“ ...the designers of many good games have hit on profoundly good methods of getting people to learn and to enjoy learning .” -James Paul Gee, University of Madison Wisconsin
Learning works best when new challenges are “ pleasantly frustrating ” in the sense of being felt by learners to be at the outer edge of, but within their “regime of competence”. That is, these challenges feel hard, but doable . (Gee, 2007, p. 36).
OK, Let's Play! <ul><li>Hands-On Time </li></ul>
Civilization Revolution Curricular Connections: World History Critical Thinking - Historical Scenarios and What If? Vocabulary Building (w/ Context!) Writing!
Civilization Revolution “ What? Gandhi’s archers just slaughtered my guys!” “ We are researching Eli Whitney in one of my other classes, and he just appeared in one of my cities!” “ Abe’s not honest. He promised me peace!”
“ The Greeks attack my village, my people, and my pride. My people are kidnapped. The Greeks offered to return them for gold; however, I do not have the quantity of gold they require for the safe return of my people.” “ It is amazing how reliant people are on violence...” “ For the most part, Elizabeth was a queen who wanted peace. Caesar on the other hand loved to fight and dominate.” “ Today, I established the great city of Rome. I then got a visit from Alexander the Great, and he told me of a barbarian village that was plotting to destroy my small city.”