Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.
EDTECH Island
  Two Years Later
   Training
   Teachers
      in
Virtual Worlds



                          Dr. Lisa Dawl...
edtechisland.wetpaint.com
EDTECH Island Then
     January 2007
EDTECH Island Now
                                     March 2009
• 8 graduate courses, $130K tuition

• 7 instructors, mu...
Persistent Social
  Network Learning
1. Design of the physical space

2. Appropriate and scaffolded use of social
   netwo...
What is persistence
in virtual worlds?
the world continues to change and develop whether or not any
particular subscriber ...
#1 Physical Design
             DESIGN TO
             MEET NEEDS

             building, living,
             sharing
   ...
Physical Design


            Use nodes and
            pathways to
            promote
            persistence
Physical Design
             Aug. 2-9                                          Aug. 10-17




Data collection:
Using Maya ...
Physical design:
    What we’ve learned



Use pathways, nodes, signage

Group notices support
persistence
Physical design:
    What we’ve learned

Use pathways, nodes, signage

Group notices support
persistence

Offer living spa...
Physical design:
    What we’ve learned
Use pathways, nodes, signage

Group notices support
persistence

Offer living spac...
Physical design:
      What we’ve learned
Use pathways, nodes, signage

Group notices support
persistence

Offer living sp...
#2 Social Network
Communication Mechanisms
In-world
 social
networks
1,200 Members
Professional Presentations
Hosting formal
 and informal
 social events
Teach people
how to build
Out-of-
 world
Networks
Examples of Social Network
 Knowledge Construction
 • Written
 reflection…in
 blogs and wikis

 “Write a minimum of a
 150...
Examples of Social Network
 Knowledge Construction

•Tagging
Examples of Social Network
 Knowledge Construction
• Build an exhibit
(inworld
mechanism)


“Pose and answer a
question th...
Examples of Social Network
 Knowledge Construction
• Compile and
share writings on
a listserv

“Pose a specific challenge
...
Examples of Social Network
 Knowledge Construction
• Participate in
in-world presentations
SNKC:
                         Course Evaluations

  Overall Quality of Instructor = 5.0 (scale of 1-5, n=10)
  Overall Qu...
Table 1            Matrix for Designing SNKC
                                       New to Virtual       Some Experience  ...
#3 Community
        Ownership
All members can send notices   BCreative Wilde, condos
on list
                            ...
#4 Professional
 Partnerships
AECT in Second Life

ARVEL SIG

iNACOL

ICT Library

TeacherStream
#5 Include gaming
  elements: play
NPCS & Mascots who social network




                  Gadgetz Steampunk
                  “EdtechGadgetz” on Twitter



...
edtechisland.wetpaint.com
Upcoming SlideShare
Loading in …5
×

EDTECH Island Two Years Later: Training Teachers in Virtual Worlds

2,537 views

Published on

Lisa Dawley's (SL: Mali Young) invited presentation at the Virtual Worlds Best Practices in Education 2009 conference.

Published in: Education, Technology
  • Be the first to comment

EDTECH Island Two Years Later: Training Teachers in Virtual Worlds

  1. 1. EDTECH Island Two Years Later Training Teachers in Virtual Worlds Dr. Lisa Dawley Dept. of Educational Technology
  2. 2. edtechisland.wetpaint.com
  3. 3. EDTECH Island Then January 2007
  4. 4. EDTECH Island Now March 2009 • 8 graduate courses, $130K tuition • 7 instructors, multiple GAs • “Construction Junction” workshop • Avg. 450 unique visitors per week • Numerous guest speaker events • “Home” to over 50 international educators • EDTECH Community group over 1,200 members • Sandbox, classrooms, amphitheater, and learning centers open to the public • Professional organizational partnerships
  5. 5. Persistent Social Network Learning 1. Design of the physical space 2. Appropriate and scaffolded use of social network communication mechanisms to support learning, connection, engagement, community 3. Give community members ownership 4. Create partnerships 5. Incorporate elements of game design
  6. 6. What is persistence in virtual worlds? the world continues to change and develop whether or not any particular subscriber is logged into it (Gehorsma, 2003). what remains when the game is turned off and on--buildings, quests, NPCs, etc. (Bartle, 2004). active and available 24 hours a day, 7 days a week (Wikipedia) Aha! spaces in which the artifacts of others help guide new learners and where users are free to move and interact as they please (Jones & Bronack, 2007)
  7. 7. #1 Physical Design DESIGN TO MEET NEEDS building, living, sharing information, attending events, socializing, experiential learning
  8. 8. Physical Design Use nodes and pathways to promote persistence
  9. 9. Physical Design Aug. 2-9 Aug. 10-17 Data collection: Using Maya Realities, a web-based database, and an event log
  10. 10. Physical design: What we’ve learned Use pathways, nodes, signage Group notices support persistence
  11. 11. Physical design: What we’ve learned Use pathways, nodes, signage Group notices support persistence Offer living spaces to community members Offer free services to the public (sandbox)
  12. 12. Physical design: What we’ve learned Use pathways, nodes, signage Group notices support persistence Offer living spaces to community members Offer free services to the public (sandbox) Know who and when people are participating (time events, keywords)
  13. 13. Physical design: What we’ve learned Use pathways, nodes, signage Group notices support persistence Offer living spaces to community members Offer free services to the public (sandbox) Know who and when people are participating (time events, keywords)
  14. 14. #2 Social Network Communication Mechanisms
  15. 15. In-world social networks
  16. 16. 1,200 Members
  17. 17. Professional Presentations
  18. 18. Hosting formal and informal social events
  19. 19. Teach people how to build
  20. 20. Out-of- world Networks
  21. 21. Examples of Social Network Knowledge Construction • Written reflection…in blogs and wikis “Write a minimum of a 150 word synthesis, discussing connections between theory and practice, the readings and your own teaching context.”
  22. 22. Examples of Social Network Knowledge Construction •Tagging
  23. 23. Examples of Social Network Knowledge Construction • Build an exhibit (inworld mechanism) “Pose and answer a question that you have related to tools and educational resources in Second Life.”
  24. 24. Examples of Social Network Knowledge Construction • Compile and share writings on a listserv “Pose a specific challenge that educators or schools face when teaching in Second Life Using the resources provided above, throughout the course, or those of your own choosing, write a minimum of a 100 word response that provides a solution(s) to the identified challenge.”
  25. 25. Examples of Social Network Knowledge Construction • Participate in in-world presentations
  26. 26. SNKC: Course Evaluations Overall Quality of Instructor = 5.0 (scale of 1-5, n=10) Overall Quality of Course = 5.0 (scale of 1-5, n=10) • What a wonderful course. It was an amazing, life-changing class. • Impressive list of guest speakers. I learned a lot and have gained a lot of confidence, too. • Very useful elements have been the blogging, teaching activities, and social networking in gaining institutional buy-in and 'proving' Second Life is an effective teaching environment. • Although I had spent time in-world before, the guidance I received in this class has introduced me to an educational community at the cutting edge. I signed up for 3 credits and I got far more than I paid for. • Essential course for teaching using MUVES.
  27. 27. Table 1 Matrix for Designing SNKC New to Virtual Some Experience Experienced with Worlds with Virtual Virtual Worlds Social Worlds Social Network Engagement Level Network 1. Identify Provide single entry Introduction to Identification and networks portal to virtual inworld small group inclusion of Knowledge world (through a networks; create a multiple in and out web page or wiki). group for specific of world networks. Construction course members. 2. Lurk Enter, observe, and Begin participation Encourage visitation learn the culture and in inworld small to networks used by norms of the group networks others related to environment, as (attend a building course. Pedagogical well as the tools class, hear a framework provided. lecture); lurk on relevant listservs. 3. Contribute Begin interactions Assist those hosting Require Develops “avatar with others. Help inworld events with contributions to capital” other learners when marketing, traffic multiple social possible. coordination. networks, both inworld and out-of- world. 4. Create Build something Participate in a Design your own inworld…a book, an group build, such as network around a object giver, a an exhibit or build given topic, or build simple car. out a place for out a place for yourself. others. 5. Lead Establish a special Create an inworld Leverage interest group of group on a special partnerships among like-minded peers interest topic. multiple group on relevant topics. members to promote new knowledge development and learning opportunities.
  28. 28. #3 Community Ownership All members can send notices BCreative Wilde, condos on list MissAnnie Giovanni, sound Anyone can reserve teaching garden space on EDTECH Jeremy Braver, games center Anyone can request condo space Leslie Beaumont, island mgmt Island and sandbox open to public Dalai Haskell, skytower & amphitheater
  29. 29. #4 Professional Partnerships AECT in Second Life ARVEL SIG iNACOL ICT Library TeacherStream
  30. 30. #5 Include gaming elements: play
  31. 31. NPCS & Mascots who social network Gadgetz Steampunk “EdtechGadgetz” on Twitter Emilia EdTech NPC Guides
  32. 32. edtechisland.wetpaint.com

×