Understanding hypermedia

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Understanding hypermedia

  1. 1. Hypermedia -Is nothing but multimedia. -but this time packaged as an educationalcomputer software where information ispresented and student activities areintegrated in a virtual learning environment.
  2. 2. Hypermedia -Can be example as one of the multimediaapplication. -Is not to be constrained to be text based.It can include other media.
  3. 3. Most educational IT applications are hypermediaand these include: Tutorial software packages Knowledge webpage Simulation instructional games Learning project management
  4. 4. The presentation of information-learning activities in hypermedia is said to be sequenced in a non-linear mannerWORLD WIDE WEB is the best example ofhypermedia.
  5. 5. Characteristics of hypermedia applications1. Learner Control.2. Learner wide range of navigation routes.3. Variety of media.
  6. 6. Learner Control -The learners makes his own decisions onthe path, flow or events of instruction.
  7. 7. Learner wide range of navigationroutes -The learner controls the sequence and pace of his path depending on his ability and motivation.
  8. 8. Variety of media -Hypermedia includes more than one media (text, graphics, audio, animation and video clip) but does not necessarily use all types of media in one presentation.
  9. 9. Given all its capabilities, hypermedia still does not replace life’s experience and learning from nature and life.
  10. 10. In the use of hypermedia the following instructionalevents will prove useful to the teacher:  Get the learners’ attention  Recall prior learning  Inform learners of lesson objectives  Introduce the software and its distinctive features  Guide learning, eliciting performance  Provide learning feedback  Assess performance  Enhance retention and learning transfer
  11. 11. ReportersRassel Bernadett Sison Mary Joy Mallari Leslie Nicdao Ma. Angelica Vitug

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