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  2. 2. In restaurants why do you use? - To give the other restaurants and differentiation - Like a game to get motivated and fun
  3. 3. Game design and real-world examples  Point (Redeemable point) get through the point → Be realistic and meaningful Coupon Eat 10 times -> Food gives Food is realistic elements ↓ consumers to get food and visit again.
  4. 4. Game design and real-world examples Level(Progression of difficulty) According to the level of Achievement  Spicy difference Eating spicy than usual gain to achievement
  5. 5. Game design and real-world examples Leaderboards(the no-disincentive) Heighten motivation → Ranking rise like  Waiting number ticket Waiting rank rise like But the adverse effects caused long waiting rank
  6. 6. Game design and real-world example Quest To have fun, gain or reward → possible challenge for players to take  Will eat for free quest Quest a try at least once Induce interesting and Reward
  7. 7. Game design and real-world examples Onboarding(tutorial) Trains adaptation and interesting → Through simple information  About how to eat For the first time all the customers helped with simple information Give new fun
  8. 8. Reference  Book- gamification by design   Google image