Remixable Media Week 5 Seminar

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Remixable Media Week 5 Seminar

  1. 1. Media Post Production • Halfway there... “Stop, Start, Continue” • Pipelines • Activity - Assessment 5 development Research software / systems Round table - ideas and feedback Workflow
  2. 2. Pipelines • Workflow ‣ Film / Tape / Data Production ‣ Post Production • Deliverables • Metadata • Emerging Trends
  3. 3. Film In
  4. 4. 35mm Film Post • Film In (Ingest) • Cleaning • Editing • Graphics • Grading • Film out
  5. 5. Pro HD tape workflow
  6. 6. Consumer workflow
  7. 7. Data workflow (RED)
  8. 8. Unity3D game engine
  9. 9. Unity3D workflow Maya Photoshop Logic Unity3D project Stand- Web iPhone Wii alone Player application
  10. 10. Hammer editor (Source engine)
  11. 11. Garry’s Mod (Source Engine)
  12. 12. Audio Deliverables • Dolby SR-D main mix • Main mix split into Dialogue, Music and Effects • AC3 mix for DVD • Music & Effects mix (minus dialogue) • TV mix (speed / frame rate change) • Airline mix (less dynamic range / expletives)
  13. 13. Metadata
  14. 14. Post workshop • online feeds (e.g. RSS, Atom, XML) • bitmap images (e.g. PNG, JPEG) • audio (e.g. WAV, AIFF, MP3) • video (e.g. FLV, MOV)
  15. 15. RSS
  16. 16. PNG
  17. 17. MP3
  18. 18. MOV
  19. 19. Digital 3D Stereo “Imagine a movie in which the viewer is swept along by a narrative, following the action from place to place, but without the intervention of a camera. You can choose which character to watch in a scene, as if you're an invisible witness standing there while a real event plays out. This is still years away, at a level of realism people would consider cinematic, but certainly not decades away.” James Cameron (April 2, 2007, Business Week)
  20. 20. Remix work • Activity - Assessment 5 development Research software / systems Round table - ideas and feedback Workflow

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