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studentquest Using Mystery Games to Support First Year Induction
Overview <ul><li>A story-based treasure hunt with weekly clues introducing University support services with points and pri...
How did it work? <ul><li>Weekly triggers by email directing students to Community </li></ul>
Storyline
Saboteurs
Week 5 – in the poolroom
Methodology <ul><li>Grounded in the existing proven pedagogical techniques of game-based learning </li></ul><ul><li>Extend...
What worked? (and what didn’t) Did you get it yet?
A hint…
Self-supporting
Too cryptic
 
IT Skills
 
Teamwork
Teamwork and…Fun
 
Teamwork and…Fun…and IT
Being Alert
 
Being part of something
Summary <ul><li>Sample feedback from the 12 students who completed all tasks: </li></ul>
<ul><li>&quot;In induction week they tell you where to go to get help, Careers for instance. But you forget it all 5 minut...
<ul><li>“ I was wrapped up in too much programming, it helped give me a break and get a new perspective” </li></ul>
<ul><li>“… a really good way to learn” </li></ul>
Summary and Benefits <ul><li>Interesting supplement to existing inductions </li></ul><ul><li>Appeal not limited to IT stud...
<ul><li>“ Thank you all for a wonderful and inspiring term! From chasing orange techie people to strapping spoons on my fo...
What next? <ul><li>Learning and Teaching Fellowship </li></ul><ul><li>School-based, intense induction week(s) </li></ul><u...
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University of Brighton - studentquest 1 "Who is Herring Hale?"

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Supporting first year induction with alternate reality games.

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University of Brighton - studentquest 1 "Who is Herring Hale?"

  1. 1. studentquest Using Mystery Games to Support First Year Induction
  2. 2. Overview <ul><li>A story-based treasure hunt with weekly clues introducing University support services with points and prizes (2006 and 2007) </li></ul><ul><li>Can games support induction? </li></ul><ul><li>Alternate reality games deliberately blur the line between the in-game and out-of-game experience. </li></ul><ul><li>Community@Brighton as a support system </li></ul>
  3. 3. How did it work? <ul><li>Weekly triggers by email directing students to Community </li></ul>
  4. 4. Storyline
  5. 5. Saboteurs
  6. 6. Week 5 – in the poolroom
  7. 7. Methodology <ul><li>Grounded in the existing proven pedagogical techniques of game-based learning </li></ul><ul><li>Extended into the context of a mystery </li></ul><ul><li>Removed from the setting of the classroom by making the game outside all course structures. </li></ul>
  8. 8. What worked? (and what didn’t) Did you get it yet?
  9. 9. A hint…
  10. 10. Self-supporting
  11. 11. Too cryptic
  12. 13. IT Skills
  13. 15. Teamwork
  14. 16. Teamwork and…Fun
  15. 18. Teamwork and…Fun…and IT
  16. 19. Being Alert
  17. 21. Being part of something
  18. 22. Summary <ul><li>Sample feedback from the 12 students who completed all tasks: </li></ul>
  19. 23. <ul><li>&quot;In induction week they tell you where to go to get help, Careers for instance. But you forget it all 5 minutes after you've left. This was brilliant - now I really know where to go.“ </li></ul>
  20. 24. <ul><li>“ I was wrapped up in too much programming, it helped give me a break and get a new perspective” </li></ul>
  21. 25. <ul><li>“… a really good way to learn” </li></ul>
  22. 26. Summary and Benefits <ul><li>Interesting supplement to existing inductions </li></ul><ul><li>Appeal not limited to IT students </li></ul><ul><li>Interactive engagement </li></ul><ul><li>Enhanced working environments for students and staff </li></ul><ul><li>Activity all takes place outside of classroom </li></ul><ul><li>Realise personal development plan goals for both staff and student </li></ul><ul><li>improve IT skills </li></ul><ul><li>improve Media literacy </li></ul><ul><li>A “break” from their course </li></ul><ul><li>Feeling part of something </li></ul>
  23. 27. <ul><li>“ Thank you all for a wonderful and inspiring term! From chasing orange techie people to strapping spoons on my forehead, its been fun :)” </li></ul>
  24. 28. What next? <ul><li>Learning and Teaching Fellowship </li></ul><ul><li>School-based, intense induction week(s) </li></ul><ul><li>2007…What is GG? </li></ul><ul><li>2008…advertising, advertising, advertising </li></ul>

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