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Vwbpe cloud-montage-spaces-places


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Presentation for the Virtual Worlds Best Practices in Education March 16, 2012. Presented by Dr. Andrew Stricker (Spinoza Quinnell), Dr. Cynthia Calongne (Lyr Lobo), Paul Tomaso, Shane Archiquette, Josue Martinez and Erven McGinnes III.

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Vwbpe cloud-montage-spaces-places

  1. 1. A Cloud Topoanalysis Montage for Learning in Virtual and Cloud Computing Spaces Dr. Andrew Stricker Erven F. McGinnes III Paul Tomaso Shane C. Archiquette Josue E. (Ricky) Martinez Dr. Cynthia Calongne Colorado Technical University Virtual Worlds Best Practices in Education March 15-17, 2012 Creative Commons-Share Alike
  2. 2. “Long did I build you, oh house! With eachmemory I carried stones” from Wind House, Louis Guillaume -acquire a house -add a fence -grow a garden -make your house a special place -take on caring for the house in your imagination Harmonist cottage: radiates simplicity, hospitality and “one becomes the person who fraternity...even dreams... dreams the daydream”
  3. 3. Cloud Montage•Design•Philosophy•Walden’s Pond•Discovery•Actuality-of-Being•Private•Daydreaming•Friendship•References
  4. 4. Emotion Learning andcognition in the Cloud [3] [5]
  5. 5. Poetics of CloudSpaces and Places[1]Cloud computing is sortof an airy structure thatmoves about on thebreadth of time…“A house where I go alone callingA name that silence and the walls give back to meA strange house contained in my voiceInhabited by the windI invent it, my hands draw a cloudA heaven-bound ship above the forestsMist that scatters and disappearsAs in the play of images” - from Le domaine public by Pierre Seghers
  6. 6. The Place of Memories…Moments of ReposeCloud-based AppNostalgiqa:Capture and associateprivate memories as placesconveyed through attachedand documented media. [1][3] “The house can remodel us”
  7. 7. Cloud as place...Cloud-based App: Content is stored on multipleservers and allows for access to on-demandinformation on any device without any need forsynchronization. Nostalgiqa Hipster TraceTrail Time Shutter
  8. 8. The Places of Friendship Cloud-based App Hipster: Share places visited among friends using geographically- associated images and location markers. [1] [3]“A place we love is unwillingto remain permanently enclosedin our memory”
  9. 9. The Places of DiscoveryCloud-based AppTime Shutter: Can overlayhistorical photos on top ofexisting camera view locations(with slight transparency forcomparing differences) [1] [3]“Cloud computing: a heaven-bound ship connecting, past,present & future”
  10. 10. Cloud-Augmented Discovery... Wikitude Golfscape Star Walk Theodolite Goggle Goggles
  11. 11. Cloud         Computing  - Just Be Me                  &Actuality ofBeing                         
  12. 12. Cloud          Computing                   & Daydreaming  Daydreaming                         What Can Be!
  13. 13. Cloud  IP t r h? Ae e e tl s lo ig t” r w m nay a l        Computing  c a e t o lse h t e h in d o n e wa l y bin s e r u? rg b f e s o if                  &                        Discovery Co dC m uin o es lu o p tg f r a f p t r t ep r. lf m o x l e ao o
  14. 14. Cloud Friends - Computing Sharing & Friendship
  15. 15. C loud         omputing     C                                  &            Private S pac e There Are Times When We Need A Little Space To Ourselves... Sometimes The Clouds Bring Rain … A Good Time to Sit, Relax, And Take Time For Ourselves – Cloud Computing!
  16. 16. Topological Montage URLs MAIN SITE URL: Discovery Space Actuality-of-being Space Private Space Daydreaming Space
  17. 17. Topological Montage URLs MAIN SITE URL: Friendship Space
  18. 18. “That people could come into the world in aplace they could not at first even name and hadnever known before; and that out of a namelessand unknown place they could grow and movearound in it until its name they knew and calledwith love, and call it HOME” - Gaston Bachelard [1]
  19. 19. References[1] Bachelard, G. (1994). The Poetics of Space. Beacon Press, MA.[2] Buyya, R., Broberg, J., and Goscinski, A. (eds). (2011). Cloud Computing: Principles and Paradigms. John Wiley & Sons.[3] Kort, B. (2012). Cognition, Affect, and Learning, The role of Emotions to Learning. Google’s Knol Project. Retrieved March 15, 2012, from[4] Tuan, Y. (2001). Space and Place: The Perspective of Experience, University of Minnesota Press, Minneapolis.[5] What does your dream library look like? Retrieved March 15, 2012, from like/