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A K-20 Educator's Journey Through Second Life

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Slides from my presentation entitled "A K-20 Educator's Journey Through Second Life" as presented in-world at the Second Life Best Practices in Education Conference 2007 on 25-May-2007.

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A K-20 Educator's Journey Through Second Life

  1. 1. in Education: A K-20 Educator's Journey Through Second Life KJ Hax (Kevin Jarrett) Part-Time Faculty Walden University May 25, 2007
  2. 2. Get a First Life x x http://www.getafirstlife.com
  3. 3. Aoccdrnig to rscheearch at Cmabrigde uinervtisy, it deosn't mttaer waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht the frist and lsat ltteres are at the rghit pclae. The rset can be a tatol mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe. Source: http://tinyurl.com/nkfl In Other Words…
  4. 4. Agenda <ul><li>My grant-funded research project: results so far </li></ul><ul><li>ISTE’s Role </li></ul><ul><li>The Center for Advanced Virtual Education (C.A.V.E.) </li></ul><ul><li>SLolar Central </li></ul><ul><li>Wrap-up / Q&A </li></ul>
  5. 5. 1) My Project <ul><li>Walden University Faculty Excellence Grant ($10,000) awarded February 2007 </li></ul><ul><li>Project Start: March 1 st </li></ul><ul><ul><li>Phase I: Immersion & Networking (March-April) </li></ul></ul><ul><ul><li>Phase II: Focused Exploration (May-June) </li></ul></ul><ul><ul><li>Phase III: Synthesize & Report (July-August) </li></ul></ul><ul><ul><li>Blog: http://www.storyofmysecondlife.com/ </li></ul></ul><ul><li>~ 20 hours/week instead of teaching online </li></ul><ul><li>Research Associate: Clare Lane </li></ul><ul><li>Exit Strategy? </li></ul>
  6. 6. 1) My Project <ul><li>Primary Activities </li></ul><ul><ul><li>Reading a LOT ( http:// tinyurl.com/yoazev ) </li></ul></ul><ul><ul><li>Social networking </li></ul></ul><ul><ul><ul><li>Clare Lane, Kittygloom Cassady, Jeremy Braver (GaLiSL), Decka Mah, Victoria Gloucester, Maggie Marat, Anya Ixchel, so many others </li></ul></ul></ul><ul><ul><li>Blogging, blogging, blogging & more blogging </li></ul></ul><ul><ul><li>Exploring </li></ul></ul><ul><ul><li>Shopping (avatar items, helpful gadgets) </li></ul></ul><ul><ul><li>Finding a home of my own </li></ul></ul>
  7. 7. 1) My Project <ul><li>Essential Questions 1 </li></ul><ul><ul><li>How can SL enrich, facilitate online learning (adults and teens)? </li></ul></ul><ul><ul><li>How can SL augment F2F learning (adults and teens)? </li></ul></ul><ul><ul><li>What are key advantages, disadvantages vs. 2D? </li></ul></ul><ul><ul><li>How does social networking drive SL? </li></ul></ul><ul><ul><li>Will teaching in SL yield verifiable gains in RL knowledge and changes in RL behaviors? </li></ul></ul>1 Mackenzie, J. (1996). Framing Essential Questions. FNO.org. Retrieved May 12, 2007.
  8. 8. 1) Results so far… <ul><li>Main Grid Findings </li></ul><ul><ul><li>Incredible professional networking </li></ul></ul><ul><ul><li>EdTech leaders among earliest adopters </li></ul></ul><ul><ul><li>Meaningful, real world relationships </li></ul></ul><ul><ul><li>Educators, adult students exploring (and inventing) new uses and applications every day </li></ul></ul>
  9. 9. 1) Results so far… <ul><li>Main Grid Findings </li></ul><ul><ul><li>Institutions exploring (and inventing) new uses and applications every day </li></ul></ul><ul><ul><li>Replicate “real world?” </li></ul></ul><ul><ul><li>Community of learners </li></ul></ul><ul><ul><li>Griefing not a major issue </li></ul></ul><ul><ul><li>Lag, inefficient searching, clumsiness of UI, Mac issues are issues </li></ul></ul>
  10. 10. 1) Results so far… <ul><li>PD happening NOW in SL is not that different from/superior to current 2D web </li></ul><ul><li>Hardware and bandwidth requirements create a ‘digital divide’ (likely to exist for some time) </li></ul><ul><li>Power of relationships forged in SL cannot be overstated </li></ul><ul><li>SL (M.U.V.E.s in general) = future of the web? 2 </li></ul>Implications for Professional Development 2 Pettey, C. (2007). Gartner Says 80 Percent of Active Internet Users Will Have A “Second Life”' in the Virtual World by the End of 2011. Businesswire.com. Retrieved May 22, 2007.
  11. 11. 1) Results so far… <ul><li>Teen Grid Findings </li></ul><ul><ul><li>Only ONE experience so far, but WHAT an experience! </li></ul></ul><ul><ul><li>Suffern Middle School: http://rampoislands.blogspot.com </li></ul></ul><ul><ul><li>Multiple projects in math, social studies, language arts, health </li></ul></ul><ul><ul><li>Engaging students like no technology I’ve ever seen before – on their terms </li></ul></ul><ul><ul><li>Suffern kids’ own words: http://tinyurl.com/2kgppa </li></ul></ul>
  12. 12. 1) Results so far… <ul><li>Effective use of SL requires substantial technology infrastructure and planning </li></ul><ul><li>SL is not expensive but costs extend beyond hard $ outlays (staff development time) </li></ul><ul><li>With support , the SL learning curve is gentle </li></ul><ul><li>Self-directed learning – are your lessons ready? </li></ul>For Teen Instruction
  13. 13. <ul><li>Why should we care? </li></ul><ul><ul><li>Margolis, Dawn (2007, March). Puffle Kerfluffle. Retrieved May 8, 2007, from WIRED.com Web site: http://tinyurl.com/ywj9de </li></ul></ul><ul><ul><li>Slatalla, Michelle (2007-May-03). My Daughter, the Burger-Flipping Penguin. Retrieved May 8, 2007, from New York Times Online Web site: http://tinyurl.com/237wrl </li></ul></ul>1) Results so far…
  14. 14. 1) Results so far… <ul><li>Global Kids Island </li></ul><ul><li>Kids Connect </li></ul><ul><li>Eye4You Alliance </li></ul><ul><li>Ramapo Islands </li></ul><ul><li>The PacRimX Islands </li></ul><ul><li>The Ohio STEAM island </li></ul><ul><li>MATRIX Learning </li></ul><ul><li>Youtopia Island </li></ul><ul><li>LearnWay Island </li></ul><ul><li>Oz Island </li></ul><ul><li>Schome Park </li></ul><ul><li>BritishCouncil Isle </li></ul><ul><li>Accelerate Nation </li></ul><ul><li>YOUR SCHOOL HERE? </li></ul>Teen Grid Projects as of May, 2007 (Source: Claudia Linden) More information - http://tinyurl.com/2yav97
  15. 15. 2) ISTE’s Role <ul><li>ISTE in SL </li></ul><ul><ul><li>A “must-see” resource (and a new island is on the way!) </li></ul></ul><ul><ul><li>Docents (volunteer guides) </li></ul></ul><ul><ul><li>Educator “Show & Tells” </li></ul></ul><ul><ul><li>Thursday Night “Socials” </li></ul></ul><ul><ul><li>Free facilities (meeting spaces, etc.) for use </li></ul></ul><ul><ul><li>A SAFE PLACE FOR EDUCATORS TO CALL HOME! </li></ul></ul><ul><ul><li>The single greatest influence on my SL experience to date </li></ul></ul>
  16. 16. 3) The C.A.V.E. <ul><li>The Center for Advanced Virtual Education (C.A.V.E.) </li></ul><ul><ul><li>Four buildings on EduIsland II: </li></ul></ul><ul><ul><ul><li>Existential Paine’s C.A.T.E.R. </li></ul></ul></ul><ul><ul><ul><li>Hodjazz Edman’s Place </li></ul></ul></ul><ul><ul><ul><li>Kathy Dryburgh’s Place </li></ul></ul></ul><ul><ul><ul><li>Carl F. Spackler Hall (my place) </li></ul></ul></ul><ul><ul><li>Goal: provide resources, community to elevate discussion of SL (pro and con) to highest levels of edtech </li></ul></ul>
  17. 17. 3) The C.A.V.E. <ul><li>Carl F. Spackler Hall (my place!) </li></ul><ul><ul><li>Residents: Andy Carvin, Hall Davidson, Doug Johnson, Ian Jukes, Annette Lamb, Sylvia Martinez, Brian Mull, Chris Turek, Alan November, Will Richardson, David Warlick, Jeff Utecht </li></ul></ul><ul><ul><li>What they’re up to: exploring, learning, blogging </li></ul></ul><ul><ul><li>Coming soon: C.A.V.E. events, open to the public </li></ul></ul>
  18. 18. 4) SLolar Central <ul><li>A facility for S econd L ife Sch olar s </li></ul><ul><ul><li>Run by Laelia Laval & KJ Hax </li></ul></ul><ul><ul><li>Free temporary “homes” (one month) for K-20 educators, administrators </li></ul></ul><ul><ul><li>Small office space, ability to ‘Set Home to Here’ – no cost </li></ul></ul><ul><ul><li>Support, encouragement, networking, free stuff </li></ul></ul><ul><ul><li>Main requirement: You must share about the experience ! </li></ul></ul><ul><ul><li>Info: http://tinyurl.com/2b3ldg </li></ul></ul>
  19. 19. In Closing … &quot;The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn.&quot; - Alvin Toffler
  20. 20. 5) Wrap-up / Q&A <ul><li>Thank You! </li></ul><ul><li>Kevin Jarrett </li></ul><ul><li>[email_address] </li></ul><ul><li>storyofmysecondlife.com </li></ul>

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