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10 Information Processing Part2

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10 Information Processing Part2

  1. 1. INFORMATION PROCESSING <ul><li>Lauralee Flores, M.S. </li></ul>
  2. 2. DESIGN CONSIDERATIONS
  3. 3. AFFORDANCES <ul><li>Characteristics of something that suggest how the thing can be used. </li></ul><ul><ul><li>Chair is for sitting </li></ul></ul><ul><ul><li>Knob is for turning </li></ul></ul><ul><ul><li>Button is for pushing </li></ul></ul><ul><ul><li>Drop-down box is for selection </li></ul></ul><ul><li>Navigation and use of the system should provide clear affordances </li></ul><ul><ul><li>Where should I begin? </li></ul></ul><ul><ul><li>Where am I? </li></ul></ul>
  4. 4. NATURAL MAPPING <ul><li>Physical arrangement of controls should match arrangement of function </li></ul><ul><ul><li>Light switches </li></ul></ul><ul><ul><li>Turn signals </li></ul></ul><ul><ul><li>Stove burners </li></ul></ul><ul><li>Natural Constraints </li></ul>
  5. 5. FEEDBACK <ul><li>Action should have immediate, visible effects </li></ul><ul><ul><li>Push buttons </li></ul></ul><ul><ul><li>Select an option in the menu </li></ul></ul><ul><ul><li>Video Games </li></ul></ul><ul><li>Kinds of feedback </li></ul><ul><ul><li>Visual </li></ul></ul><ul><ul><li>Audio </li></ul></ul><ul><ul><li>Haptic </li></ul></ul>
  6. 6. SIMPLICITY <ul><li>Less is More </li></ul><ul><li>Remove inessential elements </li></ul><ul><li>Can one element play multiple roles effectively? </li></ul><ul><li>Don’t crowd </li></ul>
  7. 7. CONSISTENCY <ul><li>Look and feel </li></ul><ul><li>Limit inessential variations among elements </li></ul><ul><li>Throughout similar products </li></ul>
  8. 8. SUMMARY <ul><li>Scissors </li></ul><ul><ul><li>Affordances </li></ul></ul><ul><ul><ul><li>Holes for insertion of fingers </li></ul></ul></ul><ul><ul><ul><li>Blades for cutting </li></ul></ul></ul><ul><ul><li>Natural Mapping </li></ul></ul><ul><ul><ul><li>Implications clear of how the operating parts work </li></ul></ul></ul><ul><ul><li>Feedback </li></ul></ul><ul><ul><ul><li>Immediately evident whether functioning correctly or not </li></ul></ul></ul><ul><ul><li>Simplicity </li></ul></ul><ul><ul><ul><li>No unneeded design elements </li></ul></ul></ul><ul><ul><li>Consistency </li></ul></ul><ul><ul><ul><li>A scissors standard </li></ul></ul></ul>

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