www.lydiaarnold.net
<ul><li>Gradually assembled.  </li></ul><ul><li>A sequence of short pieces (patches). </li></ul><ul><li>Sharing within a s...
 
<ul><li>How to the patches link? What are the common themes? </li></ul><ul><li>What has been learned?  </li></ul><ul><li>H...
 
<ul><li>Online student survey, facilitator interview, documentary evidence (community archives). </li></ul>
“ a general name for written texts where the unifying structure is not simply a linear narrative but a series of loosely l...
<ul><li>Resources </li></ul><ul><li>Community </li></ul><ul><li>Assessment product </li></ul>
<ul><li>Constructive alignment  </li></ul>
<ul><li>Normalizing the exotic </li></ul>
<ul><li>Model resource usage </li></ul>
<ul><li>Negotiation of understanding </li></ul><ul><li>“ Half of the respondents in the student survey cited discussion of...
<ul><li>Negotiation of assessment media or product. </li></ul><ul><li>“ Learners are encouraged to personalize their learn...
<ul><li>Peer review </li></ul><ul><li>Students are asked to share patches for review in the online community. After review...
<ul><li>Trepidation </li></ul><ul><li>Students can come to the peer review process with high degrees of trepidation. Seven...
<ul><li>The learners explain …  </li></ul><ul><li>[I] felt that my comments could be construed as over-critical. </li></ul...
<ul><li>Modelling </li></ul><ul><li>Structure </li></ul><ul><ul><li>Having a framework appears to transfer legitimacy to t...
<ul><li>Advantages & difficulties  </li></ul><ul><ul><li>Asynchronous </li></ul></ul><ul><ul><li>One to many </li></ul></u...
 
<ul><li>No teaching of technology </li></ul><ul><li>No prescription  </li></ul>
<ul><li>T he media used is selected by the students themselves. Learners are encouraged to consider and balance their tech...
<ul><li>Real world relevance </li></ul><ul><li>Dissemination & impact  </li></ul><ul><li>Additional feedback </li></ul><ul...
<ul><li>Wow! </li></ul><ul><li>Parameters  </li></ul><ul><li>Time </li></ul>
 
<ul><li>www.lydiaarnold.net </li></ul><ul><li>[email_address]   </li></ul>
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Patchwork Media (Presented at the Universityof Barcelona, 2009)

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A presentation of Patchwork Media presented at the University of Barcelona for the 16th International Conference on Learning.
July 4 2009.

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Patchwork Media (Presented at the Universityof Barcelona, 2009)

  1. 1. www.lydiaarnold.net
  2. 2. <ul><li>Gradually assembled. </li></ul><ul><li>A sequence of short pieces (patches). </li></ul><ul><li>Sharing within a small group of students. </li></ul><ul><li>Reflexive commentary (stitching) . </li></ul>An outline of the patchwork text
  3. 4. <ul><li>How to the patches link? What are the common themes? </li></ul><ul><li>What has been learned? </li></ul><ul><li>Has anything surprised you? ( have your thoughts or beliefs been challenged or changed?). </li></ul><ul><li>To what extent have you met the learning outcomes? </li></ul><ul><li>What might you have done differently in this module? </li></ul><ul><li>How would you anticipate the learning from this module being used in future study or practice? </li></ul>
  4. 6. <ul><li>Online student survey, facilitator interview, documentary evidence (community archives). </li></ul>
  5. 7. “ a general name for written texts where the unifying structure is not simply a linear narrative but a series of loosely linked pieces illustrating a theme or gradually building up a set of perspectives” (Winter, 1999, p. 67). Patchwork Media A non linear portfolio that embraces multimedia elements, e-learning patches and online community learning (McGuire et al. 2006).
  6. 8. <ul><li>Resources </li></ul><ul><li>Community </li></ul><ul><li>Assessment product </li></ul>
  7. 9. <ul><li>Constructive alignment </li></ul>
  8. 10. <ul><li>Normalizing the exotic </li></ul>
  9. 11. <ul><li>Model resource usage </li></ul>
  10. 12. <ul><li>Negotiation of understanding </li></ul><ul><li>“ Half of the respondents in the student survey cited discussion of learning outcomes or criteria, to be a key way in which the community supports the production of patchwork, whilst eighteen of the twenty-two surveyed students agreed that the online community helped them to understand what was required for each patch”. </li></ul>
  11. 13. <ul><li>Negotiation of assessment media or product. </li></ul><ul><li>“ Learners are encouraged to personalize their learning activities and assessment products. Though activities are suggested these are only one way in which learners can meet the learning outcomes”. </li></ul>
  12. 14. <ul><li>Peer review </li></ul><ul><li>Students are asked to share patches for review in the online community. After review they undertake refinement of the patch and they may adapt their understanding. </li></ul>
  13. 15. <ul><li>Trepidation </li></ul><ul><li>Students can come to the peer review process with high degrees of trepidation. Seventeen of the twenty-two students surveyed agreed or strongly agreed with the statement sharing my work in the online community was difficult at first , whilst nineteen of the sample agreed that offering feedback in the community was initially difficult . </li></ul><ul><li>Lack of visual Cues </li></ul><ul><li>Sense of inadequacy </li></ul>
  14. 16. <ul><li>The learners explain … </li></ul><ul><li>[I] felt that my comments could be construed as over-critical. </li></ul><ul><li>When I am still struggling to produce my own work to any sort of acceptable standard I don't believe I can give any sort of constructive help to others. </li></ul>
  15. 17. <ul><li>Modelling </li></ul><ul><li>Structure </li></ul><ul><ul><li>Having a framework appears to transfer legitimacy to their critique, thus removing the fear. </li></ul></ul>
  16. 18. <ul><li>Advantages & difficulties </li></ul><ul><ul><li>Asynchronous </li></ul></ul><ul><ul><li>One to many </li></ul></ul><ul><ul><li>Archive (pace) </li></ul></ul><ul><ul><li>Learning to give and receive feedback in a constructive way </li></ul></ul><ul><ul><li>Non participation </li></ul></ul><ul><ul><li>A contradiction : perfection vs. apprenticeship </li></ul></ul>
  17. 20. <ul><li>No teaching of technology </li></ul><ul><li>No prescription </li></ul>
  18. 21. <ul><li>T he media used is selected by the students themselves. Learners are encouraged to consider and balance their technical skill and aspirations, the appropriateness of the media for the message that they seek to deliver, the needs of their workplace setting and the time available for the task. </li></ul>
  19. 22. <ul><li>Real world relevance </li></ul><ul><li>Dissemination & impact </li></ul><ul><li>Additional feedback </li></ul><ul><li>Audience </li></ul>
  20. 23. <ul><li>Wow! </li></ul><ul><li>Parameters </li></ul><ul><li>Time </li></ul>
  21. 25. <ul><li>www.lydiaarnold.net </li></ul><ul><li>[email_address] </li></ul>

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