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Design Bounties: Adventures in Recruiting New Free Software Ninjas

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Keynote given at Software Freedom Day Boston in 2012. Talks about how the Fedora Design team came up with a process to recruit new designers to their team. Outlines a specific method of doing this.

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Design Bounties: Adventures in Recruiting New Free Software Ninjas

  1. 1. ADVENTURES IN RECRUITING NEW FREE SOFTWARE NINJAS: BOUNTIES PRESENTED BY Fedora Design Team Lead & Sr. Interaction Designer, Red Hat, Inc. Máirín Duffy This presentation is under a Creative Commons Attribution ShareAlike 3.0 License. Please enjoy and share.
  2. 2. Who am I? QUICK STATS: Occupation Last used OS X, Windows, or any Adobe stuff Desktop Environment Interaction Designer at Red Hat Early 2006 Operating System Fedora 15 GNOME 3 Fedora Design Team Lead How the heck do you pronounce your name? Just call me “Mo.” :)
  3. 3. What am I talking about? (and why should you care?) Do you need more contributors for your project? Do you want to help out but aren't sure how?
  4. 4. THE PROBLEM. Photo Credit: “Chicken and Egg” by Ecstatic Mark on Flickr. Used under a Creative Commons Attribution 2.0 license.
  5. 5. THE PROBLEM. Photo Credit: “Heavy load” by masterplaan on Flickr. Used under a Creative Commons Attribution 2.0 license.
  6. 6. THE PROBLEM. Photo Credit: “Sleeping” by kaibara87 on Flickr. Used under a Creative Commons Attribution 2.0 license.Photo Credit: “Sleeping” by kaibara87 on Flickr. Used under a Creative Commons Attribution 2.0 license.
  7. 7. THE PROBLEM. Photo Credit: “Deep dark forest” by craig Cloutier on Flickr. Used under a Creative Commons Attribution ShareAlike 2.0 license.
  8. 8. #1 Not enough designers to attract more. #2 The ones we have are overloaded. #3 Too overloaded, in fact, to enable new recruits. A LOT OF PROBLEMS TO SOLVE: #4 New recruits are easily lost without guidance or direction.
  9. 9. The first bounty
  10. 10. Other bounties
  11. 11. Christian moved on. (It happens.)
  12. 12. #1 You'll be surprised how many amazing would-be contributors are out there if you only take the first step in getting them acclimated. #2 Even if a ninja moves on, they'll have deepened their free sw contribution experience and may help expand the talent pool of the greater community. NINJAS ARE AWESOME
  13. 13. How to build a bounty
  14. 14. Set the stage.
  15. 15. State the mission.
  16. 16. Provide a clear example.
  17. 17. Provide resources & tools.
  18. 18. Outline the benefits.
  19. 19. Cool graphics
  20. 20. Ground rules + Contact info
  21. 21. #1 Set the stage / give a problem statement. CREATING A BOUNTY #2 State the mission. #3 Provide a clear example of what you need. #4 Provide resources & tools. #5 Outline the benefits. #6 Cool graphics grab attention. #7 Set ground rules and provide contact info for assistance.
  22. 22. Don't forget to give props!
  23. 23. Show off the work!
  24. 24. 'Trophy'
  25. 25. REMEMBER ME? Photo Credit: “Sleeping” by kaibara87 on Flickr. Used under a Creative Commons Attribution 2.0 license.Photo Credit: “Sleeping” by kaibara87 on Flickr. Used under a Creative Commons Attribution 2.0 license.
  26. 26. It's an investment for the future.
  27. 27. Questions? Fedora 15 • LibreOffice Impress • Inkscape • GIMP • Firefox Creative Commons licensed artwork • Openly-licensed fonts (M+ among others) This presentation is under a Creative Commons Attribution ShareAlike 3.0 License. Please enjoy and share. This presentation was created through the exclusive use of free software and content: Fedora Design Bounties http://ur1.ca/53wnj

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