SlideShare a Scribd company logo
1 of 27
Where It All Began
What Does It Mean To Be... A Guild?
A Guild Is... Community
A Guild Is... Relationship We Got Tired of Waiting For Our Food
A Guild Is... About Pride Seeing Your Guild Emblem FlyingAbove A Keep You’ve Taken FromEnemy Players Being the First Guild FormedOn Your Server
A Guild Is... Teachable Moments
A Guild Is... Stories Remember The Time We...
What I’ve Seen... Students in Virtual Worlds
Extreme Engagement Why don’t they spend this much time studying for their Biology exam? http://www.ljplus.ru/img4/j/i/jibo/pir2.JPG Warhammer Online Screenshot
Students Become The Experts They spend hours outside of the game collaborating and planning in forums, researching maps, statistics, and strategies to improve their game.
The Playing Field Is Leveled
College Student Who Are They Playing With? They are collaborating, online, with people from all over the world.  Differences in race, age, gender, and nationality are no longer an issue. Protestant Minister Director of IT Researcher http://www.ljplus.ru/img4/j/i/jibo/pir2.JPG Quality Assurance Supervisor University Admissions Representative Stay-at-home Mom Business Analyst Ph.D. Candidate Teacher Editor for the Canadian Senate  Business Owner Technology Engineer Water/Sewer Technician K-12Instructional Technology Coordinator County Sheriff Network Administrator Produce Clerk Source:  http://www.harbingersoflight.com
Students Emerging As Leaders Students are leading people from around the world (often 40 or more) to accomplish collective goals.  These events take planning, coordination, and decision-making skills.
So, What’s Next?
What is the WoWinSchool Project? A collaborative project that aims to use World of Warcraft in anafter school program, targeting at-risk or “fringe” students, and focusing on literacy, writing, mathematics, 21st-century skills, and digital citizenship.
What If?
What If I could use World of Warcraft to teach: Digital Storytelling? Culture? Statistics? Literacy? Writing? Leadership? Economics? Algebra? Ecology?
What If I could use World of Warcraft to engage one disaffected student?
What If we put these students in guild leadership positions?
What If we share the students’ accomplishments with the world?
What If we mix students from distant areas in the same guild?
Write Lessons! Curriculum Alignment! Play! Learn! Edit! How You Can Get Involved! Grants! Spread The Word! Collect SupportingResearch!
The Wiki http://wowinschool.pbworks.com
Follow on Twitter: @WoWinSchool
Come Play With Us!Come Learn With Us! Cognitive Dissonance  on Sisters of Elune Server cognitivedissonanceguild.guildportal.com
Lucas Gillispie Instructional Technology Coordinator,Pender County Schools, NC http://www.edurealms.com On Twitter:  PCSTech

More Related Content

What's hot

Video Games and Learning in the Classroom
Video Games and Learning in the ClassroomVideo Games and Learning in the Classroom
Video Games and Learning in the ClassroomLucas Gillispie
 
Minecraft - Where Everybody Knows Your Name
Minecraft - Where Everybody Knows Your NameMinecraft - Where Everybody Knows Your Name
Minecraft - Where Everybody Knows Your NameLucas Gillispie
 
Technology and Social Studies
Technology and Social StudiesTechnology and Social Studies
Technology and Social StudiesGlenn Wiebe
 
Game based learning
Game based learningGame based learning
Game based learningEnzo Silva
 
An Epic Quest - Applying the Principles of Games to Learning
An Epic Quest - Applying the Principles of Games to LearningAn Epic Quest - Applying the Principles of Games to Learning
An Epic Quest - Applying the Principles of Games to LearningLucas Gillispie
 
Spice up your classroom with games
Spice up your classroom with gamesSpice up your classroom with games
Spice up your classroom with gamesArjana Blazic
 
Jewish Education Project 1 of 3
Jewish Education Project 1 of 3Jewish Education Project 1 of 3
Jewish Education Project 1 of 3Global Kids
 
C:\Computer Simulation and Gaming in the Classroom
C:\Computer Simulation and Gaming in the ClassroomC:\Computer Simulation and Gaming in the Classroom
C:\Computer Simulation and Gaming in the ClassroomKatherine Mersai
 
Motivating Students With Math Games
Motivating Students With Math GamesMotivating Students With Math Games
Motivating Students With Math GamesDoug Adams
 
Modern Board Games and the 21st Century Learner
Modern Board Games and the 21st Century LearnerModern Board Games and the 21st Century Learner
Modern Board Games and the 21st Century LearnerBeth Gallaway
 
The Games Libraries Play (And How They
The Games Libraries Play (And How TheyThe Games Libraries Play (And How They
The Games Libraries Play (And How Theykczarnec
 
Canadian Library Association Conference
Canadian Library Association ConferenceCanadian Library Association Conference
Canadian Library Association ConferenceBeth Gallaway
 
Video Games in Learning - Laptop Leaders Academy
Video Games in Learning - Laptop Leaders AcademyVideo Games in Learning - Laptop Leaders Academy
Video Games in Learning - Laptop Leaders AcademyGlenn Wiebe
 
Third Places - GAME Manitoba
Third Places - GAME ManitobaThird Places - GAME Manitoba
Third Places - GAME ManitobaLucas Gillispie
 
Exploring games for learning
Exploring games for learningExploring games for learning
Exploring games for learningMaja Pivec
 

What's hot (20)

Video Games and Learning in the Classroom
Video Games and Learning in the ClassroomVideo Games and Learning in the Classroom
Video Games and Learning in the Classroom
 
Level Up!
Level Up!Level Up!
Level Up!
 
Minecraft - Where Everybody Knows Your Name
Minecraft - Where Everybody Knows Your NameMinecraft - Where Everybody Knows Your Name
Minecraft - Where Everybody Knows Your Name
 
Let The Games Begin 2.0
Let The Games Begin 2.0Let The Games Begin 2.0
Let The Games Begin 2.0
 
Technology and Social Studies
Technology and Social StudiesTechnology and Social Studies
Technology and Social Studies
 
Game based learning
Game based learningGame based learning
Game based learning
 
An Epic Quest - Applying the Principles of Games to Learning
An Epic Quest - Applying the Principles of Games to LearningAn Epic Quest - Applying the Principles of Games to Learning
An Epic Quest - Applying the Principles of Games to Learning
 
Spice up your classroom with games
Spice up your classroom with gamesSpice up your classroom with games
Spice up your classroom with games
 
Jewish Education Project 1 of 3
Jewish Education Project 1 of 3Jewish Education Project 1 of 3
Jewish Education Project 1 of 3
 
Games C L
Games  C LGames  C L
Games C L
 
C:\Computer Simulation and Gaming in the Classroom
C:\Computer Simulation and Gaming in the ClassroomC:\Computer Simulation and Gaming in the Classroom
C:\Computer Simulation and Gaming in the Classroom
 
Motivating Students With Math Games
Motivating Students With Math GamesMotivating Students With Math Games
Motivating Students With Math Games
 
boardgamingmsla09
boardgamingmsla09boardgamingmsla09
boardgamingmsla09
 
GAME ON! PAGE 2015
GAME ON! PAGE 2015GAME ON! PAGE 2015
GAME ON! PAGE 2015
 
Modern Board Games and the 21st Century Learner
Modern Board Games and the 21st Century LearnerModern Board Games and the 21st Century Learner
Modern Board Games and the 21st Century Learner
 
The Games Libraries Play (And How They
The Games Libraries Play (And How TheyThe Games Libraries Play (And How They
The Games Libraries Play (And How They
 
Canadian Library Association Conference
Canadian Library Association ConferenceCanadian Library Association Conference
Canadian Library Association Conference
 
Video Games in Learning - Laptop Leaders Academy
Video Games in Learning - Laptop Leaders AcademyVideo Games in Learning - Laptop Leaders Academy
Video Games in Learning - Laptop Leaders Academy
 
Third Places - GAME Manitoba
Third Places - GAME ManitobaThird Places - GAME Manitoba
Third Places - GAME Manitoba
 
Exploring games for learning
Exploring games for learningExploring games for learning
Exploring games for learning
 

Similar to Learning Lich King

Avatars & The Young Conference
Avatars & The Young ConferenceAvatars & The Young Conference
Avatars & The Young Conferencelaicheng
 
Ulearn 06 New Zealand - Keynote
Ulearn 06 New Zealand - KeynoteUlearn 06 New Zealand - Keynote
Ulearn 06 New Zealand - KeynoteLisa L Galarneau
 
NC CTE Summer Conference Technology Presentation 7-09
NC CTE Summer Conference Technology Presentation 7-09NC CTE Summer Conference Technology Presentation 7-09
NC CTE Summer Conference Technology Presentation 7-09Kari Page
 
Camp creation 8nov12 ppt
Camp creation 8nov12 pptCamp creation 8nov12 ppt
Camp creation 8nov12 pptkayreentat
 
Global civics and citizenship goes digital
Global civics and citizenship goes digital Global civics and citizenship goes digital
Global civics and citizenship goes digital murcha
 
Electronic Portfolios Australia 2014
Electronic Portfolios Australia 2014Electronic Portfolios Australia 2014
Electronic Portfolios Australia 2014The Southport School
 
Flourishing in Creative Spaces Electronic Portfolios - Jill Margerison v050914
Flourishing in Creative Spaces Electronic Portfolios - Jill Margerison v050914Flourishing in Creative Spaces Electronic Portfolios - Jill Margerison v050914
Flourishing in Creative Spaces Electronic Portfolios - Jill Margerison v050914ePortfolios Australia
 
Coding is the new literacy to make a difference in the world
Coding is the new literacy to make a difference in the worldCoding is the new literacy to make a difference in the world
Coding is the new literacy to make a difference in the worldmcd_boulanger
 
Digital citizenship 2-2014
Digital citizenship 2-2014Digital citizenship 2-2014
Digital citizenship 2-2014Jason Ohler
 
Synthesis of opener 7 Collaborate or Die
Synthesis of opener 7 Collaborate or DieSynthesis of opener 7 Collaborate or Die
Synthesis of opener 7 Collaborate or Dieguestddee28a
 
SALT2013-CrossfunGuilds
SALT2013-CrossfunGuildsSALT2013-CrossfunGuilds
SALT2013-CrossfunGuildsBarbara Truman
 
Global Classroom 2014-15 Stories and Project Launch #GlobalEd14
Global Classroom 2014-15 Stories and Project Launch #GlobalEd14Global Classroom 2014-15 Stories and Project Launch #GlobalEd14
Global Classroom 2014-15 Stories and Project Launch #GlobalEd14Michael Graffin
 
Bloomfield Keynote
Bloomfield KeynoteBloomfield Keynote
Bloomfield KeynoteKarl Kapp
 
Digital Kids are Changing the World
Digital Kids are Changing the WorldDigital Kids are Changing the World
Digital Kids are Changing the WorldMichael Furdyk
 
Engaging Learning Using Emerging Technologies
Engaging Learning Using Emerging TechnologiesEngaging Learning Using Emerging Technologies
Engaging Learning Using Emerging TechnologiesLeigh Zeitz
 
The Keys to Global Collaborations
The Keys to Global CollaborationsThe Keys to Global Collaborations
The Keys to Global CollaborationsCheryl Lykowski
 

Similar to Learning Lich King (20)

Avatars & The Young Conference
Avatars & The Young ConferenceAvatars & The Young Conference
Avatars & The Young Conference
 
Ulearn 06 New Zealand - Keynote
Ulearn 06 New Zealand - KeynoteUlearn 06 New Zealand - Keynote
Ulearn 06 New Zealand - Keynote
 
NC CTE Summer Conference Technology Presentation 7-09
NC CTE Summer Conference Technology Presentation 7-09NC CTE Summer Conference Technology Presentation 7-09
NC CTE Summer Conference Technology Presentation 7-09
 
Camp creation 8nov12 ppt
Camp creation 8nov12 pptCamp creation 8nov12 ppt
Camp creation 8nov12 ppt
 
Global civics and citizenship goes digital
Global civics and citizenship goes digital Global civics and citizenship goes digital
Global civics and citizenship goes digital
 
Tools For Re Engagement
Tools For Re EngagementTools For Re Engagement
Tools For Re Engagement
 
Electronic Portfolios Australia 2014
Electronic Portfolios Australia 2014Electronic Portfolios Australia 2014
Electronic Portfolios Australia 2014
 
Flourishing in Creative Spaces Electronic Portfolios - Jill Margerison v050914
Flourishing in Creative Spaces Electronic Portfolios - Jill Margerison v050914Flourishing in Creative Spaces Electronic Portfolios - Jill Margerison v050914
Flourishing in Creative Spaces Electronic Portfolios - Jill Margerison v050914
 
Multimedia and gaming
Multimedia and gamingMultimedia and gaming
Multimedia and gaming
 
Coding is the new literacy to make a difference in the world
Coding is the new literacy to make a difference in the worldCoding is the new literacy to make a difference in the world
Coding is the new literacy to make a difference in the world
 
Digital citizenship 2-2014
Digital citizenship 2-2014Digital citizenship 2-2014
Digital citizenship 2-2014
 
Synthesis of opener 7 Collaborate or Die
Synthesis of opener 7 Collaborate or DieSynthesis of opener 7 Collaborate or Die
Synthesis of opener 7 Collaborate or Die
 
SALT2013-CrossfunGuilds
SALT2013-CrossfunGuildsSALT2013-CrossfunGuilds
SALT2013-CrossfunGuilds
 
Global Classroom 2014-15 Stories and Project Launch #GlobalEd14
Global Classroom 2014-15 Stories and Project Launch #GlobalEd14Global Classroom 2014-15 Stories and Project Launch #GlobalEd14
Global Classroom 2014-15 Stories and Project Launch #GlobalEd14
 
Bloomfield Keynote
Bloomfield KeynoteBloomfield Keynote
Bloomfield Keynote
 
Digital Kids are Changing the World
Digital Kids are Changing the WorldDigital Kids are Changing the World
Digital Kids are Changing the World
 
Clayaig2
Clayaig2Clayaig2
Clayaig2
 
Pbl & games 2012
Pbl & games 2012Pbl & games 2012
Pbl & games 2012
 
Engaging Learning Using Emerging Technologies
Engaging Learning Using Emerging TechnologiesEngaging Learning Using Emerging Technologies
Engaging Learning Using Emerging Technologies
 
The Keys to Global Collaborations
The Keys to Global CollaborationsThe Keys to Global Collaborations
The Keys to Global Collaborations
 

More from Lucas Gillispie

Gamified Professional Development - EPIC Academy
Gamified Professional Development - EPIC AcademyGamified Professional Development - EPIC Academy
Gamified Professional Development - EPIC AcademyLucas Gillispie
 
Students to Heroes 2.0 - Gaming Association of Manitoba Educators
Students to Heroes 2.0 - Gaming Association of Manitoba EducatorsStudents to Heroes 2.0 - Gaming Association of Manitoba Educators
Students to Heroes 2.0 - Gaming Association of Manitoba EducatorsLucas Gillispie
 
Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning
Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning
Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning Lucas Gillispie
 
What SCS Educators Are Saying About EPIC Academy
What SCS Educators Are Saying About EPIC AcademyWhat SCS Educators Are Saying About EPIC Academy
What SCS Educators Are Saying About EPIC AcademyLucas Gillispie
 
Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...
Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...
Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...Lucas Gillispie
 
The Future is Now: AR and Vr in Education
The Future is Now:  AR and Vr in EducationThe Future is Now:  AR and Vr in Education
The Future is Now: AR and Vr in EducationLucas Gillispie
 
Digital Learning in Surry County Schools - New Teacher Orientation
Digital Learning in Surry County Schools - New Teacher OrientationDigital Learning in Surry County Schools - New Teacher Orientation
Digital Learning in Surry County Schools - New Teacher OrientationLucas Gillispie
 
The Third Teacher - Learning Spaces
The Third Teacher - Learning SpacesThe Third Teacher - Learning Spaces
The Third Teacher - Learning SpacesLucas Gillispie
 
Keeping Up With Your Digital Kids
Keeping Up With Your Digital KidsKeeping Up With Your Digital Kids
Keeping Up With Your Digital KidsLucas Gillispie
 
Digging into Learning with Minecraft
Digging into Learning with MinecraftDigging into Learning with Minecraft
Digging into Learning with MinecraftLucas Gillispie
 
SCS EPIC Teaching Academy
SCS EPIC Teaching AcademySCS EPIC Teaching Academy
SCS EPIC Teaching AcademyLucas Gillispie
 
NWRESA - Digital Learning Academy - Games and Learning
NWRESA - Digital Learning Academy - Games and LearningNWRESA - Digital Learning Academy - Games and Learning
NWRESA - Digital Learning Academy - Games and LearningLucas Gillispie
 
WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013
WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013
WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013Lucas Gillispie
 
When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...
When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...
When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...Lucas Gillispie
 
SAGA (Story and Game Academy)
SAGA (Story and Game Academy)SAGA (Story and Game Academy)
SAGA (Story and Game Academy)Lucas Gillispie
 
Game On: Learning and Video Games (Presented to Topsail Elementary PTA)
Game On:  Learning and Video Games (Presented to Topsail Elementary PTA)Game On:  Learning and Video Games (Presented to Topsail Elementary PTA)
Game On: Learning and Video Games (Presented to Topsail Elementary PTA)Lucas Gillispie
 

More from Lucas Gillispie (20)

Gamified Professional Development - EPIC Academy
Gamified Professional Development - EPIC AcademyGamified Professional Development - EPIC Academy
Gamified Professional Development - EPIC Academy
 
Students to Heroes 2.0 - Gaming Association of Manitoba Educators
Students to Heroes 2.0 - Gaming Association of Manitoba EducatorsStudents to Heroes 2.0 - Gaming Association of Manitoba Educators
Students to Heroes 2.0 - Gaming Association of Manitoba Educators
 
Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning
Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning
Beyond Gamification - Tips for Busy Educators to Level Up Classroom Learning
 
What SCS Educators Are Saying About EPIC Academy
What SCS Educators Are Saying About EPIC AcademyWhat SCS Educators Are Saying About EPIC Academy
What SCS Educators Are Saying About EPIC Academy
 
Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...
Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...
Beyond Badges (CCES Conference) - Why Simple Gamification of Teacher PD Isn't...
 
The Future is Now: AR and Vr in Education
The Future is Now:  AR and Vr in EducationThe Future is Now:  AR and Vr in Education
The Future is Now: AR and Vr in Education
 
Digital Learning in Surry County Schools - New Teacher Orientation
Digital Learning in Surry County Schools - New Teacher OrientationDigital Learning in Surry County Schools - New Teacher Orientation
Digital Learning in Surry County Schools - New Teacher Orientation
 
The Third Teacher - Learning Spaces
The Third Teacher - Learning SpacesThe Third Teacher - Learning Spaces
The Third Teacher - Learning Spaces
 
Keeping Up With Your Digital Kids
Keeping Up With Your Digital KidsKeeping Up With Your Digital Kids
Keeping Up With Your Digital Kids
 
Digging into Learning with Minecraft
Digging into Learning with MinecraftDigging into Learning with Minecraft
Digging into Learning with Minecraft
 
Classroom Game Master
Classroom Game MasterClassroom Game Master
Classroom Game Master
 
SCS EPIC Teaching Academy
SCS EPIC Teaching AcademySCS EPIC Teaching Academy
SCS EPIC Teaching Academy
 
NWRESA - Digital Learning Academy - Games and Learning
NWRESA - Digital Learning Academy - Games and LearningNWRESA - Digital Learning Academy - Games and Learning
NWRESA - Digital Learning Academy - Games and Learning
 
WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013
WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013
WoWinSchool: How to Use WoW and MMORPGs to Engage Students - GSummit 2013
 
When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...
When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...
When the Internet Chooses You - Memes, Viral Videos, and Internet Subculture ...
 
Let The Games Begin 3.0
Let The Games Begin 3.0Let The Games Begin 3.0
Let The Games Begin 3.0
 
Introducing SAGA
Introducing SAGAIntroducing SAGA
Introducing SAGA
 
SAGA (Story and Game Academy)
SAGA (Story and Game Academy)SAGA (Story and Game Academy)
SAGA (Story and Game Academy)
 
Let The Games Begin
Let The Games BeginLet The Games Begin
Let The Games Begin
 
Game On: Learning and Video Games (Presented to Topsail Elementary PTA)
Game On:  Learning and Video Games (Presented to Topsail Elementary PTA)Game On:  Learning and Video Games (Presented to Topsail Elementary PTA)
Game On: Learning and Video Games (Presented to Topsail Elementary PTA)
 

Recently uploaded

4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptxmary850239
 
Grade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptxGrade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptxkarenfajardo43
 
ICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfVanessa Camilleri
 
4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptxmary850239
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Mark Reed
 
Textual Evidence in Reading and Writing of SHS
Textual Evidence in Reading and Writing of SHSTextual Evidence in Reading and Writing of SHS
Textual Evidence in Reading and Writing of SHSMae Pangan
 
Mental Health Awareness - a toolkit for supporting young minds
Mental Health Awareness - a toolkit for supporting young mindsMental Health Awareness - a toolkit for supporting young minds
Mental Health Awareness - a toolkit for supporting young mindsPooky Knightsmith
 
How to Fix XML SyntaxError in Odoo the 17
How to Fix XML SyntaxError in Odoo the 17How to Fix XML SyntaxError in Odoo the 17
How to Fix XML SyntaxError in Odoo the 17Celine George
 
How to Manage Engineering to Order in Odoo 17
How to Manage Engineering to Order in Odoo 17How to Manage Engineering to Order in Odoo 17
How to Manage Engineering to Order in Odoo 17Celine George
 
How to Make a Duplicate of Your Odoo 17 Database
How to Make a Duplicate of Your Odoo 17 DatabaseHow to Make a Duplicate of Your Odoo 17 Database
How to Make a Duplicate of Your Odoo 17 DatabaseCeline George
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Projectjordimapav
 
Transaction Management in Database Management System
Transaction Management in Database Management SystemTransaction Management in Database Management System
Transaction Management in Database Management SystemChristalin Nelson
 
Narcotic and Non Narcotic Analgesic..pdf
Narcotic and Non Narcotic Analgesic..pdfNarcotic and Non Narcotic Analgesic..pdf
Narcotic and Non Narcotic Analgesic..pdfPrerana Jadhav
 
31 ĐỀ THI THỬ VÀO LỚP 10 - TIẾNG ANH - FORM MỚI 2025 - 40 CÂU HỎI - BÙI VĂN V...
31 ĐỀ THI THỬ VÀO LỚP 10 - TIẾNG ANH - FORM MỚI 2025 - 40 CÂU HỎI - BÙI VĂN V...31 ĐỀ THI THỬ VÀO LỚP 10 - TIẾNG ANH - FORM MỚI 2025 - 40 CÂU HỎI - BÙI VĂN V...
31 ĐỀ THI THỬ VÀO LỚP 10 - TIẾNG ANH - FORM MỚI 2025 - 40 CÂU HỎI - BÙI VĂN V...Nguyen Thanh Tu Collection
 
4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptxmary850239
 
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITWQ-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITWQuiz Club NITW
 
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptxQ4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptxlancelewisportillo
 
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfInclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfTechSoup
 
Measures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped dataMeasures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped dataBabyAnnMotar
 

Recently uploaded (20)

4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx
 
Grade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptxGrade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptx
 
ICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdf
 
4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)
 
Textual Evidence in Reading and Writing of SHS
Textual Evidence in Reading and Writing of SHSTextual Evidence in Reading and Writing of SHS
Textual Evidence in Reading and Writing of SHS
 
Mental Health Awareness - a toolkit for supporting young minds
Mental Health Awareness - a toolkit for supporting young mindsMental Health Awareness - a toolkit for supporting young minds
Mental Health Awareness - a toolkit for supporting young minds
 
How to Fix XML SyntaxError in Odoo the 17
How to Fix XML SyntaxError in Odoo the 17How to Fix XML SyntaxError in Odoo the 17
How to Fix XML SyntaxError in Odoo the 17
 
How to Manage Engineering to Order in Odoo 17
How to Manage Engineering to Order in Odoo 17How to Manage Engineering to Order in Odoo 17
How to Manage Engineering to Order in Odoo 17
 
How to Make a Duplicate of Your Odoo 17 Database
How to Make a Duplicate of Your Odoo 17 DatabaseHow to Make a Duplicate of Your Odoo 17 Database
How to Make a Duplicate of Your Odoo 17 Database
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Project
 
Transaction Management in Database Management System
Transaction Management in Database Management SystemTransaction Management in Database Management System
Transaction Management in Database Management System
 
Narcotic and Non Narcotic Analgesic..pdf
Narcotic and Non Narcotic Analgesic..pdfNarcotic and Non Narcotic Analgesic..pdf
Narcotic and Non Narcotic Analgesic..pdf
 
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptxINCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
 
31 ĐỀ THI THỬ VÀO LỚP 10 - TIẾNG ANH - FORM MỚI 2025 - 40 CÂU HỎI - BÙI VĂN V...
31 ĐỀ THI THỬ VÀO LỚP 10 - TIẾNG ANH - FORM MỚI 2025 - 40 CÂU HỎI - BÙI VĂN V...31 ĐỀ THI THỬ VÀO LỚP 10 - TIẾNG ANH - FORM MỚI 2025 - 40 CÂU HỎI - BÙI VĂN V...
31 ĐỀ THI THỬ VÀO LỚP 10 - TIẾNG ANH - FORM MỚI 2025 - 40 CÂU HỎI - BÙI VĂN V...
 
4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx
 
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITWQ-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
 
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptxQ4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
 
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfInclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
 
Measures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped dataMeasures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped data
 

Learning Lich King

  • 1.
  • 2. Where It All Began
  • 3. What Does It Mean To Be... A Guild?
  • 4. A Guild Is... Community
  • 5. A Guild Is... Relationship We Got Tired of Waiting For Our Food
  • 6. A Guild Is... About Pride Seeing Your Guild Emblem FlyingAbove A Keep You’ve Taken FromEnemy Players Being the First Guild FormedOn Your Server
  • 7. A Guild Is... Teachable Moments
  • 8. A Guild Is... Stories Remember The Time We...
  • 9. What I’ve Seen... Students in Virtual Worlds
  • 10. Extreme Engagement Why don’t they spend this much time studying for their Biology exam? http://www.ljplus.ru/img4/j/i/jibo/pir2.JPG Warhammer Online Screenshot
  • 11. Students Become The Experts They spend hours outside of the game collaborating and planning in forums, researching maps, statistics, and strategies to improve their game.
  • 12. The Playing Field Is Leveled
  • 13. College Student Who Are They Playing With? They are collaborating, online, with people from all over the world. Differences in race, age, gender, and nationality are no longer an issue. Protestant Minister Director of IT Researcher http://www.ljplus.ru/img4/j/i/jibo/pir2.JPG Quality Assurance Supervisor University Admissions Representative Stay-at-home Mom Business Analyst Ph.D. Candidate Teacher Editor for the Canadian Senate Business Owner Technology Engineer Water/Sewer Technician K-12Instructional Technology Coordinator County Sheriff Network Administrator Produce Clerk Source: http://www.harbingersoflight.com
  • 14. Students Emerging As Leaders Students are leading people from around the world (often 40 or more) to accomplish collective goals. These events take planning, coordination, and decision-making skills.
  • 16. What is the WoWinSchool Project? A collaborative project that aims to use World of Warcraft in anafter school program, targeting at-risk or “fringe” students, and focusing on literacy, writing, mathematics, 21st-century skills, and digital citizenship.
  • 18. What If I could use World of Warcraft to teach: Digital Storytelling? Culture? Statistics? Literacy? Writing? Leadership? Economics? Algebra? Ecology?
  • 19. What If I could use World of Warcraft to engage one disaffected student?
  • 20. What If we put these students in guild leadership positions?
  • 21. What If we share the students’ accomplishments with the world?
  • 22. What If we mix students from distant areas in the same guild?
  • 23. Write Lessons! Curriculum Alignment! Play! Learn! Edit! How You Can Get Involved! Grants! Spread The Word! Collect SupportingResearch!
  • 25. Follow on Twitter: @WoWinSchool
  • 26. Come Play With Us!Come Learn With Us! Cognitive Dissonance on Sisters of Elune Server cognitivedissonanceguild.guildportal.com
  • 27. Lucas Gillispie Instructional Technology Coordinator,Pender County Schools, NC http://www.edurealms.com On Twitter: PCSTech

Editor's Notes

  1. Learning With the Lich King – Using World of Warcraft in School – Lucas GillispieImage Credt:Chalkboard Image - <div xmlns:cc="http://creativecommons.org/ns#" about="http://www.flickr.com/photos/35034353562@N01/525197419/"><a rel="cc:attributionURL" href="http://www.flickr.com/photos/iamthebestartist/">http://www.flickr.com/photos/iamthebestartist/</a> / <a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/2.0/">CC BY-NC-SA 2.0</a></div>Lich King by – Johnboy007007 on Deviant Art - http://jonboy007007.deviantart.com/
  2. Where it all began... Back around 2000, a student of mine, Ryan, introduced me to the online game, Everquest. Though I’d participated in online gaming before, nothing had ever been this compelling. It was an immersive, story-driven environment, and I became enthralled. I was also fascinated by the concept of guilds and set out to form my own, the Harbingers of Ire guild. To form and maintain a guild, you need members! I’d met a few regular folks in Everquest, but my most frequent contacts were with Ryan and other students at the high school who’d begun to play. So, logically, we formed a guild. Our experiences in Everquest became the foundation for what is now, nearly a 10-year journey through MMORPGs. What did I and students do together in Everquest? Mostly, we simply played the game, but very early on, I realized opportunities to also “be the teacher.”Everquest involved lots of running over vast distances and it took time to get from point A to point B (until you were a druid of a level high enough to teleport, after which there was still a great deal of running). So, on numerous occasions, I’d be following a student from one location to another (they always new how to get places), and as I followed, I’d review Physical Science with them for an upcoming test. They could always ask me questions about what we were learning in class, too. I suppose that’s when I first started thinking of MMO’s as a potential instructional tool. Image Credits:TypicalWoodelf Druid EQ 1 - http://www.everquest-online.com/content/images/gallery/albums/screenshots/eq004.sized.jpgEverquest Logo: http://lightloch.files.wordpress.com/2009/04/everquest-logo.jpgFaerie Image - http://eqbeastiary.allakhazam.com/search.shtml?id=26705EQ Box - http://images3.wikia.nocookie.net/eq2/images/6/63/EverQuest_Original_Box_Art.jpg
  3. So what is a guild? What made Harbingers of Light successful? Why did they stay?I tended to gravitate towards my “gaming” students as they did me, because we had an area of common interest. And, of course, I’d recruit them to join my guild. Our gaming experiences always gave us something to talk about during break, lunch, or before/after school. Before long, my classroom became the place where the gamers would hang out. So were my expectations in the classroom and at school different than they were online and in the guild? No. (Well, I didn’t allow swords in the classroom...) I expected certain levels of behavior: no cursing, no spamming, no begging, etc. I made clear that our guild had a positive reputation and that as long as they wore the tag above their heads, they were its representatives.But what does it mean to a student to belong to a guild?
  4. Guilds are about being part of a community of players. You share common goals and interests. You rely on each other whether for friendship or for heals during a difficult boss fight.
  5. A guild is about building relationships. After awhile, the bonds formed between guild members grow strong. You initially learn each others’ idiosyncrasies, and ultimately come to accept them and adapt to them. Yes, Pookha is a bit whacky. Yes, he sometimes pulls the entire dungeon on your group for laughs, but he’s a good kid, and the best mage you’ve ever grouped with.
  6. Guilds are about being part of something bigger than yourself. They’re about investing in something and watching it grow. They’re about ownership. They’re about the wins and the losses.
  7. When allowing students into your guild, always be aware of “teachable moments...” Have I had to deal with drama, ninja-looting, obnoxious behavior, etc.? Of course I have. But, these are some of the best opportunities to teach students about some of the most important life lessons and what some call “digital citizenship.”Ninja Looter: http://grimhalo.com/images/NinjaLooter.jpgDAoC ML 2: http://www.gamerdna.com/uimage/09u66eM/full/unwanted-harpy-rides-on-master-level-2-daoc-trials-of-atlantis.jpgNo Drama: http://hechicerosden.files.wordpress.com/2008/06/no-drama.jpg
  8. In hindsight, one of the things that guilds are about are the stories. “Remember the time we...”
  9. So, after nearly 10 years of playing MMORPGs with students, what sorts of things have I observed?
  10. Overall, students are extremely engaged in these virtual environments. Games like World of Warcraft are compelling and designed to teach you “how to play” in incremental steps that start small and grow in complexity as you play. All of this takes place in a community/social environment. You’re not learning alone. What if our classrooms worked like this?
  11. Step aside “sage on the stage!” Be prepared to be a co-learner with students. Was I ever too prideful to ask a student for advice on a quest or on a line of character specialization? No way... I wanted to improve just like they did and we could help each other achieve our goals. Students will spend hours in self-guided and initiated research about things that pertain to their character’s advancement. Again, what if they did this for your Biology class?
  12. Anonymity can be a good or a bad thing. More often than not, I saw positive effects. Virtual environments give students the opportunity to escape the preconceived notions their peers have about them due to their race, weight, or looks. I’ve seen students who are the relatively quiet, “slip-through-the-cracks” types emerge as leaders in the virtual world...Image: Peter Steiner, page 61 of July 5, 1993 issue of The New Yorker, (Vol.69 (LXIX) no. 20)
  13. And just who are they playing with in our guild? A member recently posed the question, “What do you do for a living?” in our online forums. The variety of career fields astounded me. And the students I teach are interacting with these folks nightly.
  14. As the old saying goes, “Nature abhors a vacuum,” the same could be said of leadership in an MMORPG. Students are driven to push their characters to the highest levels and to obtain the best gear, too. To do this, they need the assistance of other players, and they’ll organize and lead groups as large as 40+ to accomplish this goal. Talk about 21st-Century Skills!
  15. So, what’s next? WoWinSchool...http://wowinschool.pbworks.com
  16. After awhile, I finally decided to begin collecting some of the ideas I had about using World of Warcraft for instructional purposes with middle or high school students.
  17. Student drop-outs are a huge problem. Many students drop out simply because they don’t have something to “anchor” them in school. If they’re not involved in sports, clubs, or student government, for example, why keep going back? Image Credit:http://earlycollegeofalaska.org
  18. Will leaders emerge? How will they handle the challenges of managing a socially (and geographically) diverse group?
  19. What if these students, who largely go unnoticed, were suddenly recognized for their accomplishments. What if we share their writing, their videos, the achievements with the world?
  20. What if students from different schools in different states or even countries game together?
  21. So now you’re thinking, “This is too cool... How do I get involved?”We need folks like Helga Brown who can write WoW-based lessons. We need people who can align lessons to state and national standards. We need people to collect supporting research. We need people who can connect interested teacher to funding sources. We need you to talk about what’s going on with the project. We need people to edit pages and lessons. We need educators to play WoW. We need people who love learning!
  22. The best way to get involved is to simply jump in! Already researchers from universities, teachers, college students, and even high school students are getting involved. Helga Brown from Elizabeth City, NC has written some incredible lessons. We need more! We need them aligned to state standards. We need folks to discuss logistics, funding, and more! Since May, the wiki has had 3,806 visits came from 69 countries. 28 registered authors contributing, supporting research, funding ideas, logistics info., and most importantly lessons.
  23. Recently, I started a separate Twitter feed for the project. You can find it at: http://www.twitter.com/wowinschool.