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Tcc2018 games vr ar v ws calongne

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TCC 2018 Regional Plenary by Dr. Cynthia Calongne, aka Lyr Lobo. Title: Bridging Games, Virtual Worlds, Virtual Reality, Augmented Reality in Online Learning.

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Tcc2018 games vr ar v ws calongne

  1. 1. https://www.microsoft.com/en-us/hololens/why-hololenshttps://www.microsoft.com/en-us/hololens/why-hololens
  2. 2. https://www.microsoft.com/en-us/hololens/why-hololens https://www.microsoft.com/en-us/hololens/why-hololens
  3. 3. Gifts Featured 25 Modern Language Translators & Klingon, Na’vi, Elven and Faerie Phrases Martian Worlds Faire Explorations in Languages VWBPE 2018
  4. 4. Dr. Barbara Truman, Dr. Andrew Stricker, & Dr. Cynthia Calongne
  5. 5. For More Information Bolkan, J. (2018, April 12). VR lab! Retrieved from https://thejournal.com/articles/2018/04/12/vr.aspx Kolo, K. (2017, December 13). Virtual reality: The next generation of education, learning and training. Retrieved from https://www.forbes.com/sites/forbesagencycouncil/2017/12/13/virtual- reality-the-next-generation-of-education-learning-and-training/ Learning Pyramid adapted by C. Calongne (2018) from National Training Laboratories, Bethel, Maine (1960s) & Nuclear Engineering International. http://www.neimagazine.com/features/feature3d-environments-for-nuclear-training- 4153907/feature3d-environments-for-nuclear-training-4153907-1.html Rigby, J. (2014, June 2). MellaniuM creates 3D museum art 100 times more detailed than Second Life. Retrieved from http://mellanium13.blogspot.com/2014/09/mellaniumcreates-3d- museum-art-100.html Stenger, M. (2017, October 27). 10 ways virtual reality is already being used in education [blog post]. Retrieved from https://www.opencolleges.edu.au/informed/edtech-integration/10-ways- virtual-reality-already-used-education/

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