Learning in a Virtual World:  Using SL for Medical Education   Virtual Worlds Best Practices in Education <ul><li>Spiral T...
Continuing Medical Education
The Problem How to make a Continuing Medical Education session meaningful and effective?
Avatar Role-Play
Our Project Goals <ul><li>Explore the potential of VWs for medical education </li></ul><ul><li>Explore possible instructio...
The Participants <ul><li>14 primary care physicians </li></ul><ul><li>Average 16 yrs in practice </li></ul><ul><li>7 state...
Second Life Skills What do  you think?
The SL Skills <ul><li>Getting Started </li></ul><ul><li>Logging On </li></ul><ul><li>Accessing the SL URL </li></ul><ul><l...
Elliot Sternthal - in RL Islet Sabra - in SL Our Content Expert
The Event (June 2009)
 
 
Collaborators
Mock Patients Mariana Hexicola
Mariana Hexacola <ul><li>Latina, 45-year old female </li></ul><ul><li>Weight = 90 kg </li></ul><ul><li>Occupation:  Unempl...
 
<ul><li>All participants showed significant gains </li></ul><ul><li>All participants agreed better than other online modal...
Other Intriguing Results <ul><li>Value of back chat </li></ul><ul><li>Increased “bravery”  </li></ul><ul><li>(anonymity) <...
From the docs… What were the most interesting  elements of your experience? <ul><li>“ Loved sitting at home while attendin...
From the docs… What are the weaknesses of  this method of CME? <ul><li>“ Perhaps hard to convince other new users that the...
Lessons Learned <ul><li>Answer “why in SL?” before it is asked. </li></ul><ul><li>Plan.  Then plan some more. </li></ul><u...
Contact Information <ul><li>Etc etc… </li></ul>
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Learning in a Virtual World: Using SL for Medical Education

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Presentation by Robin Heyden (Spiral Theas) and Liz Dorland (Chimera Cosmos) on the development and outcomes of a continuing medical education session held for family practice physicians in Second Life in 2009.

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  • Mock Patients
  • The night of the event…
  • The night of the event….
  • Talk about the larger context of our collaboration here…..(Liz)
  • Mock Patients
  • All participants showed significant gains in their ability to select, initiate, and adjust insulin for diabetic patients. All participants agreed better than other online modalities Half agreed it was better than f2f (1/3 neutral, 2 disagreed)
  • Learning in a Virtual World: Using SL for Medical Education

    1. 1. Learning in a Virtual World: Using SL for Medical Education Virtual Worlds Best Practices in Education <ul><li>Spiral Theas (Robin Heyden) </li></ul><ul><li>Chimera Cosmos (Liz Dorland) </li></ul><ul><li>John Winograd (John Weicha) </li></ul><ul><li>Islet Sabra (Elliot Sternthal) </li></ul><ul><li>March 14, 2010 </li></ul><ul><li>In Second Life </li></ul>
    2. 2. Continuing Medical Education
    3. 3. The Problem How to make a Continuing Medical Education session meaningful and effective?
    4. 4. Avatar Role-Play
    5. 5. Our Project Goals <ul><li>Explore the potential of VWs for medical education </li></ul><ul><li>Explore possible instructional design approaches </li></ul><ul><li>Understand the barriers and limitations </li></ul><ul><li>Measure participant learning outcomes and feedback </li></ul>
    6. 6. The Participants <ul><li>14 primary care physicians </li></ul><ul><li>Average 16 yrs in practice </li></ul><ul><li>7 states, all doing it from home </li></ul><ul><li>3 with some SL experience </li></ul><ul><li>Average of 78 minutes coaching time with each doctor </li></ul>
    7. 7. Second Life Skills What do you think?
    8. 8. The SL Skills <ul><li>Getting Started </li></ul><ul><li>Logging On </li></ul><ul><li>Accessing the SL URL </li></ul><ul><li>Orientation </li></ul><ul><li>Camera controls </li></ul><ul><li>Mini Map </li></ul><ul><li>Big Map </li></ul><ul><li>Create Landmark </li></ul><ul><li>Environmental settings </li></ul><ul><li>Movement </li></ul><ul><li>Teleport </li></ul><ul><li>Walk </li></ul><ul><li>Fly </li></ul><ul><li>Right click on an object </li></ul><ul><li>Sit </li></ul><ul><li>Communicate </li></ul><ul><li>Preferences- audio </li></ul><ul><li>Text chat </li></ul><ul><li>IM a specific person </li></ul><ul><li>Talk </li></ul><ul><li>Right click to see profile </li></ul><ul><li>Offer friendship </li></ul><ul><li>Use of Skype/ headset use </li></ul><ul><li>Extras </li></ul><ul><li>Take a snapshot </li></ul><ul><li>Inventory management </li></ul><ul><li>Quit </li></ul>
    9. 9. Elliot Sternthal - in RL Islet Sabra - in SL Our Content Expert
    10. 10. The Event (June 2009)
    11. 13. Collaborators
    12. 14. Mock Patients Mariana Hexicola
    13. 15. Mariana Hexacola <ul><li>Latina, 45-year old female </li></ul><ul><li>Weight = 90 kg </li></ul><ul><li>Occupation: Unemployed retail worker </li></ul><ul><li>Type 2 Diabetes for 11 years </li></ul><ul><li>On basal insulin for 7 months </li></ul><ul><li>A1c = 7.8% </li></ul>
    14. 17. <ul><li>All participants showed significant gains </li></ul><ul><li>All participants agreed better than other online modalities </li></ul><ul><li>Half agreed it was better than f2f </li></ul>Results
    15. 18. Other Intriguing Results <ul><li>Value of back chat </li></ul><ul><li>Increased “bravery” </li></ul><ul><li>(anonymity) </li></ul><ul><li>Intriguing difficulties </li></ul><ul><li>Added impact of </li></ul><ul><li>mock practice </li></ul>
    16. 19. From the docs… What were the most interesting elements of your experience? <ul><li>“ Loved sitting at home while attending live…” </li></ul><ul><li>“ Real-time, ongoing questions, clinical comments.” </li></ul><ul><li>“ The discussions with the ‘patients’…” </li></ul><ul><li>“ The ability to see my colleagues questions in real-time …and have them answered.” </li></ul><ul><li>“ The anonymity...” </li></ul><ul><li>“ The local chat/running comments offered a great way to ask questions, while thinking of them, without interrupting the speaker…” </li></ul>
    17. 20. From the docs… What are the weaknesses of this method of CME? <ul><li>“ Perhaps hard to convince other new users that the interface is easy – it really was, but there is a barrier to overcome.” </li></ul><ul><li>“ None that I can think of.” </li></ul><ul><li>“ New technology, still a bit raw…” </li></ul><ul><li>“ Navigating in SL takes practice.” </li></ul><ul><li>“ If internet connection doesn’t work…” </li></ul><ul><li>“ Need participants who are tech savvy and able to multitask.” </li></ul><ul><li>“ Definitely a new type of ‘manners’ and courtesy that needs to be learned in this type of CME.” </li></ul><ul><li>“ Steep learning curve for some…” </li></ul>
    18. 21. Lessons Learned <ul><li>Answer “why in SL?” before it is asked. </li></ul><ul><li>Plan. Then plan some more. </li></ul><ul><li>Skilled and unflappable speaker/facilitator. </li></ul><ul><li>Evidence of avatar embodiment. </li></ul><ul><li>Leverage the excitement and playfulness of being in-world. </li></ul><ul><li>Encourage the positive effects that come from anonymity. </li></ul><ul><li>The nature of VWs suggests a more Socratic approach. </li></ul><ul><li>Prepare participants for the experience , not just how to navigate. </li></ul>
    19. 22. Contact Information <ul><li>Etc etc… </li></ul>

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