L ders design for a teacher ld workshop (english)

732 views

Published on

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
732
On SlideShare
0
From Embeds
0
Number of Embeds
1
Actions
Shares
0
Downloads
3
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

L ders design for a teacher ld workshop (english)

  1. 1. Design for a Teacher workshop on designing and enacting non-trivial CSCL activities Yannis Dimitriadis Iván Jorrín Luis P. Prieto Sara Villagrá GSIC-EMIC, Universidad de Valladolid Valladolid, 23.06.201114/10/2011 0
  2. 2. Context• (part of the) Design for a teacher workshop on LD and enactment of CSCL activities – Using concrete ICT tools: Moodle, web 2.0 tools (e.g. GoogleDocs), IWB, ... – Using a pattern-based approach (CLFPs + “atomic patterns”)• Audience: 20 university teachers, different degrees of tech-savvy-ness• Face-to-face, 3hr session (out of a blended, 10hr workshop)• Tools: Pen/paper, Moodle, GDocs, Dabbleboard, IWB14/10/2011 1
  3. 3. Goals• Learn a way of designing (and enacting) non- trivial CSCL activities – non-trivial = not just a Moodle forum• Learn about pedagogical uses of technologies already available to teachers (Moodle, GDocs, IWBs...)• Reflect and discuss on problems when enacting this kind of designs14/10/2011 2
  4. 4. Approach• Workshop: learn by doing (collaboratively and individually, using ICT and pen/paper) – Here, only one collaborative part of the workshop! – Task: produce a learning design – Work on a fictitious but realistic situation• Use design patterns of different kinds and granularity levels• Focus on medium-granularity designs (blended learning, around 10hrs of student work)• Modeling: we used the same CSCL aproach, patterns and ICT support that were being taught14/10/2011 3
  5. 5. Collaboration structure: Pyramid14/10/2011 4
  6. 6. Session structure1. Introduction (15’) – Motivation, session structure, ICT support, target scenario2. First approach to LD (25’) – Groups of 2-3 people, using Pyramid CLFP and design-time atomic patterns (cards, whiteboard)3. Peer review of first designs (10’) – Groups of 2-3 people, using template (GoogleDocs)4. Second approach to LD (25’) – Groups of 5-6, using implementation atomic patterns (cards, Dabbleboard)5. Break (10’)6. (big groups) Presentation of LDs and (class-wide) debate over the designs (40’)7. Reflection: the workshop as LD example and closing remarks (25’)14/10/2011 5
  7. 7. Plus, in parallel...• ... pattern bingo! (optional activity, paper- based)14/10/2011 6
  8. 8. Epilogue: what really happened• On-the-fly changes had to be made: – There was a latecomer: in total, 21 participants – Activities 1 & 2 took more time than expected – In activity 4, Dabbleboard became unavailable, and we had to resort to pen/paper – In activity 6, there was no time for real debate (resorted to asynchronous Moodle forum)14/10/2011 7

×