Advertisement

It's Just a Haunted House... How Hard Could It Be?

leonardpickel@gmail.com Themed Attraction Designer, Consultant, Innovator, Teacher, Event Start-up expert 972-951-5100
Jun. 12, 2012
Advertisement

More Related Content

Advertisement

It's Just a Haunted House... How Hard Could It Be?

  1. By Leonard Pickel Hauntrepreneurs® Haunt Design and Consulting www.hauntrepreneurs.com 972-951-5100 hauntrepreneurs@gmail.com Tweet Your Notes and Questions to #itsjustahaunt
  2. The Goal of Any Successful Business is… To Make OBSCENE Profits!To Make OBSCENE Profits!
  3. Great Sets Great Acting Great Creativity
  4. Great Marketing $2-$3 Per Person Spent in Advertising Television 30% Radio 25% Cable TV 15% Internet 10% Billboards 5%
  5. Great Capacity Throughput Equals Profit Design for Maximum Capacity Plenty of Ticket Sellers Scare Forward Ease of Access Plentiful Parking Multi-Element Timed Ticketing
  6. Great Experience Show Quality Equals Customer Satisfaction Complete Environments Well Trained Actors High Detail Big Props
  7. “A Haunted Attraction is a Play That You Walk From Scene To Scene!” - Leonard Pickel Why is This Place Haunted and By Whom? Create Your Own Characters Why Are We Going in?
  8. Form Follows Function Designing From the Inside Out It’s All About The Scare! Uncomfortable Spaces Harsh Lighting
  9. How Do You Scare a 21 Year Old Male? HIGH STARTLEHIGH STARTLE
  10. Eminent Injury Dropping Ceiling Falling Barrels Chainsaw
  11. Menacing Line Entertainment
  12. Camouflage Dot Room Camo Monster Hockey Masks Shadows
  13. Misdirection Crypt Animations
  14. Illusions Bottomless Pit Endless Hallway
  15. Don’t Forget the End of the Group Actor Separation
  16. Drop Panel Portrait Door Panel Wall Panel Brick
  17. Slap Down
  18. Crash Doors
  19. Pop Up
  20. Twists and Turns Cut Down Sightlines
  21. Egress Pathway/Actor Substitution Route
  22. Enter And Exit in the Same Area
  23. Best Scares First and Last
  24. Darkness is your friend Use Practicals and LEDs Soundscape for the Whole Haunt Specialty Noises for Rooms Scare Track For Actors
  25. Zoning Entertainment Agriculture
  26. Special Amusement Building Code Mandatory Sprinkler System Hard Wired Smoke Detection Alarm to Stop All Confusing Lights and Sound
  27. Assembly Occupancy Requirements “A” Rated Flame Spread All Surfaces Perimeter Egress Corridor All Doors Swing in the Direction of Travel Emergency and Exit Lighting
  28. Electrical All Wiring by Licensed Electrician No Romex Metal Boxes No Extension Cords
  29. Electrical Solutions Electrical Drops Open Wiring 12-3 SJO Cord Harness Low Voltage Externally Lit Exit Signs Add a Switch to Your Emergency Lights
  30. Modular Construction - Taller is better Thin Wall Panels Triangular Grid Props as Walls Bracing
  31.  Step 1 - Create storyline that defines the characters, setting and room themes  Step 2 - Designate each scare and what is needed to facilitate them.  Step 3 - Logically order the rooms to tell the story; best scares first and last  Step 4 - Design each room with backstage area and variations  Step 5 - Draw building/location to scale/locate entrance and exits  Step 6 - Layout perimeter egress pathway and set the wall grid  Step 7 - Place rooms to maximize travel distance (less hallway towards the end)  Step 8 - Redesign for better order, better fit and/or longer travel distance  Step 9 - Sleep on it and repeat step 8 until the best compromise is reached
  32. “Today’s teen and young adults are not easily frightened. “ Not Scary  Classic Monsters  Witches  Ghosts  Bats  Insects  Rats  Snakes  Skulls and skeletons  Sci-fi  Gore
  33. Scary Very Realistic Images High Set Detail Outlandish Images Weird people lurking or staring Characters suddenly appearing unexpectedly Sudden Disappearance was also disturbing Not Feeling Safe Fear of the Unknown Scary Music Sound and Noises Scent and Texture
  34. Thanks For Listening! Leonard Pickel Hauntrepreneurs® Haunt Design and Consulting Firm Hauntrepreneurs@gmail.com www.hauntrepreneurs.com 972-951-5100
Advertisement