Microsoft Singapore
Changing Our GamePhone OverviewDeveloper and MarketplaceDevelopment OptionsReview2
4
6
 METRO          MODERN7
Display                 Multimedia480x800 QVGA            Codec acceleration320x480 HVGA (future)   Common detailed specs ...
Runtime – On “Screen”                             Tools          Sensors      Media    Data        Location       Phone Em...
 Modern XAML/event-driven      High performance game  application UI framework       framework Rapid creation of visual...
Applications                         Your App UI and logic                                             Frameworks         ...
               14
ToolsPhone Emulator    Samples      Documentation    Guides         Community Packaging and Verification Tools            ...
Enhanced Discovery   Easy to find great    applications, games   Fun to browse the    marketplaceSimple, ReliableAcquisi...
                    18
Windows Phone devices are based on a common platform Windows Phone development uses managed code Applications are develope...
02 wp overview
02 wp overview
02 wp overview
02 wp overview
02 wp overview
02 wp overview
Upcoming SlideShare
Loading in …5
×

02 wp overview

291 views

Published on

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
291
On SlideShare
0
From Embeds
0
Number of Embeds
6
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

02 wp overview

  1. 1. Microsoft Singapore
  2. 2. Changing Our GamePhone OverviewDeveloper and MarketplaceDevelopment OptionsReview2
  3. 3. 4
  4. 4. 6
  5. 5.  METRO MODERN7
  6. 6. Display Multimedia480x800 QVGA Codec acceleration320x480 HVGA (future) Common detailed specs (What does it meant?)Capacitive touch Memory4 or more contact 256MB RAM or morepoints 8GB Flash or moreSensorsA-GPS, Accelerometer,Compass, Light GPU DirectX 9 accelerationCamera5 mega pixels ormore CPU ARMv7Hardware buttons Cortex/Scorpion orStart, Search, Back better
  7. 7. Runtime – On “Screen” Tools Sensors Media Data Location Phone Emulator Phone Xbox LIVE Notifications Samples Documentation .NET Framework managed code sandbox Guides Community Packaging and Verification ToolsSCREENCLOUD Cloud Services Portal Services Notifications App Deployment Registration Marketplace Location Identity Feeds Validation MO and CC Billing Social Maps Certification Business Intelligence Publishing Update Management
  8. 8.  Modern XAML/event-driven  High performance game application UI framework framework Rapid creation of visually  Rapid creation of multi-screen stunning apps 2D and 3D games Metro-themed UI  Rich content pipeline controls  Mature, robust, widely adopted 500,000 developers technology spanning Windows spanning and web Xbox 360, Windows, and Zune
  9. 9. Applications Your App UI and logic Frameworks Silverlight XNA HTML/JavaScript CLRApp Model UI Model Cloud Integration Xbox LIVEApp management Shell frame BingLicensing Session manager LocationChamber isolation Direct3D Push notificationsSoftware updates Compositor Windows Live IDKernelSecurity Hardware BSPNetworking A-GPS Accelerometer Light Compass ProximityStorage Media Wi-Fi Radio Graphics Hardware Foundation
  10. 10.    14
  11. 11. ToolsPhone Emulator Samples Documentation Guides Community Packaging and Verification Tools Windows Phone myapp.xap device Windows Phone Emulator
  12. 12. Enhanced Discovery Easy to find great applications, games Fun to browse the marketplaceSimple, ReliableAcquisition Try before you buy Buying and downloading content is a breeze Payment flexibility (Mobile Operator billing and credit card) Easy application updates
  13. 13.     18
  14. 14. Windows Phone devices are based on a common platform Windows Phone development uses managed code Applications are developed using Visual Studio 2010 The Windows Phone emulator runs on actual phone hardware it is not possible to access cloud data services from the phone19

×