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Designing Games and Learning Activities in Second LIfe


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Trivia game demonstration and discussion for the College Fair 2009 in Second Life October 25, 2009.

The presentation was hosted on a trivia game viewer created by Sendao Goodman.

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Designing Games and Learning Activities in Second LIfe

  1. 1. Designing Games & Learning Activities in Second Life Dr. Cynthia Calongne Institute for Advanced Studies Colorado Technical University College Fair 2009 in Second Life October 25, 2009
  2. 2. Game Qualities and Types <ul><li>Interactive and fun </li></ul><ul><li>Engaging, motivating, stimulating </li></ul><ul><li>Measurable objectives, reward system, goals </li></ul><ul><li>Types of games – can you think of other types? </li></ul><ul><ul><li>Trivia, word games, scavenger hunts, treasure hunts </li></ul></ul><ul><ul><li>Social games, board games, card games, roleplaying games, improvisational theater </li></ul></ul><ul><ul><li>Wargames, miniatures, arcade games, console games, first person shooters, strategy games, and massive multiplayer online roleplaying games (MMORPGs) </li></ul></ul>
  3. 3. What is the name of this game? Colorado Technical University students examine the collaborative version of this popular game in Second Life.
  4. 4. What is the name of this game? (3 words)
  5. 5. This scene is set in a World of Warcraft instance. What is it? In the next slide, Dyr is ______ on a harpoon
  6. 8. What is the Second Life name of this avatar? Claudia Linden and this Linden employee offer support for education in Second Life Image of the instructional design model for the game simulation, developed by Dr. Andrew Stricker
  7. 9. Who are these people? Who is the lady with the pink hair on the far left? Hint: she co-authored the book Second Life for Dummies
  8. 10. Global Learning Design Studio from Air University Using their lunch money to make a dream come true
  9. 11. Entering the hostage rescue game on MyBase Zeta in Second Life
  10. 13. In WoW and Ultima Online, how do we recognize the enemy? (2 words)
  11. 14. Campus and urban sleuth storytelling game scenario Image courtesy of Judy Brown; projects:
  12. 15. Second Life and mobile computing Blurring the boundaries Blending handheld devices with virtual worlds and games
  13. 16. Use of iPhone and IPodTouch on campus; image courtesy of Judy Brown
  14. 17. Questions? Teaching in Second Life Using Emerging Media Lyr Lobo’s Presentations Contact Lyr Lobo in Second Life [email_address] Thank you! *waves*