Successfully reported this slideshow.

DEWT: Where is Test Strategy with an Agile Team

0

Share

1 of 7
1 of 7

More Related Content

Related Books

Free with a 14 day trial from Scribd

See all

Related Audiobooks

Free with a 14 day trial from Scribd

See all

DEWT: Where is Test Strategy with an Agile Team

  1. 1. Where is test strategy with an agile team? In search of long-term ideas that guide test design Maaret Pyhäjärvi Twitter: @maaretp
  2. 2. Atypical Agile Team • Product Development • Team of 9 (1 testing specialist) + PO • Release in production when done (includes tested) – Continuous Deployment with little test automation – Kanban with conversational WIP limits – NoEstimates, focus on identifying slices of value – NoProjects – Testing = Checking + Exploring
  3. 3. Ideas that Guide All Testing • Knowing the product (by asking around) – Purpose of existence – Functionality, Performance – Browsers, .NET MVC – Choosing the right features into development pipeline (lean startup) • Delivering professionally – Done means done – value in use delivered – Production monitoring is an option for getting information – Reporting on product (Lead time; Net Promoter Score) not on testing • Actionable information first – Awareness of reporting time Strategy should be more specific to the product at hand?
  4. 4. Supporting Documents • Quality Target – “Awareness thing” – Outlining rough types of testing with split to roles • System Testing Support List – “Feature Breakdown” – Connections in the system between the features • Elisabeth Hendrickson’s cheat sheet
  5. 5. What Really Happens • Split Jira item into smallest possible testable chunk; talk about value and design (dev-test-po) • Implement & Pair-test to introduce to testing specialist • Explore sympathetically and extending as long as needed – Feature in isolation, split to browsers starting from most likely to break – Feature in combination with other features – … – Monitoring in production • Get better (scope of test automation; refactoring; pairing and group work; individuals’ skills)
  6. 6. Key Observations from the Experience • CONTINUOUS DEPLOYMENT IS TESTING GAME-CHANGER – Continuous deployment allows for applying indefinite time on selected tactics, so the prioritizing of the next tactic to use is on selecting the next move that reveals information that is immediately useful • TACTICS OVER STRATEGY FOR TESTING – There’s so much commonality on things to do in testing of different projects that strategic ideas seem almost invisible, and the focus on is applying the right tactics to reveal the right information more efficiently and timely. • TEMPORARY AND TACTICAL AIDS FOR AGREEING AND REMEMBERING – Two documents have seemed relevant in the lifecycle of this product: a quality target agreeing who does what kinds of testing activities and a feature breakdown to remind of connections in the system between the features • STRATEGY IS ENABLING TESTING IN PRODUCT DEVELOPMENT – Most of strategic effort goes into software development in general: shortening the feedback cycle to enable flexibility and relevance of testing and building in testing from the inception of a feature idea, driving through feature splitting to the ideas of tactics we’d apply on a particular feature.

Editor's Notes

  • Specific context – while I personally see that different past contexts have had very different choices on writing a strategy document to communicate high-level decisions on approach on what to focus on
    Strategy: ideas guiding test design, specific, long-term
    Sw dev as collaborative game, order of moves / tactics does not mostly have impact on their availability
    Strategy for one is a tactic for another

    The aspects of testing concerned with evaluation of where we are now and setting of goals and long-term plans for future play.
    Compare to tactics which is move by move, whereas strategy is long-term
    In chess, one needs to become ‘master’ before strategy knowledge becomes determining factor in game outcome over tactics
    Many chess coaches emphasize study of tactics as the most efficient way to improve one’s results
    Strategic goals are achieved by the means of tactics while tactical opportunities are based on the previous strategy of play
    “Strategy requires thought; tactics require observation” – Max Euwe
  • Need to communicate ideas that guide test design within the team with non-testers
  • Continuous learning about the growing product
    In retrospect things appear clearer than they are when all things are uncertain
  • ×