Evaluating a Game Simulation Kit in Second Life

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The Global Learning Forum Team has created a game simulation kit in Second Life. Doctoral students from Colorado Technical University and their instructor, Dr. Cynthia Calongne, performed an alpha test of the game on March 9, 2009.

The results and highlights from the game of Operation Codename: Anaconda are featured in this presentation to the New Media Consortium's Symposium on New Media & Learning, March 25, 2009.

Game simulation kits offer opportunities for hosting a variety of games within one virtual world environment.

Many thanks to the GLF Team and Dr. Andrew Stricker for the game briefing slides and Nancy Smith for the assessment rubrics. Use of the assessment rubrics continues in future tests.

Published in: Education, Technology, Business

Evaluating a Game Simulation Kit in Second Life

  1. 1. Evaluating a Game Simulation Kit in Second Life Dr. Cynthia Calongne Institute for Advanced Studies Colorado Technical University NMC Symposium March 25, 2009 Operation Codename: Anaconda Global Learning Forum Briefing Slides by Dr. Andrew Stricker Licensed under a Creative Commons Share Alike with Attribution License
  2. 2. 2 Air Force Simulations
  3. 3. 3 Explorations
  4. 4. 4 MyBase Visitor Center
  5. 5. 5 AF Global Learning Forum - Serious Game Simulation
  6. 6. 6
  7. 7. 77 Air Operations Center (AOC) Sample game scoring system and group dynamics
  8. 8. 8 Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: A small group of insurgents, a mujahideen proxy military force for al- Qaeda, on the island of Ayab (50 miles from the coast of Murma) are holding one or two hostages. The insurgent leader’s identity is unknown but from information provided by the escaped interpreter, a rendered portrait is depicted on the right. It is likely the insurgents expect a rescue attempt by a coalition force. It is also expected the insurgent leader will attempt to relocate the physician hostage off of Ayab before a rescue attempt can be executed. OPERATION PRE-BRIEF Rendered drawing: identity unknown Slide courtesy of Dr. Andrew Stricker
  9. 9. 9 Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: One of the hostages, pictured on the right, is an internationally known physician associated with the World Relief Organization. She and a small team of relief workers went to the isolated island of Ayab following a typhoon to provide medical assistance and evacuation of island inhabitants before another expected typhoon hits the island in the next 48 hours. The escaped interpreter reported the physician was wounded in the leg and the other remaining hostage was shot dead on the attempted escape. Slide courtesy of Dr. Andrew Stricker Dr. Algernon Loire OPERATION PRE-BRIEF
  10. 10. 10 Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: The island of Ayab has an abandoned WWII era u-boat base located on a lagoon inlet from the south bay. The island is hilly and rocky with sparse vegetation. It is believed the insurgents have fortified the u-boat base. Satellite photos suggest the presence of underground tunnels. Slide courtesy of Dr. Andrew Stricker South lagoon and U-boat base location OPERATION PRE-BRIEF
  11. 11. 11 Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone COA: The team will be inserted on the southeast side of the lagoon entrance under the cover of darkness. Using zodiac crafts the team will proceed to the lower u-boat docking area and recon the warehouse. An exit defense zone will also be established for the extraction. Via intercepted cell phone calls, MNF intel reports the hostages are likely located in the underground u-boat quarters. Extraction of the hostages should proceed back to the defense zone for zodiac evac. Be prepared to adapt COA depending on situational factors. Mission duration NTE 2 hrs. OPERATION PRE-BRIEF Content by Dr. Andrew Stricker, 2008
  12. 12. 12 Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: Defense satellites are being positioned to provide for near continuous coverage of Ayab. Mission communication will be via secured MNF satellite uplink and downlink channels. Additionally, a predator UAV is being positioned to provide assistance as needed. Slide courtesy of Dr. Andrew Stricker OPERATION PRE-BRIEF
  13. 13. 13 Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Ops Intel: Historical Ayab photos on the right depict fortified bunkers from the u-boat base area and warnings of a mine field. Expect the insurgents to use the bunkers and tunnels to resist extraction of the hostages. Insurgents are expected to be well armed with AK-47s and rocket propelled launchers. Slide courtesy of Dr. Andrew Stricker OPERATION PRE-BRIEF
  14. 14. 14 Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone Operation ROEs: -Proceed only via operation directives obtained from MNF communications (Operation Flags) -Reach Operation Flags (1 to 8) by allotted time constraints -Use only minimal force necessary for safe extraction of hostages -Respect civilian property and protect innocent civilians from harm Slide courtesy of Dr. Andrew Stricker OPERATION PRE-BRIEF
  15. 15. 15 Operation Codename: Anaconda Communications: MNF Command Authority, Colonel Stone -Remember MNF Operation ROEs -Review the COA -Rehearse operation roles -Gear up for insertion into Ayab Slide courtesy of Dr. Andrew Stricker OPERATION PRE-BRIEF
  16. 16. 16 1st view of the simulation range, looking to the left
  17. 17. 17 Lyr Lobo sneaks around the range
  18. 18. 18 Assessment Rubric Skill Levels: Rating Scale: Absent Emerging Developing Mastering 0 1 2 3 4 5 6 Levels of Assessment Knows it matters (values) Knows how Does Thinks (adapts) Slide courtesy of Nancy F. Smith
  19. 19. 19After the alpha test - under fire!
  20. 20. 20 Assessment Rubric Context of Challenge 1 2 3 4 5 Initial exposure to situation or challenge Assessment of situation COA determination Implementa- tion of COA Feedback & interpretation Slide courtesy of Nancy F. Smith
  21. 21. 21 Game Rules Rubric Other activities to be observed Time Limits, Use of Weapons, Use of Devices (other than weapons), Flying, etc. Activity Distinguished Proficient Minimally Proficient Unsuccessful Use of Comm Outside of Group Channel 3 Points No use of outside comm (e.g., IM, email) 2 Points 1 instance of outside comm 1 Point 2 instances of outside comm 0 Points 3 or more instances of outside comm Slide courtesy of Nancy F. Smith
  22. 22. 22 Student Initial Impressions • Activities – Pre-briefing – Preparation – Elevator down – Game play - flags – Rescue the hostage • Experiences – Initial confusion – How to reload the weapon • Observations – Tight camera angles – Group name uncertain – Sharing the flag orders – Where to go? – Who is the enemy? – Optical enhancements Four game participants CTU Students - first term in SL
  23. 23. 23 Student Feedback • Experience – Exhilarating experience – Fun, immersive game! – Realistic environment – Shared leadership roles – Ideal for teamwork – Great for group decisions – Great communications – Unfamiliar terrain added to the realism • Recommendations – Portable game map – More briefing time – Navigation device • Crouch & turn – Camera constraints • Future Use – Great for testing modern technology
  24. 24. 24 CTU Student Rides the Monorail
  25. 25. 25 Other Air Force Simulations
  26. 26. 26 Acknowledgements • The Global Learning Forum Team - Apollo, Toni, Nancy – Game Simulation Kit, 5 regions of content, rubrics • Dr. Andrew Stricker - Spinoza Quinnell – Briefing slides and invitation to participate • Doctoral Students – Arlene Chisley-Wade – Guillermo Quintero – Dennis Musick – John Orosco
  27. 27. 27 SL Research Links 1 • Second Life – http://secondlife.com/ and http://secondlifegrid.net/ • Virtual Worlds Comparison Chart – http://www.virtualenvironments.info/virtual-worlds-comparison-chart • Second Life Education Support Faire 2009 statistics – http://wiki.secondlife.com/wiki/Education_Support_Faire#Second_Life_Education_Support_Faire_2009_-_Statistics – http://wiki.secondlife.com/wiki/Education_Support_Faire • Cynthia Calongne’s Classes in Second Life – http://ctusoftware.blogspot.com • Lyr Lobo’s Second Life presentations – http://www.slideshare.net/lyrlobo/presentations Updated March 2009
  28. 28. 28 SL Research Links 2 • National Public Radio’s Science Friday in SL – http://www.sciencefriday.com/ • Virtual Worlds Management – http://www.virtualworldsmanagement.com/2009/youth-01-26-2009.html • Traffic Analysis – http://mayarealities.com/ • Best Practices in SL – http://www.slcn.tv/bpe-lyr-lobo • Annotated Bibliography of SL Educational Resources – http://web.ics.purdue.edu/~mpepper/slbib • Blended Realities – TCC 2007 paper – http://etec.hawaii.edu/proceedings/2007/calongne.pdf
  29. 29. 29 SL Research Links 3 • Second Life as a Virtual Learning Environment – http://www.dokimos.org/secondlife/education/index.html • A View from Second Life’s Trenches: Are you a Pioneer or a Settler? – http://sl.nmc.org/2007/06/09/pioneer-or-settler/ • Leveraging the Affordances, Minimizing the Barriers of Virtual Worlds – http://sl.nmc.org/2007/06/09/edu-panel/ • NMC Campus Observer – http://sl.nmc.org/ • Suffern Middle School in Second Life – http://rampoislands.blogspot.com/2007_02_01_archive.html • Artificial Intelligence in SL – http://web.bvu.edu/faculty/schweller/
  30. 30. 30 SL Research Links 4 • Using Second Life – www.educause.edu/ir/library/powerpoint/SAC07025A.pps • Beyond Course Management Tools: Second Life – www.educause.edu/ir/library/powerpoint/SAC07014.pps • Virtual worlds in Online Education: Are You Ready to Teach in Second Life? – http://www.telecoop.org/conference/materials/CalogneTeachinginSecondLife.ppt • What Can We Learn from World of Warcraft & Second Life? – http://archive.nmc.org/events/2006fallregional/materials/calongne.ppt • SL Podcast by Bayne, Walker and Calongne – http://connect.educause.edu/blog/gbayne/podcastusingsecondli/44967?time=1188754831 • TCC Preconference Wiki -- SL from a Flash drive tips – http://tccpre-conference.pbwiki.com/
  31. 31. 31 SL Research Links 5 • Who’s on Second? Educational Podcasts – http://www.rabble.ca/rpn/podcast.php?id=wos • Second Life Development -- VITAL Lab – http://vital.cs.ohiou.edu/vitalwiki/index.php/Second_Life_Development • Second Life Library 2.0 – http://www.infoisland.org/drupal/ and http://www.myspace.com/73899784 • Second Life Education Wiki – http://www.simteach.com/wiki/index.php?title=Second_Life_Education_Wiki • LSL Wiki -- programming tools – http://www.lslwiki.net/lslwiki/wakka.php?wakka=HomePage
  32. 32. 32 SL Research Links 6 • Secondary Worlds – http://secondaryworlds.com/ • Reuters -- Doors to open on Google Virtual world(s)? – http://blogs.reuters.com/mediafile/2007/10/24/doors-to-open-on-google- virtual-worlds/ • SL and Google Earth are Transforming the Idea of Architectural Collaboration – http://archrecord.construction.com/features/digital/archives/0701dignews -2.asp • Timeline - History of Second Life Wiki – http://secondlife.wikia.com/index.php/Second_Life_Through_The_Ages • UberNoggin: Big Brains - Big Ideas – http://www.ubernoggin.com/
  33. 33. 33 SL Research Links 7 - News • Reuters in Second life – http://secondlife.reuters.com/ • The SL Newspaper – http://www.sl-newspaper.com/ • Second Life Herald – http://www.secondlifeherald.com/ • Metaverse Messenger – http://metaversemessenger.com/index.html • SLNN – http://www.slnn.com/index.php • Prim Perfect magazine – http://en.calameo.com/read/0000042343069a60feb0d
  34. 34. 34 SL Research Links 8 • New Worlds Notes – http://nwn.blogs.com/ • SL A Virtual Universe for Real Engineering – http://www.designnews.com/index.asp? layout=article&articleid=CA6490691 • Just Virtual – http://www.justvirtual.com/index.php/category/second-life/ • Seifert Surface - Math in Second Life – http://www.segerman.org/2ndlife.html • Eric McLuhan in Second Life - Playing Media Ecology – http://slcn.tv/media-ecology-eric-mcluhan
  35. 35. 35 Evaluating a Game Simulation Kit in Second Life Dr. Cynthia Calongne Lyr Lobo in Second Life http://ctusoftware.blogspot.com www.slideshare.net/lyrlobo Twitter Lyrlobo For more information Lyr Lobo http://www.slideshare.net/lyrlobo For a copy of these slides, visit:

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