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The circle of life - game product lifecycle
1. THE CIRCLE OF LIFE:
AN ANALYSIS OF THE GAME
PRODUCT LIFECYCLE
이상호
2. Product categories
Game genres are the most common way to splitting
games into product categories.
Every farm
City Rule the sky
ville
3. Stage of game genre lifecycle
Genres evolve over time as players discover, fall in
love, grow bored and then move on to other forms
of entertainment.
4. changes in customer needs over time
Customer demand rises and then declines over time.
As players gain more experience with specific game
mechanics, they go through a predictable sequence
of engagement, pleasure and burnout.
Initial
Mastery Use as a tool Burnout
learning
5. the three distinct stages of mastery
By understanding how burnout progresses, we can
explain how player expectations evolve over the
various stages of the genre lifecycle.
-Keepers of the flame
Winner takes all ! -Lapsed players
- New players without a support
network