Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Connecting with the physical world through a library makerspace

553 views

Published on

A workshop presentation for Future Science 2015 - the annual conference of the Science Teachers Association of Western Australia (STAWA).

The workshop considers the role of a library makerspace in developing science engagement through cross-disciplinary, formal and informal learning opportunities using STEM approaches to coding, micro-processors, sensing technologies and the internet of things.

Beginning as a simple hands-on introduction to microprocessors and coding, this session will also look at how a library makerspace can support engagement with the Internet of Things via simple sensor systems and computational thinking.

Participants will require a laptop to engage with some simple coding exercises to control Arduino-class developer boards.

Published in: Education
  • Be the first to comment

Connecting with the physical world through a library makerspace

  1. 1. Connecting with the physical world through a library makerspace. Kim Flintoff Learning Futures Advisor Curtin Teaching and Learning Dr Karen MIller Coordinator, Learning Services University Library
  2. 2. 0102 Maker Culture and Maker Pedagogy Using creation to drive enquiry - HARD FUN. “This idea of making, of building, of constructing has a strong basis in research. Active learning increases the rate of learning faster than passive learning. Simply watching others build or make things fire up parts of our brain that are left untouched by passive learning.” http://www.core-ed.org/thought-leadership/ten-trends/ten-trends-2014/maker-culture
  3. 3. 0103 Libraries and Makerspaces Managing knowledge in many forms "Librarianship is not about artefacts, it is about knowledge and facilitating knowledge creation. So what should we be spending our precious resources on? Knowledge creation tools, not the results of knowledge creation." Lankes, R. D. (2011). The atlas of new librarianship. Cambridge, Mass: MIT Press.
  4. 4. 0104 Curtain Makers Why not?
  5. 5. 0105 Curtin Makers Curtin University Library Maker Community What is a makerspace? A makerspace is a physical space that is used to create and learn through practical, hands on experiences. Fostering community building; makerspaces encourage experimentation, exploration and the sharing of tools, materials, knowledge and expertise. Makers can experiment with 3D printing and robotics alongside learning how to knit and make origami; creating a collaborative, cross-disciplinary space.
  6. 6. 0106 Curtin Makers Curtin University Library Maker Community https://maker.library.curtin.edu.au/
  7. 7. 0107 Internet of Things Connection is the key
  8. 8. What is Arduino? 08 An open-source ecosystem of hardware and software originating in Italy but now cloned globally. http://arduino.cc
  9. 9. Working with Arduino 09 and its alternatives
  10. 10. littleBits 10 entry level and linked to Arduino WHAT IS LITTLEBITS? littleBits is a platform of easy-to-use electronic building blocks that empower you to invent anything, from your own remote controlled car, to a smart home device. The Bits snap together with magnets, no soldering, no wiring, no programming needed.
  11. 11. littleBits Projects and Kits 11 entry level and linked to Arduino
  12. 12. Professional Learning Opportunity 12 LEGO WeDO and EV3
  13. 13. Sensing - the connection interface 13 Just as humans connect to the world via their senses, so too do microprocessors. “…the universe continues to surprise us, and it only can surprise us if we can measure it.”
 Lawrence Krauss
  14. 14. Activity 14 http://tiny.cc/sensing In small groups: Consider the range of sensors available on this page alone. Discuss what they might be able to help you measure and how that can be applied to engaging in learning in science.
  15. 15. 0115 Locating Resources A Flipboard curated magazine h"p://flip.it/KijRd
  16. 16. 0116 Main takeaways If you remember nothing else, remember these. • Collaborate at every opportunity • Strive for authenticity • Critically engage with the changes • Take in the long view • Actively engage with complexity Conclusion Start with a playful challenge-based approach Start with available tools Start sooner rather than later Start with unlimited thinking
  17. 17. DiscussionVerbal data exchange Q & A
  18. 18. Good ByeSee you next time, have nice day

×