Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Tech Talk: App Functionality (Android)


Published on

Grooming session of EATL-Prothom Alo Apps Contest 2015

Published in: Mobile, Software
  • Hey guys! Who wants to chat with me? More photos with me here 👉
    Are you sure you want to  Yes  No
    Your message goes here
  • Nice !! Download 100 % Free Ebooks, PPts, Study Notes, Novels, etc @
    Are you sure you want to  Yes  No
    Your message goes here
  • Hello! Get Your Professional Job-Winning Resume Here - Check our website!
    Are you sure you want to  Yes  No
    Your message goes here
  • nice almost everything u covered here.....Cheers :)
    Are you sure you want to  Yes  No
    Your message goes here

Tech Talk: App Functionality (Android)

  1. 1. Tech Talk App Functionality Grooming session of EATL-Prothom Alo Apps Contest 2015
  2. 2. This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License. “ First, solve the problem. Then, write the code. ” - John Johnson
  3. 3. Hello! I am S MAHBUB UZ ZAMAN You can me at
  4. 4. Application Fundamentals Android apps are written in the Java programming language
  5. 5. “ Activity An activity represents a single screen with a user interface. Service A service is a component that runs in the background to perform long-running operations or to perform work for remote processes. A service does not provide a user interface. Content provider Enable applications to share data Broadcast receiver A Broadcast receiver is a component that responds to system-wide Broadcast announcements. ◦ play music ◦ fetch data over network Database CP APP 1 APP 2 APP 3 ◦ screen has turned off ◦ the battery is low ◦ a picture was captured ◦ Apps can also initiate broadcasts
  6. 6. Activity
  7. 7. Activity Life Cycle ◦ sleep ◦ home button ◦ back button ◦ multitask button ◦ onResume() ◦ onPause()
  8. 8. @Override public void onBackPressed() { … } @Override public void onSaveInstanceState(Bundle savedInstanceState) { … } @Override public void onRestoreInstanceState(Bundle savedInstanceState) { … } savedInstanceState.putString("NAME_KEY", "Name"); savedInstanceState.getString("NAME_KEY") Other Important Methods
  9. 9. Service
  10. 10. Started or Unbounded Service This service is called by an app component and run in the background even if the caller component is destroyed. Bounded Service This service is called by an app component, runs in the background and it offers communication or interaction between the service and the component that launched it. But this type of service is destroyed when all the components that are bound to it are closed Types Of Service
  11. 11. Broadcast Receiver Broadcast Intents are used to notify applications of system or application events,
  12. 12. public class SMSReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { Bundle bundle = intent.getExtras(); SmsMessage[] msgs = null; String str = ""; if (bundle != null) { Object[] pdus = (Object[]) bundle.get("pdus"); msgs = new SmsMessage[pdus.length]; for (int i=0; i<msgs.length; i++){ msgs[i] = SmsMessage.createFromPdu((byte[])pdus[i]); str += "SMS from " + msgs[i].getOriginatingAddress(); str += " :"; str += msgs[i].getMessageBody().toString(); str += "n"; } Toast.makeText(context, str, Toast.LENGTH_SHORT).show(); Intent mainActivityIntent = new Intent(context, MainActivity.class); mainActivityIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); context.startActivity(mainActivityIntent); Intent broadcastIntent = new Intent(); broadcastIntent.setAction("SMS_RECEIVED_ACTION"); broadcastIntent.putExtra("sms", str); context.sendBroadcast(broadcastIntent); } } }
  13. 13. <receiver android:name=".SMSReceiver"> <intent-filter> <action android:name="android.provider.Telephony.SMS_RECEIVED" /> </intent-filter> </receiver> IntentFilter intentFilter; private BroadcastReceiver intentReceiver = new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { TextView SMSes = (TextView) findViewById(; SMSes.setText(intent.getExtras().getString("sms")); } }; intentFilter = new IntentFilter(); intentFilter.addAction("SMS_RECEIVED_ACTION"); registerReceiver(intentReceiver, intentFilter);
  14. 14. Async Task
  15. 15. . Async Task ◦ AsyncTask enables proper and easy use of the UI thread. This class allows to perform background operations and publish results on the UI thread ◦ An asynchronous task is defined by 3 generic types, called Params, Progress and Result ◦ and 4 steps, called onPreExecute, doInBackground, onProgressUpdate and onPostExecute. new DownloadFilesTask().execute(url1, url2, url3);
  16. 16. private class DownloadFilesTask extends AsyncTask<URL, Integer, Long> { protected Long doInBackground(URL... urls) { int count = urls.length; long totalSize = 0; for (int i = 0; i < count; i++) { totalSize += Downloader.downloadFile(urls[i]); publishProgress((int) ((i / (float) count) * 100)); // Escape early if cancel() is called if (isCancelled()) break; } return totalSize; } protected void onProgressUpdate(Integer... progress) { setProgressPercent(progress[0]); } protected void onPostExecute(Long result) { showDialog("Downloaded " + result + " bytes"); } } Sample Code
  17. 17. The three types used by an asynchronous task are the following: 1. Params, the type of the parameters sent to the task upon execution. 2. Progress, the type of the progress units published during the background computation. 3. Result, the type of the result of the background computation. Not all types are always used by an asynchronous task. To mark a type as unused, simply use the type Void: AsyncTask's generic types private class MyTask extends AsyncTask<Void, Void, Void> {}
  18. 18. When an asynchronous task is executed, the task goes through 4 steps: 1. onPreExecute(), invoked on the UI thread before the task is executed. This step is normally used to setup the task, for instance by showing a progress bar in the user interface. 2. doInBackground(Params...), invoked on the background thread immediately after onPreExecute() finishes executing. This step is used to perform background computation that can take a long time. The parameters of the asynchronous task are passed to this step. The result of the computation must be returned by this step and will be passed back to the last step. This step can also use publishProgress (Progress...) to publish one or more units of progress. These values are published on the UI thread, in the onProgressUpdate(Progress...) step. 3. onProgressUpdate(Progress...), invoked on the UI thread after a call to publishProgress(Progress...). The timing of the execution is undefined. This method is used to display any form of progress in the user interface while the background computation is still executing. For instance, it can be used to animate a progress bar or show logs in a text field. 4. onPostExecute(Result), invoked on the UI thread after the background computation finishes. The result of the background computation is passed to this step as a parameter. The 4 steps
  19. 19. service or a thread ?
  20. 20. Service A service is simply a component that can run in the background even when the user is not interacting with your application. Thus, you should create a service only if that is what you need Thread If you need to perform work outside your main thread, but only while the user is interacting with your application, then you should probably instead create a new thread and not a service
  21. 21. SQLite Database
  22. 22. static String DATABSE_NAME = "AVASDB"; String TABLE_NAME = "AVAS_BRAIN"; static int DATABASE_VERSION_NO = 1; public static SQLiteDatabase db; public MyAI(Context context) { super(context, DATABSE_NAME, null, DATABASE_VERSION_NO); } @Override public void onCreate(SQLiteDatabase db) { String q = "CREATE TABLE " + TABLE_NAME + " (id INTEGER PRIMARY KEY AUTOINCREMENT, Name VARCHAR (255));"; db.execSQL(q); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { db.execSQL("DROP TABLE IF EXISTS " + TABLE_NAME); onCreate(db); } SQLiteOpenHelper
  23. 23. public void addRecord(String name) { db = this.getWritableDatabase(); ContentValues values = new ContentValues(); values.put("Name", name); db.insert(TABLE_NAME, null, values); db.close(); } public List<String> getRecord() { List<String> recordList = new ArrayList<String>(); try { String selectRecord = "SELECT * from " + TABLE_NAME; SQLiteDatabase db = this.getWritableDatabase(); Cursor cursor = db.rawQuery(selectRecord, null); if (cursor.moveToFirst()) { do { recordList.add(cursor.getString(1)); } while (cursor.moveToNext()); } cursor.close(); db.close(); } catch (Exception e) { e.printStackTrace(); } return recordList; }
  24. 24. MyAI db = new MyAI(getApplicationContext()); db.addRecord("A"); db.addRecord("B"); db.addRecord("C"); Log.v("TAG", db.getRecord().toString()); Activity
  25. 25.
  26. 26. Google Map ◦ Add Marker ◦ Mark Path ◦ Shortest Path
  27. 27. Better User Experience
  28. 28. Steps
  29. 29. <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name=" READ_GSERVICES" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <!-- Required to show current location --> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" /> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> <!-- Required OpenGL ES 2.0. for Maps V2 --> <uses-feature android:glEsVersion="0x00020000" android:required="true" /> <meta-data android:name="" android:value="******************" /> Manifest FIle
  30. 30. layout file <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="" android:layout_width="fill_parent" android:layout_height="fill_parent" > <fragment android:id="@+id/map" android:name="" android:layout_width="match_parent" android:layout_height="match_parent"/> </RelativeLayout>
  31. 31. public class MainActivity extends Activity { private GoogleMap googleMap; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); try { initilizeMap(); } catch (Exception e) { e.printStackTrace(); } } private void initilizeMap() { if (googleMap == null) { googleMap = ((MapFragment) getFragmentManager().findFragmentById(; // check if map is created successfully or not if (googleMap == null) { Toast.makeText(getApplicationContext(), "Sorry! unable to create maps", Toast.LENGTH_SHORT) .show(); } } } @Override protected void onResume() { super.onResume(); initilizeMap(); } }
  32. 32. // latitude and longitude double latitude = 23.7000; double longitude = 90.3667; // create marker MarkerOptions marker = new MarkerOptions().position(new LatLng(latitude, longitude)).title("Dhaka"); // adding marker googleMap.addMarker(marker); Add Marker
  33. 33. Recycler View
  34. 34. LinearLayoutManager llm = new LinearLayoutManager(this); rv.setLayoutManager(llm); rv.setHasFixedSize(true); GridLayoutManager gridLayoutManager = new GridLayoutManager( this,2); rv.setLayoutManager(gridLayoutManager); rv.setHasFixedSize( true); Recylcer View Features
  35. 35. Android and Arduino
  36. 36. ANDROID M Developer Preview 1. Permissions 2. Power Improvements (two times longer in standby) 3. USB Type-C will also be supported on Android
  37. 37. Thanks! ANY QUESTIONS?
  38. 38. ◦ ◦ ◦ ◦ ◦ ◦ cardview-on-android--cms-23465 Resources