Libraries and…

VIRTUAL WORLDS FOR KIDS,
TEENS AND TWEENS
Virtual worlds for kids and
teens
 Whyville
 Webkinz
 Teen Second Life
 Doll Palace
 Furcadia
 World of Warcraft
 C...
“Game” versus “virtual
world”
 Virtual world -
  persistent, multiuser, economy, activities like
  the real world, web br...
Virtual worlds update

 Gartner Research Group predicts by 2011, 80
  percent of Internet users will be using virtual
  w...
Why should libraries be
involved in virtual worlds?
 Our patrons are there – we need to be where
  our patrons are!
 Usa...
Whyville
Teen Second Life
Upcoming SlideShare
Loading in …5
×

Worldsfortweensteens

375 views

Published on

Published in: Technology, Health & Medicine
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
375
On SlideShare
0
From Embeds
0
Number of Embeds
2
Actions
Shares
0
Downloads
4
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Worldsfortweensteens

  1. 1. Libraries and… VIRTUAL WORLDS FOR KIDS, TEENS AND TWEENS
  2. 2. Virtual worlds for kids and teens  Whyville  Webkinz  Teen Second Life  Doll Palace  Furcadia  World of Warcraft  Club Penguin
  3. 3. “Game” versus “virtual world”  Virtual world - persistent, multiuser, economy, activities like the real world, web browser, real world activities  Game – Try to earn points, fighting, goals, etc.  Avatars – digital representation of person in both
  4. 4. Virtual worlds update  Gartner Research Group predicts by 2011, 80 percent of Internet users will be using virtual worlds  Immersive environments – Kids can learn about all kinds of things and experience them and engage in them, learn by doing  New virtual worlds appearing all the time
  5. 5. Why should libraries be involved in virtual worlds?  Our patrons are there – we need to be where our patrons are!  Usage of virtual worlds is increasing  New education platform  New role for librarians as information guide and information experience designers
  6. 6. Whyville
  7. 7. Teen Second Life

×