AASL in Second Life

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Learn about the library community in Second Life and the AASL-ISTE SIGMS learning community.

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AASL in Second Life

  1. 1. School Librarians In Second Life<br />Lisa Perez<br />Chicago Public Schools Dept of Libraries<br />
  2. 2. Library Organizations in Second Life<br />
  3. 3. Types of Library in RL: Public Libraries – Cleveland Public Library<br />
  4. 4. Types of Library in RL: Academic Libraries – Princeton Library<br />
  5. 5. Types of Library in RL: State Libraries – Kansas State Library<br />
  6. 6. Types of Libraries in RL: School Libraries – Chicago Public Schools Professional Library<br />
  7. 7. Second Life LibrariesInfo Island<br />
  8. 8. Second Life LibrariesCaledon Library<br />
  9. 9. Second Life LibrariesIllumination Library<br />
  10. 10. SL Promotes Collaboration<br />ALA Virtual Worlds & Communities Member Interest Group<br />
  11. 11. Second Life Collaboration<br /><ul><li>Second Life has an international community of members with translators available
  12. 12. Geographical locations not an issue
  13. 13. Disabilities minimized
  14. 14. Ability to create 3D images enhances meaning
  15. 15. Synchronous and asynchronous communication methods</li></li></ul><li>Immersive Learning -Dante’s Inferno<br />
  16. 16. Immersive Learning -Genome Island<br />
  17. 17. Immersive Learning -NOAA<br />
  18. 18. Immersive Learning -Sistene Chapel<br />
  19. 19. Immersive Learning -Renaissance Island<br />
  20. 20. Immersive Learning -Lincoln Memorial<br />
  21. 21. Virtual Ability Island<br />
  22. 22. ALA in Second Life<br />Banned Book Week <br />
  23. 23. Alliance Virtual Library <br />SL Library Leader<br />http://infoisland.org <br />
  24. 24. ISTE in SL<br />ISTE Headquarters – ISTE has four sims in SL<br />Weekly speakers and networking events<br />
  25. 25. AASL – SIGMS Librarian Learning Community<br /><ul><li> Meets monthly during the school year
  26. 26. Monthly orientation meetings
  27. 27. Learn about upcoming meetings from the AASL listserv, LM-NET, SIGMS listserv, SIGMS in Twitter, SIGMS in Facebook, ISTE ning.</li></ul>Will Richardson, 4/09<br />
  28. 28. Some Previous Meetings<br />David Warlick<br />Mike Eisenberg<br />
  29. 29. Some Previous Meetings<br />David Loertscher<br />Joyce Valenza<br />
  30. 30. Some Previous Meetings<br />Doug Johnson: Are You a Format Bigot?<br />
  31. 31. Upcoming Meetings<br />Pam Berger – Tues, Nov 10 @ 8pm ET/5pm PT<br />Watch the SIGMS communication channels for updated information<br />
  32. 32. How Can You Use Second Life in Your District?<br /><ul><li>Become familiar with Second Life
  33. 33. Train several colleagues in Second Life
  34. 34. There are many places to initially meet free of charge
  35. 35. Take advantage of professional development already offered.
  36. 36. As SL develops usage among your colleagues, you may want to consider getting your own district sim</li></li></ul><li>Join Groups in Second Life<br /><ul><li> ISTE
  37. 37. American Library Association
  38. 38. Librarians of Second Life (IM Elaine Tulip for an invitation)</li></ul>Search “Groups” tab to find groups that interest you. You will receive announcements about upcoming events.<br />
  39. 39. Visit Places in Second Life<br />Search “Places” tab to find locations to visit.<br />Teleport to the selected location.<br />Create a landmark if you would like to return.<br />
  40. 40. Library Events in SL<br />Author visits<br />Book discussions<br />Special programs<br />Planning meetings<br />Training workshops<br />Special exhibits<br />Grand openings<br />Parties<br />Special committees<br />Authors Jack Gantos & Chris Crutcher<br />
  41. 41. Second Life’s main grid is for persons 18 years or older. It is not intended for use with students. Educators use SL to participate in virtual college courses, to attend professional development and meetings, to interact with colleagues, and to identify real-world resources. Corporations use SL for virtual meetings and employee training. SL has in-world special interest groups, professional organizations, support groups, concerts, museums, libraries, and entertainment establishments. <br />
  42. 42. Set up an account at www.secondlife.com<br />
  43. 43. Enter SL through the downloaded viewer<br />
  44. 44. Issues in Using SL in School<br />Technical<br />Bandwidth limitations<br />Insufficient hardware requirements<br />Keeping labs with current software<br />Logistics<br />Issues in creating accounts<br />Currently only for 13-17 on Teen Grid<br />Teachers need background checks<br />
  45. 45. <ul><li>“By the end of 2011, 80 percent of active Internet users (and Fortune 500 Enterprises) will have a “second life”, but not necessarily in Second Life, according to Gartner, Inc.”</li></ul>http://www.forbes.com/businesswire/feeds/businesswire/2007/04/24/businesswire20070424006287r1.html<br />
  46. 46. Our tweens & teens come to socialize and game<br />
  47. 47. Future of Second Life & MUVEs for Libraries<br />Reference services evolve<br />Archival of Second Life<br />Integrated OPAC<br />In-world web searches<br />Incorporate audio<br />More in-world training, events, and displays<br />Multiple virtual universes with transport between them and accessed via search engines<br />
  48. 48. Contact<br />Lisa Perez (AV: Elaine Tulip)<br />leperez1@cps.edu<br />

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