Ao2 pdf

418 views

Published on

Published in: Entertainment & Humor
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
418
On SlideShare
0
From Embeds
0
Number of Embeds
14
Actions
Shares
0
Downloads
2
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Ao2 pdf

  1. 1. UNIT 01 AO2 DESCRIBE THE STRUCTURE OF MEDA PRODUCTS USING THE CORRECT TERMINOLOGY Game Rules of ‘It’ (tag) The game objective is to avoid being ‘It’ and the other players who are must ‘it’ someone else. Only one player can be it at a time, and there is no limit to the amount of people who can play. 1.One player must start the game as ‘it’. 2.The rest of the players must run from them before they try to get them. 3.If a player is touched by the itter, they become ‘it’. 4.The game doesn’t have a finish, or a winner, so they will continue playing until they agree to stop. Flow diagram of the structure of the ‘It’ Lewis Moran!
  2. 2. Games Rules of Pong Pong is very similar to tennis and most court games. One person plays another person, and they compete until they win by reaching the required score. 5.The game begins by the ball randomly being let into the board. 6.The person who covers there score zone and hits it with there paddle starts the game. 7.The players will deflect the ball from their score ones and try to send it to their opponents. 8.When the ball passes the score zone, the other player will receive one point. 9.The players will race to a certain score. Lewis Moran!
  3. 3. Pong Finite state - structure of the game Pong is one of the first video games to be created. The objective in the game is score zone, ball, paddle and wall. The aim of the game is to defeat the other player and whoever is the first to gain 10 points then they are the winner. The game is between two players and one player is controlled by a computer. States/Collisions/Events •Ball hits paddle •Ball hits wall •Ball hits scoring zone •Paddle hits ball •Ball movement (based on angle and impact) •Paddle movement (controlled by player impact) Lewis Moran!

×