Redesigning education for
relevant careers in Society 3.0


                           John Moravec, PhD

Department of Or...
A shift in paradigm.



 L eapfro g In s tit u te s
Society 1.0
 L eapfro g In s tit u te s
The 1.0 Paradigm




•   Interpreted data

•   Hierarchical

•   Siloed jobs and roles

•   Chaos and ambiguity avoided at...
Society 2.0
 L eapfro g In s tit u te s
Knowledge Age




•   Interpreted information

•   Personally-constructed meanings

•   Socially-constructed meanings

•  ...
L eapfro g In s tit u te s
L eapfro g In s tit u te s
L eapfro g In s tit u te s
Citizen Journalists




L eapfro g In s tit u te s
Citizen Scientists




L eapfro g In s tit u te s
L eapfro g In s tit u te s
L eapfro g In s tit u te s
140
L eapfro g In s tit u te s
How does a school or company make
the most from a cut-and-paste society?




    L eapfro g In s tit u te s
Society 3.0
 L eapfro g In s tit u te s
The future is already here –
                                                   it is just unevenly distributed.
% of popu...
Innovation and Design Age




• Contextually applied knowledge

• Horizontalized diffusion of knowledge

• Heterarchical re...
Three drivers of Society 3.0



1. Accelerating change

2. Continuing globalization

3. Innovation society fueled by
   kn...
Accelerating
Accelerating change
  Change

      L eapfro g In s tit u te s
The future is becoming impossible to

                                                                                 J
 ...
Accelerating change impacts the half-life of useful




• The amount of information available
  is doubling at an exponent...
L eapfro g In s tit u te s
Earth




                                        Jupiter

         Callisto                                 Europa
L eapf...
Sources of innovation in Society 3.0:




   L eapfro g In s tit u te s
Everything is




L eapfro g In s tit u te s
Boundless
L eapfro g In s tit u te s
Crowd
                             sourcing




L eapfro g In s tit u te s
Pre-1.0 Nomads




L eapfro g In s tit u te s
Workers 3.0: Knowmads




L eapfro g In s tit u te s
Knowmads




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Paradigm
        Domain                            1.0             2.0             3.0
Fundamental                        ...
From Information to Innovation.

     1.0              So              2.0         So         3.0
Information          wha...
So?

L eapfro g In s tit u te s
Society 3.0 drives Education 3.0.




   L eapfro g In s tit u te s
Education 1.0              Education 2.0             Education 3.0
                                                       ...
L eapfro g In s tit u te s
3.0 schools

• Produce knowledge-producing
  students, not automatons.

• Share, remix and capitalize on
  new ideas.

• E...
3.0 schools are not…

 …based on hardware
   …based on software

 L eapfro g In s tit u te s
3.0 schools are built on mindware.




   L eapfro g In s tit u te s
Ambient awareness is socially-distributed thinking.




     L eapfro g In s tit u te s
Ambient computing


O’Reilly: We really are moving beyond the era of
  the PC into the era of ambient computing, where
  w...
Ambient education means 3.0 schools are located in:


    •   Bricks                       •   Taquerías
    •   Clicks   ...
So what?


L eapfro g In s tit u te s
Key point



1.0 schools cannot teach 3.0 students.




   L eapfro g In s tit u te s
Have schools reached their
          singularity?




L eapfro g In s tit u te s
We all co-invent the future.




  L eapfro g In s tit u te s
We’re all
white belts.




  L eapfro g In s tit u te s
We can design the future.




 L eapfro g In s tit u te s
To move from legacy millstones:




                         ap fro g!
    Le
    L eapfro g In s tit u te s
Leapfrogging just ahead of change

                                                            J
 Level of Advancement



...
Leapfrogging just ahead of change

                                                            J’   J
 Level of Advancemen...
Are we thinking about the future?




   L eapfro g In s tit u te s
Examples of leapfrogging with technologies


• The use of mobile learning devices by Chinese
  students to learn, have fun...
Beware, in 3.0 schools:
  Technology is key, but…

1. “Technology” is not the answer.

2. Technology must be purposive.


...
“Technology is a word that describes something
  that doesn’t work yet... We notice things that
  don’t work. We don’t not...
Key point


 Schools should not use
  new technologies to
teach the same old stuff.

   L eapfro g In s tit u te s
Where shall we start?



  L eapfro g In s tit u te s
Leapfrog learning
outcomes: The New, New Basics for the
                                21st century

   L eapfro g In s t...
Think systematically


 L eapfro g In s tit u te s
Think simulationally


 L eapfro g In s tit u te s
Thrive in the midst of
changes, challenges and
      unknowns



L eapfro g In s tit u te s
Create and manipulate
alternative pasts, presents, and
             futures



  L eapfro g In s tit u te s
Develop and respond to
 goals and challenges


  L eapfro g In s tit u te s
Understand and effectively
utilize existing information



 L eapfro g In s tit u te s
Construct and utilize
personal knowledge


L eapfro g In s tit u te s
Construct and apply new
knowledge related to contexts,
   processes, and cultures



  L eapfro g In s tit u te s
Effectively utilize current
  and emerging ICTs



 L eapfro g In s tit u te s
Acquire and assess knowledge and
 understandings of global trends




  L eapfro g In s tit u te s
Write and speak in a
   unique voice


 L eapfro g In s tit u te s
Take personal responsibility for
actions and performance quality




   L eapfro g In s tit u te s
Use head, heart and hands




 L eapfro g In s tit u te s
Let’s get started!


 L eapfro g In s tit u te s
The future we design can…
• Help change schools to create the future
• Help lead the world in human capital
  change
• Hel...
“Innovate, baby, innovate!”



   L eapfro g In s tit u te s
L eapfro g In s tit u te s
How do we relate to knowmads?

   What are the impacts of knowmads on
careers and career development (for and/or
         ...
How do we build creativity into
  learning organizations?




  L eapfro g In s tit u te s
How/should companies contribute
to knowmadic career development?

               What about schools?



   L eapfro g In s...
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Designing future careers in Society 3.0

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Accelerating technological change is driving dramatic transformations in society and in the workplace that demand greater imagination, creativity and innovation. What does this mean for education and human capital development? How do we fit in as organizations and individuals? More importantly, what do we need to do now? This talk focuses on the emerging qualities of innovation workers in the 21st century, the impact of social technologies and media (crowdsourcing, etc.), and “what’s next” as we build Society 3.0. This talk explores a framework for navigating our rapidly changing society, and plots a pathway for maximizing and leading with our creativity and innovation capital. (Adapted from a presentation that was shared at Creative Company Conference, ITSMF Academy and the University of Oxford by http://slideshare.net/moravec.)

Published in: Education, Business

Designing future careers in Society 3.0

  1. 1. Redesigning education for relevant careers in Society 3.0 John Moravec, PhD Department of Organizational Leadership, Policy and Development L eapfro g In s tit u te s
  2. 2. A shift in paradigm. L eapfro g In s tit u te s
  3. 3. Society 1.0 L eapfro g In s tit u te s
  4. 4. The 1.0 Paradigm • Interpreted data • Hierarchical • Siloed jobs and roles • Chaos and ambiguity avoided at all costs L eapfro g In s tit u te s
  5. 5. Society 2.0 L eapfro g In s tit u te s
  6. 6. Knowledge Age • Interpreted information • Personally-constructed meanings • Socially-constructed meanings • Chaos and ambiguity are managed L eapfro g In s tit u te s
  7. 7. L eapfro g In s tit u te s
  8. 8. L eapfro g In s tit u te s
  9. 9. L eapfro g In s tit u te s
  10. 10. Citizen Journalists L eapfro g In s tit u te s
  11. 11. Citizen Scientists L eapfro g In s tit u te s
  12. 12. L eapfro g In s tit u te s
  13. 13. L eapfro g In s tit u te s
  14. 14. 140 L eapfro g In s tit u te s
  15. 15. How does a school or company make the most from a cut-and-paste society? L eapfro g In s tit u te s
  16. 16. Society 3.0 L eapfro g In s tit u te s
  17. 17. The future is already here – it is just unevenly distributed. % of population with access – William Gibson Past Future L eapfro g In s tit u te s
  18. 18. Innovation and Design Age • Contextually applied knowledge • Horizontalized diffusion of knowledge • Heterarchical relationships • Chaos and ambiguity are embraced and attended to L eapfro g In s tit u te s
  19. 19. Three drivers of Society 3.0 1. Accelerating change 2. Continuing globalization 3. Innovation society fueled by knowmads L eapfro g In s tit u te s
  20. 20. Accelerating Accelerating change Change L eapfro g In s tit u te s
  21. 21. The future is becoming impossible to J Level of Advancement Technological Singularity Time L eapfro g In s tit u te s
  22. 22. Accelerating change impacts the half-life of useful • The amount of information available is doubling at an exponential rate • The half-life of knowledge is decreasing exponentially L eapfro g In s tit u te s
  23. 23. L eapfro g In s tit u te s
  24. 24. Earth Jupiter Callisto Europa L eapfro g In s tit u te s Ganymede
  25. 25. Sources of innovation in Society 3.0: L eapfro g In s tit u te s
  26. 26. Everything is L eapfro g In s tit u te s
  27. 27. Boundless L eapfro g In s tit u te s
  28. 28. Crowd sourcing L eapfro g In s tit u te s
  29. 29. Pre-1.0 Nomads L eapfro g In s tit u te s
  30. 30. Workers 3.0: Knowmads L eapfro g In s tit u te s
  31. 31. Knowmads L eapfro g In s tit u te s
  32. 32. Paradigm Domain 1.0 2.0 3.0 Fundamental Complex creative Simple Complex relationships (teleological) Conceptualization of Intentional, self- Hierarchic Heterarchic order organizing Relationships of parts Mechanical Holographic Synergetic Worldview Deterministic Indeterminate Design Causality Linear Mutual Anticausal Change process Assembly Morphogenic Creative destruction Reality Objective Perspectival Contextual L eapfro g In s tit u te s Place Local Globalizing Globalized
  33. 33. From Information to Innovation. 1.0 So 2.0 So 3.0 Information what? Knowledge what? Innovation What can What can How can you you create? you imagine? contribute? L eapfro g In s tit u te s
  34. 34. So? L eapfro g In s tit u te s
  35. 35. Society 3.0 drives Education 3.0. L eapfro g In s tit u te s
  36. 36. Education 1.0 Education 2.0 Education 3.0 Socially constructed and Meaning is… Dictated Socially constructed contextually reinvented Confiscated at the Cautiously adopted Everywhere (ambient, Technology is… classroom door (digital (digital immigrants) digital universe) refugees) Teacher to student, student to student, Teacher to student and student to teacher, Teaching is done … Teacher to student student to student people-technology- (progressivism) people (co- constructivism) Everywhere (thoroughly Schools are In a building or online infused into society: In a building (brick) located… (brick and click) cafes, bowling alleys, bars, workplaces, etc.) Parents view A place for them to learn, Daycare Daycare schools as… too Teachers are… Licensed professionals Licensed professionals Everybody, everywhere Hardware and Are available at low cost Are purchased at great Are open source and software in cost and ignored available at lower cost and are used schools… purposively As ill-prepared assembly Industry views As co-workers or L eapfro g In s tit u te s line workers Assembly line workers in a graduates as… entrepreneurs knowledge economy
  37. 37. L eapfro g In s tit u te s
  38. 38. 3.0 schools • Produce knowledge-producing students, not automatons. • Share, remix and capitalize on new ideas. • Embrace accelerating change rather than fighting it. L eapfro g In s tit u te s
  39. 39. 3.0 schools are not… …based on hardware …based on software L eapfro g In s tit u te s
  40. 40. 3.0 schools are built on mindware. L eapfro g In s tit u te s
  41. 41. Ambient awareness is socially-distributed thinking. L eapfro g In s tit u te s
  42. 42. Ambient computing O’Reilly: We really are moving beyond the era of the PC into the era of ambient computing, where we’re interacting with the global network through devices that are sprinkled throughout the world, smart objects, and I think the next big thing is really not to do with the Web at all. I think the next big thing has not to do with the Web at all. I think it's beyond the Web. L eapfro g In s tit u te s
  43. 43. Ambient education means 3.0 schools are located in: • Bricks • Taquerías • Clicks • Universities • Bowling alleys • On our phones • Coffee shops • On television • Parks • In our • Subway stations imaginations …everywhere! L eapfro g In s tit u te s
  44. 44. So what? L eapfro g In s tit u te s
  45. 45. Key point 1.0 schools cannot teach 3.0 students. L eapfro g In s tit u te s
  46. 46. Have schools reached their singularity? L eapfro g In s tit u te s
  47. 47. We all co-invent the future. L eapfro g In s tit u te s
  48. 48. We’re all white belts. L eapfro g In s tit u te s
  49. 49. We can design the future. L eapfro g In s tit u te s
  50. 50. To move from legacy millstones: ap fro g! Le L eapfro g In s tit u te s
  51. 51. Leapfrogging just ahead of change J Level of Advancement Time L eapfro g In s tit u te s
  52. 52. Leapfrogging just ahead of change J’ J Level of Advancement Time L eapfro g In s tit u te s
  53. 53. Are we thinking about the future? L eapfro g In s tit u te s
  54. 54. Examples of leapfrogging with technologies • The use of mobile learning devices by Chinese students to learn, have fun, and pass exams • Build-out of mobile infrastructure in Sub-Saharan Africa • The heating repair man, who has no idea how a home’s furnace works, but his diagnostic tools do. They call the factory for spare parts and teach him how to repair the system. L eapfro g In s tit u te s
  55. 55. Beware, in 3.0 schools: Technology is key, but… 1. “Technology” is not the answer. 2. Technology must be purposive. L eapfro g In s tit u te s
  56. 56. “Technology is a word that describes something that doesn’t work yet... We notice things that don’t work. We don’t notice things that do. We notice computers, we don’t notice pennies. We notice e-book readers, we don’t notice books.” – Douglas Adams JavaOne Keynote, 1999 L eapfro g In s tit u te s
  57. 57. Key point Schools should not use new technologies to teach the same old stuff. L eapfro g In s tit u te s
  58. 58. Where shall we start? L eapfro g In s tit u te s
  59. 59. Leapfrog learning outcomes: The New, New Basics for the 21st century L eapfro g In s tit u te s
  60. 60. Think systematically L eapfro g In s tit u te s
  61. 61. Think simulationally L eapfro g In s tit u te s
  62. 62. Thrive in the midst of changes, challenges and unknowns L eapfro g In s tit u te s
  63. 63. Create and manipulate alternative pasts, presents, and futures L eapfro g In s tit u te s
  64. 64. Develop and respond to goals and challenges L eapfro g In s tit u te s
  65. 65. Understand and effectively utilize existing information L eapfro g In s tit u te s
  66. 66. Construct and utilize personal knowledge L eapfro g In s tit u te s
  67. 67. Construct and apply new knowledge related to contexts, processes, and cultures L eapfro g In s tit u te s
  68. 68. Effectively utilize current and emerging ICTs L eapfro g In s tit u te s
  69. 69. Acquire and assess knowledge and understandings of global trends L eapfro g In s tit u te s
  70. 70. Write and speak in a unique voice L eapfro g In s tit u te s
  71. 71. Take personal responsibility for actions and performance quality L eapfro g In s tit u te s
  72. 72. Use head, heart and hands L eapfro g In s tit u te s
  73. 73. Let’s get started! L eapfro g In s tit u te s
  74. 74. The future we design can… • Help change schools to create the future • Help lead the world in human capital change • Help bring people of all ages, backgrounds and experience into the knowledge workforce • Help students and professionals work together creatively L eapfro g In s tit u te s
  75. 75. “Innovate, baby, innovate!” L eapfro g In s tit u te s
  76. 76. L eapfro g In s tit u te s
  77. 77. How do we relate to knowmads? What are the impacts of knowmads on careers and career development (for and/or within organizations)? L eapfro g In s tit u te s
  78. 78. How do we build creativity into learning organizations? L eapfro g In s tit u te s
  79. 79. How/should companies contribute to knowmadic career development? What about schools? L eapfro g In s tit u te s

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