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GWT is Smarter Than You

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CodeMash 2012 version of my intro to GWT talk.

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GWT is Smarter Than You

  1. 1. GWT is Smarter Than You Robert Cooper Code Wrangler, REACH Heath CodeMash 2012
  2. 2. Introduction <ul><li>Who is this guy? </li></ul>
  3. 3. <ul><li>I wrote this... </li></ul>
  4. 4. <ul><li>I work here… </li></ul>
  5. 5. <ul><li>I also do this stuff… </li></ul>
  6. 6. Jurassic Web <ul><li>I’ve been doing web stuff since the time before time… </li></ul>
  7. 7. Remember DCOM? Yeah. <ul><li>I have been working mostly in Java since the last millennium… </li></ul>
  8. 8. <ul><li>Then at JavaOne 2k6, I had my “Road to Damascus” experience… </li></ul>
  9. 9. What’s it all about, Alfie? <ul><li>It is my goal to convince you that </li></ul><ul><li>if you aren’t using GWT to build AJAX apps, </li></ul><ul><li>you’re doing it wrong. </li></ul>(Probably)
  10. 10.
  11. 11. <ul><li>Speed Advisory… </li></ul><ul><li>Hit me up later. </li></ul>Life moves pretty fast. If you don't stop and look around once in a while, you could miss it.
  12. 12. Who are you? <ul><li>Taking your temperature… </li></ul><ul><li>Who are you? </li></ul>Orally.
  13. 13. Elevator Pitch <ul><li>JavaScript mostly sucks </li></ul>
  14. 14. Elevator Pitch <ul><li>JavaScript mostly sucks </li></ul>
  15. 15. Elevator Pitch <ul><li>JavaScript mostly sucks </li></ul><ul><li>Gets out of hand quickly </li></ul><ul><li>Part of a larger ecosystem to which it has no relationships </li></ul><ul><li>JavaScript libraries are a pain to use and in too many cases (read: mobile) cause more harm than good. </li></ul>
  16. 16. Why You Care <ul><li>I stole this next block of stuff… </li></ul><ul><li>(Ido Green is awesome) </li></ul>
  17. 17. Mobile is teh hotness <ul><li>You will lose 13% of your users after 2sec! and 25% of your users after 4sec of load time. </li></ul><ul><li>Whatever. </li></ul><ul><li>We have all seen versions of </li></ul><ul><li>these stats since ’97. </li></ul>
  18. 18. Remember 8 sec rule on 56Kbd?
  19. 19. Speed Matters <ul><li>http://greenido.wordpress.com/2012/01/01/mobile-web-performance/ </li></ul>
  20. 20. I stole this slide, too.
  21. 21. Still stealing slides…
  22. 22. Why are you here? <ul><li>Get all that for free? </li></ul>
  23. 23. GWT History <ul><li>Introduced in 2006 (you knew that) </li></ul><ul><li>Cross Compiles Java to JavaScript (you probably knew that) </li></ul><ul><li>Works in all browsers (duh) </li></ul><ul><li>Used for lots of recent Google projects (Flights, Android Market, Wave (rip)) </li></ul><ul><li>Good bit of third party adoption (Lombardi/IBM, OpenNMS, Seesmic, etc) </li></ul>)
  24. 24. Stuff you may not know… <ul><li>On Day 0, GWT had: </li></ul><ul><ul><li>Multiple, targeted builds for User-Agent (UA) and i18n and more (including custom divisions) </li></ul></ul><ul><ul><li>A great caching strategy to let everything in your app have perma-cache settings </li></ul></ul><ul><ul><li>Automagical spritemaps of all the images in your application (read: 1 HTTP request for ImageBundles) </li></ul></ul><ul><ul><li>Compiler optimization (not just obfuscation) </li></ul></ul><ul><ul><li>Testing, Packaging, Modules </li></ul></ul>( )
  25. 25. Other pains <ul><li>Timestamp localization </li></ul><ul><li>XSS security issues </li></ul><ul><li>Complex X-Browser eventing (Bubble vs Sink) </li></ul><ul><li>Server messaging </li></ul><ul><li>Referential object serialization </li></ul><ul><li>Oh wait. GWT 1.0 took care of all of that too. </li></ul>(Confidential)
  26. 26. <ul><li>I can do that myself! </li></ul><ul><li>Can you really? </li></ul>( )
  27. 27. <ul><li>Monolithic compilation is an idea whose time has come again. </li></ul>(Confidential)
  28. 28. More than Cross Compilation <ul><li>Deferred Binding is the core to how GWT works </li></ul><ul><li>Handles DOM and Eventing implementations for the different browsers </li></ul><ul><li>Handles i18n issues </li></ul><ul><li>Is why building the final deployment version takes FOR-EVER. </li></ul>
  29. 29. Module.gwt.xml <ul><li>Yeah, I know. </li></ul><ul><li>It is Java so there HAS to be an XML file. </li></ul>( )
  30. 30. <ul><li>And code generation… </li></ul>
  31. 31. Look sir, Buzzwords! <ul><li>Dependency Injection! </li></ul><ul><li>Meta-Programming! </li></ul>
  32. 32. Deployable Compiles Are Slow <ul><li>Many versions! </li></ul><ul><li>Lots of time. </li></ul>SSDs and Quad i7s recommended.
  33. 33. Caches PERFECTLY <ul><li>Each build spits out a bunch of MD5 hashed filenames </li></ul><ul><li>File names based on the actual source that generated the file (AFTER UA/i18n/your stuff) </li></ul><ul><li>All of these files can be cached permanently! </li></ul><ul><li>1 “.nocache.js” bootstrap that picks the right version </li></ul><ul><li>This file can be in-lined with standard JSP @includes </li></ul>
  34. 34. Optimized! <ul><li>Unreachable code is pruned </li></ul><ul><li>Staticification </li></ul><ul><ul><li>Non-polymorphic calls are converted to “static” (global scope functions) </li></ul></ul><ul><ul><li>myCircle.computeArea() becomes computeArea(_this) </li></ul></ul><ul><ul><li>WAY, WAY faster. </li></ul></ul><ul><li>Method inlining </li></ul><ul><ul><li>Getters/setters melt away </li></ul></ul>
  35. 35.
  36. 36. Progress <ul><li>1.x line improvements </li></ul><ul><ul><li>Multi-threaded compiler </li></ul></ul><ul><ul><li>SOYC </li></ul></ul><ul><ul><li>New compress-able naming (GZIP-targeted) </li></ul></ul><ul><ul><li>Java 1.5 language features (Generics) </li></ul></ul><ul><ul><li>JavaScript Overlays (more on this next) </li></ul></ul><ul><ul><li>Handlers rather than Listeners </li></ul></ul><ul><ul><li>Pluggable dev servers </li></ul></ul>
  37. 37. JavaScriptOverlays <ul><li>Allows you to extend JavaScriptObject to work JS/JSON-P data </li></ul><ul><li>Code like this: </li></ul><ul><li>Becomes: </li></ul><ul><li>It HAS to be final because of the staticification logic. </li></ul><ul><li>That means no interface implementation for JSOs! </li></ul>
  38. 38. Could be better… <ul><li>Lots of things still sucked in 1.x </li></ul><ul><ul><li>SWT based “Development Shell” Limited you to 1 browser on a platform </li></ul></ul><ul><ul><li>No salvation from CSS Hell (nee, MSIE6) </li></ul></ul><ul><ul><li>Hard to fit into the established dev process, assuming you have a real graphic design staff </li></ul></ul><ul><ul><li>The whole block of code for an app came down at once (made doing #! type code hard) </li></ul></ul>
  39. 39. Listeners Improved <ul><li>addXHandler() returns a HandlerRegistration addValueChangeHandler( ValueChangeHanlder<String>) </li></ul><ul><li>HandlerRegistration has .removeHandler() </li></ul><ul><li>This is a lot easier to clean up than a bunch of add/removeListener() calls </li></ul><ul><ul><li>Store all your HandlerRegistrations for a state in a collection </li></ul></ul><ul><ul><li>Iterate and .removeHandler() on each of them </li></ul></ul><ul><ul><li>No need to maintain target/listener mappings </li></ul></ul>
  40. 40. Core API Improved <ul><li>Core widgets got a cleanup: </li></ul><ul><ul><li>CheckBox implements HasValue<Boolean> </li></ul></ul><ul><ul><li>TextBox implements HasValue<String> </li></ul></ul><ul><ul><li>etc </li></ul></ul><ul><li>IsWidget interface </li></ul><ul><ul><li>More flexible that extending widget </li></ul></ul><ul><ul><li>Makes using non-GWT UI easier </li></ul></ul><ul><li>XXLayoutPanel </li></ul><ul><ul><li>Improved, and CSS-accelerated layouts </li></ul></ul>
  41. 41. Heads up <ul><li>If you haven’t played with GWT in a while, now is the time to start paying attention. </li></ul>
  42. 42. GWT 2.x features <ul><li>OOPHM (or OOMPH, or DevMode, not GWTShell) </li></ul><ul><li>Image in-lining (NOT spritesheets) </li></ul><ul><li>Compiled CSS (yes, better than LESS-CSS or SASS) </li></ul><ul><li>Developer guided point cuts </li></ul><ul><li>UIBinder </li></ul><ul><li>“ MVP - Framework” </li></ul>
  43. 43. OOPHM <ul><li>Out of Process Hosted Mode (or DevMode) </li></ul>
  44. 44. One ring to rule them all <ul><li>I’m not a Windows fan, but... </li></ul><ul><li>Safari, FF, Chrome, MSIE(x), Opera </li></ul>
  45. 45. <ul><li>“ Super Draft Mode is Coming…” </li></ul>
  46. 46. I like the DevMode tooling I fear change.
  47. 47. <ul><li>CSS Best Practices </li></ul>
  48. 48. Images <ul><li>You think getting your designers to make spritesheets makes you tough. </li></ul>
  49. 49. Your designer went to art school
  50. 50. <ul><li>How many do image in-lining in their CSS? </li></ul><ul><li>Bring down all your incidental images in the same HTTP Request as your CSS! </li></ul>
  51. 51. <ul><li>GWT 2.x CssResource and ImageResource </li></ul><ul><li>Becomes: </li></ul><ul><li>(New name matches GZIP optimized naming) </li></ul>
  52. 52. <ul><li>Next, You need a ClientBundle… </li></ul><ul><li>And a CssResource… </li></ul><ul><li>And to inject it… </li></ul>
  53. 53. <ul><li>Wait, what just happened? </li></ul><ul><li>Now, your optimized CSS and all your incidental art assets are compiled into the JavaScript, GZIPped, and downloaded in the single, initial HTTP Request for your app… </li></ul><ul><li>One (1) Request, and your app is done loading . </li></ul>
  54. 54. <ul><li>How much would you pay for all this? </li></ul><ul><li>But wait, there’s more! </li></ul>
  55. 55. <ul><li>@def – Define those repeated bits </li></ul><ul><li>Now include these in your styles… </li></ul>
  56. 56. <ul><li>@if/@elif/@else – Do conditional CSS based on the compile time options </li></ul><ul><li>Works for user.agent, language, even your own custom compile options </li></ul>
  57. 57. <ul><li>@url – Lets you embed arbitrary data for all kinds of stuff </li></ul><ul><li>ClientBundle: </li></ul><ul><li>CSS File: </li></ul><ul><li>Great for Fonts, Cursors, etc… </li></ul>
  58. 58. <ul><li>@noflip – Surpresses flipping on CSS directions for automagic Right-Left i18n flipping (did I mention automagic RTL/LTR language support?) </li></ul>
  59. 59.
  60. 60. <ul><li>Maybe that is all too much to download… </li></ul><ul><li>Did you try runAsync()? </li></ul>
  61. 61. <ul><li>You want to be a good web citizen. </li></ul><ul><li>You want your app to support deep links </li></ul><ul><li>(without hash-bangs, plzkthxbai) </li></ul><ul><li>but you don’t need the whole app to render, say, one “product page” or “blog post”. </li></ul>
  62. 62. <ul><li>GWT.runAsync() allows for “developer guided point-cuts” in your compiled output. </li></ul>
  63. 63.
  64. 64. Eliminate initial code download <ul><li>All the code *only* reachable from inside the RunAsyncCallback.onSuccess() method is compiled into another set of script files </li></ul><ul><li>This can include CSS/Image/DataResources </li></ul><ul><li>It is only loaded *once* and cached properly </li></ul><ul><li>Shared code between any two callbacks OR code reachable from onModuleLoad() still makes it into the base script (core CSS, java.util.ArrayList, GWT’s UIObject, etc) </li></ul>
  65. 65. Pay attention <ul><li>Not a silver-bullet, BUT… </li></ul><ul><li>Way better than JavaScript library dependency semantics </li></ul><ul><li>Still includes the UA/i18n/Custom compile optimizations </li></ul><ul><li>For big* code bases, truly a must-have </li></ul><ul><li>Look at SOYC to see what you can tweak </li></ul>*for EXTREMELY large values of “big”
  66. 66. 99 problems, but process ain’t 1 <ul><li>OK, but what about all that SWING widgeting? I gotta work with “HTML+ designers”? </li></ul><ul><li>Use UIBinder. </li></ul>
  67. 67. UIBinder <ul><li>Lets you use XHTML files for widget templates (OR do declarative mixing with GWT widgets) </li></ul><ul><li>Toss whatever HTML you need to in there. </li></ul>
  68. 68. Two ways to do it… <ul><li>Work with the DOM directly (sucks) </li></ul>
  69. 69. Two ways to do it… <ul><li>Create GWT Widgets (rules) </li></ul>
  70. 70. Moar speed! <ul><li>Using GWT widgets lets you work with the new CSS-engine accelerated LayoutPanel stuff, and that is awesomesauce. </li></ul>
  71. 71. Framework <ul><li>GWT 1.x was decidedly “non-frameworky” </li></ul><ul><ul><li>It was a UITK at best </li></ul></ul><ul><ul><li>It was a fancy compiler/DI/MP system at worst (not that that was a bad thing) </li></ul></ul><ul><ul><li>GIN/Guice did a lot to improve this </li></ul></ul><ul><li>GWT 2.x is slightly more opinionated </li></ul><ul><ul><li>Model – View – Presenter framework </li></ul></ul><ul><ul><li>(NOT MVC) </li></ul></ul><ul><ul><li>Not a fan </li></ul></ul>
  72. 72. Places <ul><li>GWT 1.x included a “History” system </li></ul><ul><ul><li>This lets you deal with anchor slugs (“#somethings”) in the URL to allow the back button to work </li></ul></ul><ul><li>GWT 2.x encourages you to use these as “Places” (standard slugs rather than roll-your-own) </li></ul>
  73. 73. Boilerplate… Ugh… <ul><li>The “Places” System is made up of four main components </li></ul><ul><li>The PlaceHistoryMapper This is pretty much just a config file </li></ul><ul><li>The ActivityMapper This returns an Activity for a Place </li></ul><ul><li>Activities Mini-Apps that are mapped to a render area </li></ul><ul><li>HistoryObserver A Place-aware HistoryTokenListener replacement </li></ul>
  74. 74. <ul><li>PlaceHistoryMapper (gets generated) </li></ul><ul><li>The tokenizers just turn an anchor slug to a string. </li></ul>
  75. 75. <ul><li>ActivityMapper return an activity for a Place </li></ul><ul><li>.getActivity(Place,Place) here is just a big if structure, but you can do better. </li></ul>
  76. 76. <ul><li>Activities have a .start() method that takes the UI parent and a reference to the app-global EventBus. </li></ul>
  77. 77. <ul><li>Using HistoryObserver to do transitions: </li></ul>
  78. 78. <ul><li>These examples from m-gwt: </li></ul><ul><li>http://www.m-gwt.com/ </li></ul><ul><li>You should use this, and maybe GWT-PhoneGap: </li></ul><ul><li>http://code.google.com/p/gwt-phonegap/ </li></ul>
  79. 79. M-GWT on Phones
  80. 80. Android Tablet
  81. 81. iPad
  82. 82. My United States of Whatever
  83. 83. Enterprise-y! <ul><li>Spring Roo integration gives you Rails-like autogen of basic app scaffolding </li></ul>Geordi not included.
  84. 84. MOAR SPEED <ul><li>SpeedTracer </li></ul><ul><li>(Even if you don’t use GWT, you should use this) </li></ul>
  85. 85. … and Enterprise-y! <ul><li>If you are using </li></ul><ul><li>Spring Server Tools/Roo or Google App Engine, </li></ul><ul><li>you can drill from the browser </li></ul><ul><li>into the the calls on the server </li></ul><ul><li>and see why your server is slow, too! </li></ul>
  86. 86. Eat it, FireBug <ul><li>SpeedTracer </li></ul><ul><li>+ </li></ul><ul><li>WebKit tools </li></ul><ul><li>= </li></ul><ul><li>Best Dev Tools Available </li></ul>
  87. 87. Drawbacks <ul><li>SpeedTracer only works in Chrome. </li></ul><ul><li>Finding exactly what is slow in Brand X browser? </li></ul><ul><li>YMMV. </li></ul>
  88. 88. Coming Soon <ul><li>SourceMaps </li></ul><ul><ul><li>Developed by Google and Mozilla </li></ul></ul><ul><ul><li>Maps compiled JavaScript to original source files </li></ul></ul><ul><ul><li>CoffeeScript, Dart, GWT, Closure </li></ul></ul><ul><ul><li>Makes “Super Draft Mode” less WTF </li></ul></ul><ul><li>Unified Compiler Infrastructure </li></ul><ul><ul><li>Google is getting Dart, GWT, and Closure on the same toolchain </li></ul></ul><ul><ul><li>Future Dart backends for GWT code </li></ul></ul>I study nuclear science. I love my classes.
  89. 89. Still more to explore <ul><li>Google Tools for Eclipse </li></ul><ul><ul><li>Instantiations purchase brought in all kinds of awesome </li></ul></ul><ul><ul><li>I still hate the plugin </li></ul></ul><ul><li>New Widgets </li></ul><ul><li>Better Browser Support </li></ul><ul><li>HTML5 Stuff </li></ul><ul><li>PlayN (formerly ForPlay) (This is totally awesome, build games for HTML5, Flash, Java, and Android with 1 codebase) </li></ul><ul><li>Third Party stuff (SmartGWT, EXT-GWT) </li></ul>
  90. 90. Summary <ul><li>GWT at launch was technically impressive, but still seemed small. </li></ul><ul><li>GWT is not small anymore. </li></ul><ul><li>GWT is filled with Google institutional knowledge. </li></ul><ul><li>GWT does all best practices. </li></ul><ul><li>GWT can build better JavaScript than you. </li></ul><ul><li>GWT future-proofs your application. </li></ul>
  91. 91. Links <ul><li>http://code.google.com/webtoolkit/ </li></ul><ul><li>http://greenido.wordpress.com/2012/01/01/mobile-web-performance/ </li></ul><ul><li>http://m-gwt.com/ </li></ul><ul><li>http://code.google.com/p/gwt-phonegap/ </li></ul><ul><li>http://code.google.com/p/playn/ </li></ul><ul><li>http://www.sencha.com/products/extgwt </li></ul><ul><li>http://code.google.com/p/smartgwt/ </li></ul><ul><li>http://profiles.google.com/kebernet </li></ul><ul><li>http://www.slideshare.net/kebernet/gwt-is-smarter-than-you </li></ul>

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