The next new thing changing landscapes

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The next new thing changing landscapes

  1. 1. GamingThe Next New Thing Changing Landscapes inLibraries
  2. 2. ContactKelly Czarneckikellyczarnecki1@gmail.com
  3. 3. Gaming in the U.S.:StatisticsCommon part of the landscapeHigh % play computer and console gamesHigh % of libraries support gamingThe average age of a gamer
  4. 4. Libraries and Gaming:A SnapshotYOUmedia: Chicago Public Library
  5. 5. Libraries and Gaming:A SnapshotBadges from Ann Arbor District LibrarySummer Game
  6. 6. Libraries and Gaming:A SnapshotNew York Public LibraryAlternate Reality Game
  7. 7. Libraries and Gaming:A SnapshotOld Bridge PublicLibrary, New Jersey
  8. 8. Libraries and Gaming:A SnapshotSchool Library System of Genesee Valley, NewYork
  9. 9. Libraries and Gaming:A SnapshotUniversity Library, University of Illinois
  10. 10. Why Gaming in Libraries?
  11. 11. Games fit the librarymission statement
  12. 12. Games: Enhance Literacy
  13. 13. Games: Like Storytime
  14. 14. Games: Like Books in adifferent format
  15. 15. Games: BuildDevelopmental Assets
  16. 16. Games: SupportConnected LearningTheory
  17. 17. Games: Meet schoolstandards
  18. 18. ResourcesLibraries Got Game: Aligned Learning through ModernBoard Games (ALA, 2010) by Brian Mayer and ChristopherHarrisGame On! Gaming at the Library (Neal-Schuman, 2009) byBeth GallawayGaming in Libraries (Neal-Schuman, 2010) by KellyCzarneckiLibrary Technology Reports: Gaming & Libraries:Intersection of Services by Jenny Levine (Sept./Oct. 2006,V.42/no.5)Library Technology Reports: Gaming & Libraries Update:Broadening the Intersections by Jenny Levine (April 2008,V.44/no.3)
  19. 19. ContactKelly Czarneckikellyczarnecki1@gmail.com
  20. 20. Questions?

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