Object Trampoline: Why having not the object you want is what you need.

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Overview of Trampoline Objects in Perl with examples for lazy construction, lazy module use, added sanity checks. This version includes corrections from the original presented at OSCON 2013 and comments.

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Object Trampoline: Why having not the object you want is what you need.

  1. 1. Object::Trampoline  Why having not the object you want  is just what you need. Steven Lembark Workhorse Computing lembark@wrkhors.com
  2. 2. We've all been there Starting the web server crashes your database. Testing requires working handles for services you don't test. Compiling error messages in 15 languages you never use.
  3. 3. Patterns: Ways to Scratch an Itch Language-specific, idiomatic solutions. Meta-data about language strengths, limitations. Example: C patterns are about pointers and string handling. Perl patterns here: objects, dispatch, and stack manglement.
  4. 4. Pattern: “Lazy Initialization” Separate “construction” and “initialization”. You only need to construct an object to dispatch with it. Delay initialization until methods are called.
  5. 5. Common way: If-logic Construct a naked object. Check object contents within every method, overload, ... Works until someone forgets to check... … or benchmarks the overhead of checking.
  6. 6. Other ways: Use a factory class to construct a new object every time. Hard to maintain state across calls. Use a cached connection (e.g., DBI::connect_cached). Expensive: check what you know to be true every time. Not lazy or impatient.
  7. 7. Pattern: Trampoline Class Simplest approach: co-operating classes with re-bless. Construct the object in one class. Bless it into the “bounce class”. Bounce class initializes the object. Re-bless the object where it belongs.
  8. 8. Warning:Warning: Code shown here containsCode shown here contains graphicgraphic AUTOLOAD's, AUTOLOAD's, un­filtered bless,un­filtered bless, & hard­wired stack.& hard­wired stack. Parenthetical Parenthetical discretiondiscretion is advised. is advised.
  9. 9. Example: Multi-stage initialization package Foo;package Foo; ## new calls the constructor, re-blesses thenew calls the constructor, re-blesses the ## object then stores the initialize data.object then stores the initialize data. sub newsub new {{ my $obj =my $obj = bless &construct,bless &construct, ''Foo::BounceFoo::Bounce';'; $initz{ refaddr $obj } = [ @_ ];$initz{ refaddr $obj } = [ @_ ]; $obj$obj }}
  10. 10. Example: Multi-stage initialization package Foo::Bounce;package Foo::Bounce; AUTOLOADAUTOLOAD {{ ...... ## reset the class, lazy initializereset the class, lazy initialize bless $obj, 'Foo';bless $obj, 'Foo'; my $argzmy $argz = delete $initz{ refaddr $obj };= delete $initz{ refaddr $obj }; $obj->initialize( @$argz );$obj->initialize( @$argz ); goto &{ $object->can( $method ) }goto &{ $object->can( $method ) } }}
  11. 11. Problem: Co-operating classes require classes. Hard to add after the fact. What if you can't re-write the class? Wrapping every single class is not an option. A generic solution is the only reasonable fix.
  12. 12. Another Pattern: “Flyweight Object” Cheap to construct. Stand-in in for a bulky, expensive object. Example: Surrogate keys, Unix file descriptors. Like references or pointers, managed by user code.
  13. 13. Flyweight: Trampoline Object Replaces itself with another object. Temporary stand-in for the “real” object. Only behavior: creating a new object and re-dispatching. Pass trough the class/object once.
  14. 14. How is it done? Quite easily: AUTOLOAD's can intercept method calls cleanly. References modify the object in place. goto &sub replaces a call on the stack. Result: Method re-dispatched with a newly-minted object. No if-logic, no re-construction, no key-magic.
  15. 15. Click to add code The “Foo::Bar” class... my $obj =my $obj = Foo::BarFoo::Bar->foobar->foobar (( qw( bim bam )qw( bim bam ) ););
  16. 16. The “Foo::Bar” class... … becomes an argument. my $obj =my $obj = Foo::BarFoo::Bar->frob->frob (( qw( bim bam )qw( bim bam ) );); my $obj =my $obj = Object::TrampolineObject::Trampoline->frob->frob (( qw(qw( Foo::BarFoo::Bar bim bam )bim bam ) );); Click to add code
  17. 17. What you knead Object::Trampoline is nothing but an AUTOLOAD. Blesses a subref into Object::Trampoline::Bounce. Yes, Virginia, Perl can bless something other than a hash.
  18. 18. Construct a bouncing object package Object::Trampoline;package Object::Trampoline; AUTOLOADAUTOLOAD {{ shift;shift; my ( $protomy ( $proto, @argz ) = @_;, @argz ) = @_; my $methodmy $method = ( split /::/, $AUTOLOAD )[ -1 ];= ( split /::/, $AUTOLOAD )[ -1 ]; my $objmy $obj == sub { $proto->$method( @argz ) }sub { $proto->$method( @argz ) };; bless $obj, 'bless $obj, 'Object::Trampoline::BounceObject::Trampoline::Bounce'' }}
  19. 19. Bouncing the object Call the constructor: $_[0] = $_[0]->(); At this point it is no longer a Trampoline object. AUTOLOAD deals with the method call. Needs a stub DESTROY to avoid creating the object.
  20. 20. And, Viola!, the object you wanted. AUTOLOADAUTOLOAD {{ ## assign $_[0] replaces caller's object.assign $_[0] replaces caller's object. $_[0] = $_[0]->();$_[0] = $_[0]->(); my $class = blessed $_[0];my $class = blessed $_[0]; my $method = ( split /::/, $AUTOLOAD )[ -1 ];my $method = ( split /::/, $AUTOLOAD )[ -1 ]; local $a = $class->can( $method ) ) and goto &$a;local $a = $class->can( $method ) ) and goto &$a; my $obj = shift;my $obj = shift; $obj->$method( @_ )$obj->$method( @_ ) }} DESTROY {}DESTROY {}
  21. 21. Override UNIVERSAL All classes inherit DOES, VERSION, isa, can. This means that the AUTOLOAD will not intercept them. Fix: Overload UNIVERSAL methods to use AUTOLOAD.
  22. 22. Override UNIVERSAL for my $name ( keys %{for my $name ( keys %{ $::{ 'UNIVERSAL::' }$::{ 'UNIVERSAL::' } } )} ) {{ *{ qualify_to_ref $name }*{ qualify_to_ref $name } = sub= sub {{ $AUTOLOAD = $name;$AUTOLOAD = $name; goto &AUTOLOADgoto &AUTOLOAD };}; }}
  23. 23. Extra-Bouncy: Object::Trampoline::Use There are times when using the module is important. Object::Trampoline::Use does a string eval. Pushes a “use $package” into the caller's class. Accommodates side-effects of import in the correct module.
  24. 24. Lazy “use” AUTOLOADAUTOLOAD {{ ...... my $sub =my $sub = subsub {{ eval "package $caller; use $class” or croak ...or croak ... $class->$method( @argz )$class->$method( @argz ) };}; bless $sub, 'bless $sub, 'Object::Trampoline::BounceObject::Trampoline::Bounce'' }}
  25. 25. Hence a subref: Object::Trampoline::Bounce has no idea what the sub does. Encapsulation gives a better division of labor: One class knows what gets done, O::T::B does it reliably. Any class that wants to can use O::T::B.
  26. 26. Feeding the Industrial Revolution Shifted off the stack, lexical copies are replaced in-place. Trivial to use Trampolines as factory classes. Annoying if you don't plan correctly.
  27. 27. Shifting without factories Data::Alias simplifies shifting objects off the stack: alias my $obj = shift; The “alias” leaves $obj as a reference to the original. After that trampolines will do the right thing.
  28. 28. Example: Dealing with handles. O::T originally developed for a call-center system. DBI to query pending trouble tickets. Asterisk to dial out to the group assigned to handle a ticket. SIP to originate the calls. Berkeley DB handle to query Asterisk status. Testing complicated by unnecessary servers. Fix was trampolines.
  29. 29. Sharing is caring The server handles were installed from a common module. Singleton handles update in place on use. Testing only requires the handles actually exercised.
  30. 30. Sharing a handle my %handlz =my %handlz = (( dbhdbh => Object::Trampoline->new( @dbi_argz ),=> Object::Trampoline->new( @dbi_argz ), sip_hsip_h => Object::Trampoline->new( @sip_argz ),=> Object::Trampoline->new( @sip_argz ), ...... );); sub importsub import {{ my $callermy $caller = caller;= caller; for my $name ( @_ )for my $name ( @_ ) {{ *{ qualify_to_ref $name, $caller }*{ qualify_to_ref $name, $caller } = $handlz{ $name };= $handlz{ $name }; }} returnreturn }}
  31. 31. Better Errors Bad Error: “Error: File not found.” Also Bad: “Error: xyz.config not found” Fix: pre-check the files, reporting the working directory. Add error messages with full paths, failure reasons. Fix: codref blessed into O::T::Bounce.
  32. 32. Finding sanity packagepackage Sane::FooSane::Foo sub newsub new {{ my $pathmy $path = shift;= shift; bless subbless sub {{ my $cwdmy $cwd = getcwd;= getcwd; -e $path-e $path or die "Non-existant: '$path' ($cwd)";or die "Non-existant: '$path' ($cwd)"; -r _-r _ or die "Non-readable: '$path' ($cwd)";or die "Non-readable: '$path' ($cwd)"; ...... Foo->new( $path )Foo->new( $path ) },}, 'Object::Trampoline::Bounce''Object::Trampoline::Bounce' }}
  33. 33. Automatic checking Sane::Foo flyweight does the checking automatically. Object::Trampoline::Bounce executes the object. No outside data required: Just the closure. Returns a Foo object after pre-check. Trivial to add $$ check for crossing process boundarys.
  34. 34. Sufficiently developed technology... Misguided magic: Anyone who violates encapsulation gets what they deserve... … or the objects have to be tied and overloaded. Accidental factory objects. Relying too early on import side-effects w/ O::T::Use.
  35. 35. References On CPAN: O::T is ~30 lines of code, 300 lines of POD & comments. Alternative solutions: Data::Thunk, Scalar::Defer, Data::Lazy. Questions?

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