D.F.T.
 1.0
D.F.T.
 1.0
D.F.T.
 1.0
D.F.T.
 1.0
D.F.T.
 1.0
D.F.T.
 1.0
D.F.T.
 1.0
D.F.T.
 1.0
D.F.T.
 1.0
Dance
 Floor
Theory
Dance Floors
      and
College Campuses
     are the
SAME THING.
Body Language
What is State?
What is State?

           Thoughts
       
What is State?

           Thoughts
       


           Emotions
       
What is State?

           Thoughts
       


           Emotions
       


           Physiology
       
Your State = Your Outcome
Control:
Control:
Change
   1
Change
  all
   3
Your State = Your Outcome
Your State = Your Outcome


                  Taking a test
              
Your State = Your Outcome


                  Taking a test
              

                  Dance floor
              
Your State = Your Outcome


                  Taking a test
              

                  Dance floor
              ...
Your State = Your Outcome


                  Taking a test
              

                  Dance floor
              ...
The Dance Floor
The Dance Floor
The Dance Floor
0   1   2   3   4   5
0   1   2   3   4   5
N
0       1    2   3   4   5
Engagement
Average State of the Group

     Add Up Individuals’ States

     Divide by Number in Group
                 =
       Aver...
Your State = Your Outcome
Avg. State of Group
         =
 Group’s Outcome
Taking responsibility for a
group’s state and group’s
        outcome is
    LEADERSHIP.
A bad dance:                  A good dance:




                   Text   0   1    2   3   4   5
         5
0
A good campus:




        Text   0   1   2   3   4   5
    5
0
A leadership opportunity:         A good campus:




                       Text   0   1   2   3   4   5
           5
 0
First, What Not to Do
        Do Not:
First, What Not to Do
        Do Not:
First, What Not to Do
        Do Not:
          Try to change whole group
        at once.
First, What Not to Do
        Do Not:
          Try to change whole group
        at once.
First, What Not to Do
              Do Not:
                Try to change whole group
              at once.

            ...
x+1   0   1   2   3   4   5
The Steps:
The Steps:
    Have fun (manage your state)

The Steps:
    Have fun (manage your state)


    Introduce yourself (build the relationship)

Relationship




Influence
The Relationship
                           

                               • Match their state
Relationship




       ...
The Steps:
    Have fun (manage your state)


    Introduce yourself


    Make introductions to others


    - Get out...
Yes   No
Be the Spatula
Why?


 Because   ‘s have

   more fun.
How to
get (and stay)engaged:

  1. Focus on
 Relationships

   2. Focus on
      others
Involved Students
  are more likely to:
Involved Students
             are more likely to:


•Get   Better Grades
Involved Students
             are more likely to:


•Get   Better Grades

•Graduate
Involved Students
             are more likely to:


•Get   Better Grades

•Graduate
•Be satisfied   with
experience
Increase Relationships:



Be the Spatula      Create Blenders
Create Blenders
6th graders
2 Morals:


1) 95% of people
do things because
“everyone else is”
2 Morals:


2)It’s not the event.
  Anything is fun if
   enough people
  are engaged in it.
Goal:
Increase the average level of engagement
               on campus.
Goal:
 Increase the average level of engagement
                on campus.




X+1              0    1   2   3   4   5
5
         4
         3
         2

         1
meh.


       Apathy
5
               4
               3
               2
hmmm . . .


               1

             Apathy
5
             4
what can
             3
 I get?

             2

             1

           Apathy
5
What am I
capable of?
              4
              3
              2

              1

        Apathy
What’s next
 for me?
       5
       4
       3
       2

       1
How can I
  help?


 5
 4
 3
  2

  1
5
                4
                3

                2


                1




    {    meh.
60-84%

         Apathy
You
You (only bigger)
Ene rgy
  and
I deas
Yay!
Yay!

       Text
meh.
Yay!

    Text
Oh my
    Text
5

           5
  4
  3
           4
  2

           3
  1


           2
           1
Apathy   Apathy
On a College Campus




      Apathy
It’s not about marketing.
Your Goals:
Be Creative.



 Pattern interrupts
create engagement.
1. Build Your Base Clique

                            Yay!
1. Build Your Base Clique

                            Have you
2. Be Spatulas
                             met?
What?   Hmmm?
1. Build Your Base Clique

2. Be Spatulas

3. Run Blenders                         wtf?
1. Build Your Base Clique   Digital Culture

2. Be Spatulas

3. Run Blenders

4. Use Social Networks
Yay!
Stay Connected



 “Swift Kick”
Kevin Prentiss
Stay Connected



 “Swift Kick”
Kevin Prentiss
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
Dance Floor Theory 1.0 and 2.0
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Dance Floor Theory 1.0 and 2.0

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Swift Kick's Dance Floor Theory Leadership training, 1.0 and 2.0.

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  • Quite interesting presentation, keep up the good work!
    http://enforcingpersonalboundaries.vox.com
    http://jamesft2010.na710n.com
    http://jamesft.livejournal.com/
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Dance Floor Theory 1.0 and 2.0

  1. 1. D.F.T. 1.0
  2. 2. D.F.T. 1.0
  3. 3. D.F.T. 1.0
  4. 4. D.F.T. 1.0
  5. 5. D.F.T. 1.0
  6. 6. D.F.T. 1.0
  7. 7. D.F.T. 1.0
  8. 8. D.F.T. 1.0
  9. 9. D.F.T. 1.0
  10. 10. Dance Floor Theory
  11. 11. Dance Floors and College Campuses are the SAME THING.
  12. 12. Body Language
  13. 13. What is State?
  14. 14. What is State? Thoughts 
  15. 15. What is State? Thoughts  Emotions 
  16. 16. What is State? Thoughts  Emotions  Physiology 
  17. 17. Your State = Your Outcome
  18. 18. Control:
  19. 19. Control: Change 1 Change all 3
  20. 20. Your State = Your Outcome
  21. 21. Your State = Your Outcome Taking a test 
  22. 22. Your State = Your Outcome Taking a test  Dance floor 
  23. 23. Your State = Your Outcome Taking a test  Dance floor  Campus Event 
  24. 24. Your State = Your Outcome Taking a test  Dance floor  Campus Event  Kissing 
  25. 25. The Dance Floor
  26. 26. The Dance Floor
  27. 27. The Dance Floor
  28. 28. 0 1 2 3 4 5
  29. 29. 0 1 2 3 4 5
  30. 30. N 0 1 2 3 4 5 Engagement
  31. 31. Average State of the Group Add Up Individuals’ States Divide by Number in Group = Average Group State
  32. 32. Your State = Your Outcome
  33. 33. Avg. State of Group = Group’s Outcome
  34. 34. Taking responsibility for a group’s state and group’s outcome is LEADERSHIP.
  35. 35. A bad dance: A good dance: Text 0 1 2 3 4 5 5 0
  36. 36. A good campus: Text 0 1 2 3 4 5 5 0
  37. 37. A leadership opportunity: A good campus: Text 0 1 2 3 4 5 5 0
  38. 38. First, What Not to Do Do Not:
  39. 39. First, What Not to Do Do Not:
  40. 40. First, What Not to Do Do Not: Try to change whole group at once.
  41. 41. First, What Not to Do Do Not: Try to change whole group at once.
  42. 42. First, What Not to Do Do Not: Try to change whole group at once. Try to “pop” one person (from 0-5). These are common leadership mistakes.
  43. 43. x+1 0 1 2 3 4 5
  44. 44. The Steps:
  45. 45. The Steps: Have fun (manage your state) 
  46. 46. The Steps: Have fun (manage your state)  Introduce yourself (build the relationship) 
  47. 47. Relationship Influence
  48. 48. The Relationship  • Match their state Relationship • See it through their eyes Influence • Find common ground
  49. 49. The Steps: Have fun (manage your state)  Introduce yourself  Make introductions to others  - Get out of the way! Mix it up  - Gently: 1’s with 2’s etc.
  50. 50. Yes No
  51. 51. Be the Spatula
  52. 52. Why? Because ‘s have more fun.
  53. 53. How to get (and stay)engaged: 1. Focus on Relationships 2. Focus on others
  54. 54. Involved Students are more likely to:
  55. 55. Involved Students are more likely to: •Get Better Grades
  56. 56. Involved Students are more likely to: •Get Better Grades •Graduate
  57. 57. Involved Students are more likely to: •Get Better Grades •Graduate •Be satisfied with experience
  58. 58. Increase Relationships: Be the Spatula Create Blenders
  59. 59. Create Blenders
  60. 60. 6th graders
  61. 61. 2 Morals: 1) 95% of people do things because “everyone else is”
  62. 62. 2 Morals: 2)It’s not the event. Anything is fun if enough people are engaged in it.
  63. 63. Goal: Increase the average level of engagement on campus.
  64. 64. Goal: Increase the average level of engagement on campus. X+1 0 1 2 3 4 5
  65. 65. 5 4 3 2 1 meh. Apathy
  66. 66. 5 4 3 2 hmmm . . . 1 Apathy
  67. 67. 5 4 what can 3 I get? 2 1 Apathy
  68. 68. 5 What am I capable of? 4 3 2 1 Apathy
  69. 69. What’s next for me? 5 4 3 2 1
  70. 70. How can I help? 5 4 3 2 1
  71. 71. 5 4 3 2 1 { meh. 60-84% Apathy
  72. 72. You
  73. 73. You (only bigger)
  74. 74. Ene rgy and I deas
  75. 75. Yay!
  76. 76. Yay! Text
  77. 77. meh. Yay! Text
  78. 78. Oh my Text
  79. 79. 5 5 4 3 4 2 3 1 2 1 Apathy Apathy
  80. 80. On a College Campus Apathy
  81. 81. It’s not about marketing.
  82. 82. Your Goals:
  83. 83. Be Creative. Pattern interrupts create engagement.
  84. 84. 1. Build Your Base Clique Yay!
  85. 85. 1. Build Your Base Clique Have you 2. Be Spatulas met?
  86. 86. What? Hmmm? 1. Build Your Base Clique 2. Be Spatulas 3. Run Blenders wtf?
  87. 87. 1. Build Your Base Clique Digital Culture 2. Be Spatulas 3. Run Blenders 4. Use Social Networks
  88. 88. Yay!
  89. 89. Stay Connected “Swift Kick” Kevin Prentiss
  90. 90. Stay Connected “Swift Kick” Kevin Prentiss

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