“ Making an  insanely great product  has a lot to do with the  process of making the product , how you learn things and ad...
Online form
Early iteration
Teamwork!
Agile is broken.
mini-waterfall
mini-waterfall
mini-waterfall Pros: A waterfall in every sprint! Cons: Requires a time machine.
Just in time
Just in time
Pros: Dropping design in when it’s needed. Cons: Too many complex interactions for designers to track. Just in time
Design Sprint
Design Sprint
Design Sprint Pros: Whole team involved in design process. Cons: Clunky and disrupts project velocity .
Fused Innovation
Fused Innovation
Fused Innovation Make a crucible of innovation!
7 Rules of engagement
1. Vision
<ul><li>Vision </li></ul><ul><li>Engage team </li></ul><ul><li>Stakeholder buy-in </li></ul>
4. Excite with prototypes
<ul><li>Vision </li></ul><ul><li>Engage team </li></ul><ul><li>Stakeholder buy-in </li></ul><ul><li>Excite with prototypes...
7. Get out of the way!
Thank you! [email_address] SXSW 2011
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Kontagent sxsw2011

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Kontagent sxsw2011

  1. 2. “ Making an insanely great product has a lot to do with the process of making the product , how you learn things and adopt new ideas and throw out old ideas.” – Steve Jobs
  2. 3. Online form
  3. 4. Early iteration
  4. 5. Teamwork!
  5. 6. Agile is broken.
  6. 7. mini-waterfall
  7. 8. mini-waterfall
  8. 9. mini-waterfall Pros: A waterfall in every sprint! Cons: Requires a time machine.
  9. 10. Just in time
  10. 11. Just in time
  11. 12. Pros: Dropping design in when it’s needed. Cons: Too many complex interactions for designers to track. Just in time
  12. 13. Design Sprint
  13. 14. Design Sprint
  14. 15. Design Sprint Pros: Whole team involved in design process. Cons: Clunky and disrupts project velocity .
  15. 16. Fused Innovation
  16. 17. Fused Innovation
  17. 18. Fused Innovation Make a crucible of innovation!
  18. 19. 7 Rules of engagement
  19. 20. 1. Vision
  20. 21. <ul><li>Vision </li></ul><ul><li>Engage team </li></ul><ul><li>Stakeholder buy-in </li></ul>
  21. 22. 4. Excite with prototypes
  22. 23. <ul><li>Vision </li></ul><ul><li>Engage team </li></ul><ul><li>Stakeholder buy-in </li></ul><ul><li>Excite with prototypes </li></ul><ul><li>Sit together </li></ul><ul><li>Communicate </li></ul>
  23. 24. 7. Get out of the way!
  24. 25. Thank you! [email_address] SXSW 2011

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