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Teaching and Learning in a Web 2.0 World


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This presentation was used for a middle level math methods course for preservice teachers.

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Teaching and Learning in a Web 2.0 World

  1. 1. Teaching and Learning in a Web 2.0 World BTW - What does your Facebook status say today?
  2. 2. Social Media Revolution (Refresh)
  3. 3. Web 2.0 School
  4. 4. Web 0.0 School
  5. 5. “ Web 2.0” Technologies Have you ever…. Yes No Contributed to a blog? Used a wiki? Viewed a video on YouTube? Downloaded a podcast? Shared your bookmarks? Used a social networking site? Tweeted?
  6. 6. Anderson, L.W., and D. Krathwohl (Eds.) (2001). A Taxonomy for Learning, Teaching and Assessing: a Revision of Bloom's Taxonomy of Educational Objectives. Longman, New York. Bloom’s Taxonomy Bloom’s Revised Taxonomy
  7. 7. Tools Adapted from Churches, Andrew. Bloom’s Digital Taxonomy. Educational Origami. 30 January 2009. < >.
  8. 8. What do we want students to do with online resources and applications? Level of Engagement Find a website Ask a question Create a digital story Run a simulation Post to blog Edit a wiki page Collect and share data with students around the world
  9. 9. Agenda <ul><li>Where are we going to start? </li></ul><ul><li>Let’s join a professional learning network (PLN) </li></ul><ul><li>Have a wiki discussion around an important math topic </li></ul><ul><li>Look at some exemplary math resources </li></ul><ul><li>Figure out how to stay connected professionally </li></ul><ul><li>Where should we end up? </li></ul><ul><li>Today… thinking deeply about what teaching and learning in a Web 2.0 world looks like – and how you can engage students using technology </li></ul>
  10. 10. MSP2 Professional Learning Network (PLN)
  11. 11. MSP2 Wiki
  12. 12. MSP2 Collection and Search <ul><li>MSP2 collection ~ 3,200 resources </li></ul><ul><li>Search is embedded in NING and Wiki </li></ul><ul><li>Quick Search Topics </li></ul><ul><ul><li>Real World Applications </li></ul></ul><ul><ul><li>History of Mathematics </li></ul></ul><ul><ul><li>Assessment Ideas </li></ul></ul><ul><ul><li>Games </li></ul></ul><ul><ul><li>Simulations </li></ul></ul><ul><ul><li>Problem Sets </li></ul></ul>
  13. 13. Interactive Activities Lesson Plans Discussions Suggestions & Help Computational Science Education Reference Desk (CSERD)
  14. 14. Must See Online Resources
  15. 15. Who do you follow on Twitter? What blogs do you read? <ul><li>I follow… </li></ul><ul><li>@ rmbyrne </li></ul><ul><li>@ web20classroom </li></ul><ul><li>Wired Science </li></ul><ul><li>NSF Science 360 </li></ul><ul><li>Moving at the Speed of Creativity </li></ul><ul><li>And many more… </li></ul>
  16. 16. Kimberly Lightle, PhD <ul><li>The Ohio State University </li></ul><ul><li>School of Teaching and Learning, EHE </li></ul><ul><li>[email_address] </li></ul>