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As being a developer, you know everything about games and apps. You know exactly how to design and build them. But will gamers be as enthousiastic about your game as you are? Is your game addicting, too complicated or way too easy?
With my company Faxion, I offer a fast and simple solution for testing games: GameTester. I will tell some of my own experiences about testing games. How can you organise this yourself, why ask others for help, and what are mistakes that are often made?
Presentation for the Mobile Unconference 21-10-2010 in Rotterdam.