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2011 - Cumulus Digital Culture Working Group, Denver

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Presentation for the Cumulus conference's Digital Culture working group on my teaching approach emphasizing sketching and low-fidelity prototyping for UX/UI design at the Digital Design program at CU.

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2011 - Cumulus Digital Culture Working Group, Denver

  1. 1. Sketching and LowFidelity PrototypingSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  2. 2. Why sketching?Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  3. 3. the familiarity of well-known meansSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  4. 4. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  5. 5. Designing with new metaphorsSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  6. 6. metaphors are learned, notSketching and Low Fidelity intuitive Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  7. 7. metaphors are culturally localSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  8. 8. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  9. 9. Some rights reserved by cjc4454Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  10. 10. Some rights reserved by lisaclarkeSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  11. 11. Learn about your usersSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  12. 12. field researchSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  13. 13. interviews, surveys, shadowingSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  14. 14. document through photography note-taking video sound recordingSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  15. 15. Some rights reserved by striaticSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  16. 16. values and identity visual symbols communication styles preferred media ergonomicsSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  17. 17. gainunderstandingSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  18. 18. to create models of usersSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  19. 19. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  20. 20. goal/task analysisSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  21. 21. storytelling is the foremost valueSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  22. 22. begin by telling each other stories of the interactionSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  23. 23. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  24. 24. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  25. 25. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  26. 26. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  27. 27. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  28. 28. to create models of systemsSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  29. 29. User ExperienceSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  30. 30. sketches help to create a shared understandingSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  31. 31. and help to diffuse assumptionsSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  32. 32. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  33. 33. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  34. 34. sketches help to focus design and developmentSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  35. 35. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  36. 36. sketches leave ideas in playSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  37. 37. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  38. 38. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  39. 39. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  40. 40. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  41. 41. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  42. 42. Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  43. 43. videoSketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu
  44. 44. thank you.Sketching and Low Fidelity Prototyping for Digital Michael Arnold Mages Experience Design Digital Design @mmages Cumulus (DCWG), 2011 University of Colorado, Denver michael.mages@ucdenver.edu

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