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Exploring education in virtual worlds vwer by lyr lobo

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Virtual World Education Roundtable session on December 4, 2014 in Second Life. Examining student projects and discussion topics of interest to educators.

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Exploring education in virtual worlds vwer by lyr lobo

  1. 1. Exploring Education in Virtual Worlds Cynthia Calongne, aka Lyr Lobo Image by C. Calongne, physics experiment by a student in Second Life
  2. 2. Virtual World Strengths • 3D content • Identity diversity • Community • Immersion • Engagement • Collaboration • High social presence • Activity-based learning • Problem-based learning • Replication – process, curriculum and rezzers
  3. 3. Class Projects in 3D Lyr Lobo’s class projects video, made with Animoto http://ctusoftware.blogspot.com/2013/10/from-mars-to-margaritavillean-em-825.html
  4. 4. Class Presentations – Civic Justice
  5. 5. Immersive Experiences
  6. 6. What Educators Want • Access control • Content control • Easy maintenance • Improved usability • Easy server hosting • Authentic assessment • Reduced cognitive load • Rubrics and easy grading • Safe learning environments
  7. 7. Martian World’s Fair
  8. 8. Projects that Integrate Existing Content
  9. 9. Human Barometer Studies
  10. 10. Controversial Subjects
  11. 11. What the Administration Fears • Change • Litigation • Responsibility • Reputation loss • Exposure to adverse situations • Personal or professional risks • Loss of control – access or content • Lack of a safe learning environment • Adopting new roles - pioneer vs. settler • Loss of instructional and personal power
  12. 12. Integrating Content to Transform Minds Lyr Lobo’s contact info: http://bit.ly/ccalongne

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