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Hotel Tonight - Mobile Innovation Summit

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Amanda Richardson from Hotel Tonight speaks at Mobile Innovation Summit about putting mobile users first by challenging conventional wisdom.

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Hotel Tonight - Mobile Innovation Summit

  1. 1. M O B I L E : P U T T I N G U S E R S F I R S T A M A N D A R I C H A R D S O N , H O T E L T O N I G H T A M A N D A @ H O T E LT O N I G H T. C O M @ A M A N D A R I C H 0 1
  2. 2. A B O U T H O T E L T O N I G H T • Launched 2011 for same-day, mobile-only hotel booking • iOS, Android, Windows • 12+ million downloads, 10,000+ hotel partners, 500+ markets, 28 countries 2
  3. 3. H T M I S S I O N : T O E N A B L E P E O P L E T O TA K E A D VA N TA G E O F T H E S E R E N D I P I T Y O F L I F E 3
  4. 4. R E I M A G I N E T H E B O O K I N G E X P E R I E N C E F O R U S E R S W H E R E T H E Y A R E • On the go and in the moment • On-demand hotel rooms for users • On-demand guests for hotels 4
  5. 5. M O B I L E I S A B O U T T H E U S E R S
  6. 6. A N D M O B I L E U S E R S WA N T A P P S SOURCE: NIELSEN
  7. 7. A N D U S E R PAT T E R N S C H A N G E D U R I N G T H E D AY SOURCE: COMSCORE
  8. 8. H O T E L T O N I G H T V 1 | 2 0 1 1
  9. 9. O R I G I N A L I P H O N E : $ 5 9 9 | 3 . 5 ” S C R E E N SOURCE: BLOOMBERG
  10. 10. H O M O G E N O U S U S E R B A S E • Limited real estate • High-end, tech-savvy users • Slow connections • Very few devices
  11. 11. U S E R S S P E N T M O R E T I M E R E A D I N G T H E N E W S PA P E R T H A N O N M O B I L E D E V I C E S I N 2 0 0 8 SOURCE: EMARKETER 11
  12. 12. I N 2 0 1 4 , U S E R S S P E N T M O R E T I M E O N M O B I L E D E V I C E S T H A N WAT C H I N G T V SOURCE: BUSINESS INSIDER 12
  13. 13. I P H O N E 6 + : $ 2 9 9 | 5 . 5 ” S C R E E N SOURCE: APPLE
  14. 14. M A S S A D O P T I O N M E A N S D I V E R S E U S E R S A N D U S E C A S E S 14
  15. 15. S O W H AT H AV E W E L E A R N E D F R O M O U R U S E R S 15
  16. 16. H Y P O T H E S I S # 1 : M O R E D I V E R S E U S E R S M E A N S M A K I N G M O R E C H O I C E S AVA I L A B L E 16
  17. 17. K E E P I T S I M P L E : C U R AT I O N • Historically three hotels • Grew to 15 hotels to give more choice
  18. 18. K E E P I T S I M P L E : C U R AT I O N • Tested length of results up to 25 • Happy spot is about 10 results • Opposite of web test results
  19. 19. 6 % D E C R E A S E I N C O N V E R S I O N 19
  20. 20. M O R E C H O I C E D O E S N O T AT T R A C T M O R E U S E R S . I T J U S T C O N F U S E S U S E R S . L E A R N I N G # 1 : C U R A T I O N W I N S
  21. 21. H Y P O T H E S I S # 2 : A P P U S E R S WA N T A C C O U N T S 21
  22. 22. R U T H L E S S LY E D I T: S I G N U P • HT: Three taps and a swipe • 10 seconds • Competition: 52 taps • 109 seconds 1 3 2 4
  23. 23. R U T H L E S S LY E D I T: S I G N U P • Nearly all apps are based on an account
  24. 24. R U T H L E S S LY E D I T: S I G N U P • So did we
  25. 25. R U T H L E S S LY E D I T: S I G N U P • But we watched users in testing • Accounts confused them • Mental model was ecommerce not apps 25
  26. 26. R U T H L E S S LY E D I T: S I G N U P • So we removed it
  27. 27. 1 5 % I N C R E A S E I N C O N V E R S I O N 27
  28. 28. E V E N W H E N Y O U H AV E T H E S L I M M E S T F U N N E L , C U T A G A I N L E A R N I N G # 2 : R U T H L E S S LY E D I T
  29. 29. H Y P O T H E S I S # 3 : PAY M E N T I S N O T A P R O B L E M
  30. 30. G O N AT I V E : PAY M E N T S • What’s so special about three taps and a thumbprint?
  31. 31. 2 6 % I N C R E A S E I N C O N V E R S I O N
  32. 32. G O N AT I V E : PAY M E N T S • Push for native feature adoption • Make it simpler and consistent for users • Capture early adopter segment 32
  33. 33. I N V E S T I N G I N N AT I V E T O O L S W I L L H E L P E V E N T H E L E A S T L I K E LY P R O B L E M S . L E A R N I N G # 3 : P U S H F O R N A T I V E F E A T U R E S
  34. 34. H Y P O T H E S I S # 4 : M O B I L E D ATA G I V E S I N S I G H T S I N T O U S E R N E E D S
  35. 35. M O B I L E F O C U S : L O C A L I Z E D O F F E R S • Patterns in user behavior can drive features
  36. 36. M O B I L E F O C U S : L O C A L I Z E D O F F E R S • Study and leverage user patterns • Focus on what’s only possible with mobile
  37. 37. 1 2 % I N C R E A S E I N C O N V E R S I O N
  38. 38. M O B I L E F O C U S : L O C A L I Z E D O F F E R S • Confident in the idea and potential • Measure impact in reverse 38
  39. 39. F O C U S O N M O B I L E - O N LY D I F F E R E N T I AT I O N A S A N A D VA N TA G E L E A R N I N G # 4 : I N N O VA T E F O R M O B I L E
  40. 40. K E E P I T S I M P L E
  41. 41. G O T O Y O U R U S E R
  42. 42. Q U E S T I O N W H AT Y O U K N O W B U T N O T W H AT Y O U B E L I E V E
  43. 43. M O B I L E I S A B O U T S E R V I N G Y O U R U S E R M O B I L E I S N O T A B O U T B E I N G M O B I L E
  44. 44. T H A N K Y O U A M A N D A R I C H A R D S O N , H O T E L T O N I G H T A M A N D A @ H O T E LT O N I G H T. C O M @ A M A N D A R I C H 0 1

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