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How do you balance the dynamic needs of millions of concurrent users, support hundreds of developers, optimize a distributed cloud environment, push code releases daily, and stay sane? It starts with visibility into all your data and real-time insight from your log files.
In this session at the 2014 Game Developers Conference, Albert Ho provided a step-by-step outline of how Rumble Entertainment maximizes revenue in online games by:
Instrumenting its games and platform to facilitate global troubleshooting
Gathering insight from log files to identify, quantify and solve operational issues
Conducting transactional tracing starting from player feedback on open social networks to isolate the source, server and all users affected by the issue for remediation
Baking Loggly into the DNA of its games to serve as a single source of truth and extended it to how we work with partners
Correlating real-time visibility directly to revenue to speed decision making and planning