Virtual Campfire - Digital Media Discourses between Cultures, Continents and Generations


Published on

Presentation held at the Japanisch-Deutsches Zentrum Berlin, September 11, 2009

Published in: Technology, Sports
1 Like
  • Be the first to comment

No Downloads
Total views
On SlideShare
From Embeds
Number of Embeds
Embeds 0
No embeds

No notes for slide

Virtual Campfire - Digital Media Discourses between Cultures, Continents and Generations

  1. 1. Virtual Campfire –Digital Media Discourses between Cultures, Continents and Generations<br />Japanisch-Deutsches Zentrum Berlin, September 11, 2009<br />Ralf Klamma<br />Informatik 5<br />RWTH Aachen<br />
  2. 2. Agenda<br />
  3. 3. Media Discourses – New Challenges<br />Reconstruction? How?<br /><ul><li>Media is witness for cultural heritage preservation
  4. 4. Heterogeneous communities
  5. 5. Media as research discourses and archive
  6. 6. Knowledge may get lost, if no community/individual is telling stories any more
  7. 7. How to preserveknowledge?
  8. 8. How to bridge intergenerational, intercultural gaps?
  9. 9. How to use information technologies to preserve knowledge?</li></li></ul><li>Virtual Campfire – A Teaser<br />
  10. 10. International Communities<br />Communication / Cooperation ?<br />UNESCO<br />Surveying/safeguarding<br />Sketch drawing<br />Administration<br />Content input / request<br />SPACH<br />Content retrieval<br />ICOMOS<br />Experiences imparting <br />Cultural heritage in Afghanistan<br />Database<br />Surveying/recording<br />Standards <br />defining<br />GPS positioning<br />Photographing<br />Asia<br />RWTH Aachen<br />Teaching/<br />presentation<br />Research<br /><br />
  11. 11. Knowledge Sharing<br />The SECI Model (Nonaka and Takeuchi, 95)<br />Interpretation with the Transcription-media Theory (Jäger, 02)<br />Knowledge management for cultural heritage management communities<br />Explicit Knowledge<br />Implicit Knowledge<br />Implicit Knowledge<br />Explicit Knowledge<br />
  12. 12. Cross-MediaTheory of Transcription<br />Transcript<br />Cross-Media Transcription<br />Pre-“texts“<br />Understand<br />and Critisize<br /><ul><li> Strategies of transcriptivity
  13. 13. Collection of learning materials are re-structured by new media
  14. 14. Design is specific for media and communities by default
  15. 15. Strategies of addressing
  16. 16. Social Software promotes the globalization of address spaces
  17. 17. Personalization and adaptive strategies are mission critical for communities
  18. 18. Strategies of localisation
  19. 19. Re-organization of local practices is stimulated by new media
  20. 20. Need to model practice explicitly</li></ul>Jäger, Stanitzek: Transkribieren - Medien/Lektüre 2002<br />
  21. 21. Learning & Knowledge ManagementIndividual / Community Perspective<br />Procedural Knowledge<br />sensomotoric skills, procedural scripts<br />non-documented routines and operations<br />Declarative Knowledge<br />Semantic Knowledge<br />semiotic concepts<br />documentation<br />Episodic Knowledge<br /> memory of experiencing past episodes <br />web blogs, narratives<br />[Nonaka & Takeuchi, 1995]<br />Verbal<br />words<br />linguistic data<br />Non-verbal<br />image, icon, index<br />video blogs, diagrams, <br />images, photographies<br />[Ullman, 2004]<br />
  22. 22. Non-linear multimedia story-telling <br />“Digital Storytelling uses digital media to create media-rich stories to tell, share and to preserve. Digital stories derive their power through weaving images, music, narrative and voice together, thereby giving deep dimension and vivid color to characters, situations, and insights.”<br />Digital Storytelling Association<br />(<br />Tell: Experiencing & Navigating MM stories<br />Share: Web-based collaboration<br />Preserve: DB driven storage of discourses<br />e-learning<br />
  23. 23. Applications for Non-linear Multimedia Storytelling<br />Problem panel<br />Localization<br />Addressing<br />MOD story creation panel:<br />organic view, (cycle, …)<br />Media panel<br />Transcription<br />
  24. 24. Story-tellling Expert Finding<br /><ul><li>Knowledgevalueofcommunitysortedbykeywords</li></ul># Recommendations<br />Amateur<br />Keywords<br />Expert values<br />Expert<br />
  25. 25. MPEG-7 Services<br />MPEG-7 Services<br />MPEG-7 Services<br />StorytellingService<br />MPEG-7 Services<br />StorytellingService<br />MPEG-7 Services<br />Map Services<br />Context Services<br />Map Services<br />Context Services<br />Context Services<br />MPEG-7 Services<br />Context Services<br />SNA Tools<br />MediaCreation<br />MediaTagging<br />GPS-augmented multimedia creation<br />Non-linear digital storytelling<br />MediaSearch<br />MediaSearch<br />MediaSearch<br />MediaSearch<br />MediaSearch<br />Storytelling on the ipod<br />Semantic Browsing<br />Semantic Browsing<br />Semantic Browsing<br />Semantic Browsing<br />Context aware multimedia search<br />Context aware multimedia GIS<br />Multimedia GIS<br />MPEG-7 multimedia tagging and commsonomy<br />MPEG-7 enabled context aware multimedia search<br />Context-Aware Services<br />(Mobile) Interfaces<br />Connectors: HTTP, SOAP<br />Data Sources<br />StorytellingService<br />MPEG-7 Services<br />MPEG-7 Services<br />Map Services<br />Context Services<br />SNA Tools<br />Databases<br />MediaCreation<br />MediaTagging<br />Multimedia Processor<br />Metadata<br />MediaSearch<br />MultimediaAnnotation<br />MultimediaExtractor<br />MultimediaAdaptation<br />Semantic Browsing<br />MultimediaRepository<br />MultimediaRepository<br />MultimediaRepository<br />MultimediaPlayer<br />MultimediaInput<br />Mashups<br />Automatic Discovery & Configuration<br />Community Engine<br />WWW<br />Session<br />Manager<br />UserManager<br />Data Access<br />Object <br />Manager<br />Virtual Campfire Applications<br />
  26. 26. Conclusions & Outlook<br />