A look-at-google-glass

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Доповідач: Остап Андрусів - інженер R&D відділу компанії ELEKS, палкий прихильник Java & Android. Остап є організатором GDG подій у Львові та активним учасником технологічних конференцій по всьому світу.
Основні тези:
0. Ключові особливості UI/UX Google Glass.
1. Способи програмування під Google Glass.
2. Огляд Mirror API.
3. Огляд GDK.
4. Приклад нескладної програмки під GDK.

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  • Take a picture
  • Vignette effect
  • Record a video
  • Arduino robot video 1 assembly
  • Arduino robot video 2 action
  • Get directions to
  • Demo of directions
  • UI elements
    Static card - Displays text, HTML, images, and video. Static cards can invoke live cards or immersions.
    Live card - Displays cards that are important at the current moment, usually rendered at a high frequency.
    Immersion - Displays Android activities that take over the timeline experience.
  • Video from glass.eleks.com
  • A look-at-google-glass

    1. 1. A Look at Google Glass ostap.andrusiv@eleks.com
    2. 2. Titanium FBattery Touch Pad Camera Screen
    3. 3. Yay! Mirror API!
    4. 4. Use GDK, Bro!
    5. 5. this is not, how your app should look like
    6. 6. KISS
    7. 7. Periodic Notifications Static Cards
    8. 8. Ongoing Tasks Live Cards
    9. 9. Immersions Immersions
    10. 10. THE UNBREAKABLE OBJECT Thinking about the menu structure of apps for Google #glass is like writing menu's for an old Nokia. Each "text only" step must be logical. @Henk van Ess
    11. 11. Time for another demo! (writing and showing tiny useful GDK app)
    12. 12. • Glass.eleks.com
    13. 13. :) ok glass, answer questions

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