Blogs, forums </li></ul><ul><li>Wiki, Research Library </li></ul><ul><li>Open Source </li></ul>Prototyping Software Dev. User Testing Project Management Fund Contributors Donors Community Test Users <ul><li>Individuals can contribute </li></ul><ul><li>by becoming: </li></ul><ul><li>Friends of Autelic , who want to be kept posted, or share their experience, network… </li></ul><ul><li>Community Contributors , voluntarily sharing knowledge, doing software development or testing </li></ul><ul><li>Test Users who help us evaluate work done in a real use environment </li></ul><ul><li>Donors , giving money or equipment. </li></ul>
  43. 45. Contribution model <ul><li>Knowledge Platform </li></ul><ul><li>Networks </li></ul><ul><li>Blogs, forums </li></ul><ul><li>Wiki, Research Library </li></ul><ul><li>Open Source </li></ul>Prototyping Software Dev. User Testing Project Management Fund Contributors Donors Foundations Corporations Research Institutes Collaborations Donors & Sponsors Community Institutions Test Users
  44. 46. Contribution model <ul><li>Knowledge Platform </li></ul><ul><li>Networks </li></ul><ul><li>Blogs, forums </li></ul><ul><li>Wiki, Research Library </li></ul><ul><li>Open Source </li></ul>Prototyping Software Dev. User Testing Project Management Fund Contributors Donors Foundations Corporations Research Institutes Collaborations Donors & Sponsors Community Institutions Test Users <ul><li>Institutions can </li></ul><ul><li>contribute as… </li></ul><ul><li>Collaborators , voluntarily sharing knowledge, research work, development, test… </li></ul><ul><li>Donors or Sponsors , through money, equipment or service donation . </li></ul>
  45. 47. Contribution model <ul><li>Knowledge Platform </li></ul><ul><li>Networks </li></ul><ul><li>Blogs, forums </li></ul><ul><li>Wiki, Research Library </li></ul><ul><li>Open Source </li></ul>Prototyping Software Dev. User Testing Project Management Fund Contributors Donors Foundations Corporations Research Institutes Collaborations Donors & Sponsors Community Institutions Test Users
  46. 48. Desired future of elderly and ICT A participatory study by Steven Eggermont and Heidi Vandebosch <ul><li>Lack of alternative leisure or information channel </li></ul><ul><li>Disappearance of physical human contact… 23.5%% </li></ul><ul><li>ICT to support and promote leisure activities (information), as a mean to connect people with similar interest, to create free time… 42,9% </li></ul>3. Leisure <ul><li>Intrusion of privacy : abuse and commercialization… 27% </li></ul><ul><li>Disappearance of physical human contact… 21.3%% </li></ul><ul><li>Needless extension of human life and suffering… 16,9% </li></ul><ul><li>Technology is a means improve quality of life : faster diagnosis, better treatment, monitoring and alarming, independent leaving even sick…38,7% </li></ul><ul><li>Availability of information to medical personal to optimize health care system…20,2% </li></ul>2. Health <ul><li>Disappearance of physical human contact …48,8% </li></ul><ul><li>ICT to support other social contacts: email with friends, spreading and getting information, keeping in touch when immobile…37,8% </li></ul><ul><li>Personal face to face contact: family life, parties…24,4% </li></ul>1. Social relationship Don’t Want Want
  47. 49. Desired future of elderly and ICT A participatory study by Steven Eggermont and Heidi Vandebosch Based on a panel of 537 participants over 50 to 75 +40 very elderly, we know that 50+ main motivator in using ICT is social relationship . <ul><li>Lack of alternative leisure or information channel </li></ul><ul><li>Disappearance of physical human contact… 23.5%% </li></ul><ul><li>ICT to support and promote leisure activities (information), as a mean to connect people with similar interest, to create free time… 42,9% </li></ul>3. Leisure <ul><li>Intrusion of privacy : abuse and commercialization… 27% </li></ul><ul><li>Disappearance of physical human contact… 21.3%% </li></ul><ul><li>Needless extension of human life and suffering… 16,9% </li></ul><ul><li>Technology is a means improve quality of life : faster diagnosis, better treatment, monitoring and alarming, independent leaving even sick…38,7% </li></ul><ul><li>Availability of information to medical personal to optimize health care system…20,2% </li></ul>2. Health <ul><li>Disappearance of physical human contact …48,8% </li></ul><ul><li>ICT to support other social contacts: email with friends, spreading and getting information, keeping in touch when immobile…37,8% </li></ul><ul><li>Personal face to face contact: family life, parties…24,4% </li></ul>1. Social relationship Don’t Want Want
  48. 50. Example project: Photo Messenger Imagine a trivial device: a basic photo frame with seeming simplicity…
  49. 51. Example project: Photo Messenger On which you can share your favourite digital albums remotely and automatically…
  50. 52. Example project: Photo Messenger Hello Mom, How are you today? Love !!! Send short simple message…
  51. 53. Example project: Photo Messenger Hello Mom, How are you today? Love !!! And that evolves functionalities as its owner gets more confident…
  52. 54. Example project: Photo Messenger Our Work Literature Research <ul><li>We are exploring existing research work about: </li></ul><ul><ul><li>Elder’s positive and negative needs and attitudes toward ICTs, </li></ul></ul><ul><ul><li>Photo work, photo sharing, </li></ul></ul><ul><ul><li>User interface research and innovations, </li></ul></ul><ul><ul><li>Remote support, cloud architectures … </li></ul></ul>
  53. 55. Example project: Photo Messenger Our Work Literature Research We are tracking digital photo frame products and internet appliances innovations. Market Intelligence
  54. 56. Example project: Photo Messenger Our Work Literature Research Market Intelligence Prototyping We’ve designed a rough concept prototype and are keeping it growing.
  55. 57. Example project: Photo Messenger Our Work Literature Research Market Intelligence Prototyping Evaluation Domain Identification Quality Criteria Experts <ul><li>We are constantly testing our concept against: </li></ul><ul><li>Existing ones, </li></ul><ul><li>Opinions of experts, </li></ul><ul><li>Experience of target users. </li></ul>
  56. 58. Example project: Photo Messenger Our Work Literature Research Market Intelligence Prototyping Evaluation Domain Identification Quality Criteria Experts Research Project Based on our finding, we are building a project plan including specific user research, proof of concept and full service / product development and validation. To support this project #1, we are actively seeking funding through national and European subsidies as well as foundations and other public and private entities.
  57. 59. Example project: Photo Messenger Our Work Literature Research Market Intelligence Domain Identification Quality Criteria Evaluation Prototyping Sharing Knowledge Research Project Experts We share the results of our research through networking, conferences, Autelic Research Library, Experience Blog, Forum, Community Wiki. Check www.autelic.org
  58. 60. Example project: Photo Messenger Our Work Literature Research Market Intelligence Domain Identification Quality Criteria Evaluation Prototyping Sharing Knowledge Research Project Experts
  59. 62. Internet Usage Statistics Back to the presentation…
  60. 63. Individual Participation <ul><li>Get regular project updates </li></ul><ul><li>Contribute to blogs and forums </li></ul><ul><li>Donate equipment or money </li></ul>Fund Autelic activities in general Donors <ul><li>Share their experience </li></ul><ul><li>Share useful contacts </li></ul>Support Autelic, Follow progress Friends <ul><li>Share knowledge or past work </li></ul><ul><li>Software development in Open Source </li></ul><ul><li>Share experience or Test Results </li></ul><ul><li>Provide Useful Contacts </li></ul>Contribute to research projects and prototyping efforts Contributors <ul><li>Use our research first hand </li></ul><ul><li>Time and effort, cover operating costs </li></ul>Help evaluate ideas and work done Test Users <ul><li>View information on Autelic web </li></ul>Get to know us Anyone Benefits Contribution Goal Type of Participation
  61. 64. Institutional Participation <ul><li>Own Goals Met better </li></ul><ul><li>Visibility </li></ul><ul><li>Use of combined project outcome </li></ul><ul><li>Joint execution of collaborative projects </li></ul><ul><li>Complementary and pooled Knowledge, Experience, Funding and Resources </li></ul>Leverage Autelic for a greater outcome on a specific project Collaboration <ul><li>Visibility </li></ul><ul><li>Donate equipment or a grant </li></ul>Fund a particular research project or activity Sponsorship <ul><li>Donate equipment or grant </li></ul>Fund Autelic activities in general Donation Benefits Contribution Goal Type of Participation

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