Governance Of Virtual Worlds


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Slides for John Carter McKnight's presentation at the ZiffDavis/IBM Smarter Technology Virtual Conference Center series in Second Life, 1/11/2010

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Governance Of Virtual Worlds

  1. 1. Governance of Virtual Worlds SmarterTechnologies 12 January 2010
  2. 2. <ul><li>a concept </li></ul><ul><li>and a course </li></ul>
  3. 3. <ul><li>the concept </li></ul><ul><li>functions of “government” have spun out to a wide range of actors, all essential to “governance” </li></ul>
  4. 4. <ul><li>virtual worlds are a field site for exploring how governance takes place in the modern world </li></ul><ul><li>as a model of governance processes </li></ul><ul><li>as a subject of external and internal governance </li></ul><ul><li>as an example of emergent tools, processes and customs that may be adapted to wider usage </li></ul>
  5. 5. <ul><li>governance by traditional political entities </li></ul><ul><ul><li>taxation </li></ul></ul><ul><ul><li>sexuality </li></ul></ul><ul><ul><li>speech </li></ul></ul><ul><ul><li>property rights </li></ul></ul><ul><ul><li>jurisdictional questions </li></ul></ul>
  6. 6. <ul><li>governance by corporations </li></ul><ul><ul><li>EULAs and Terms of Service </li></ul></ul><ul><ul><li>vertical contracts to govern horizontal relations </li></ul></ul><ul><ul><li>human resources law and policy </li></ul></ul><ul><ul><li>ownership of means and media of self-expression </li></ul></ul>
  7. 7. <ul><li>governance by peer associations </li></ul><ul><ul><li>Second Life land covenants </li></ul></ul><ul><ul><li>guild websites and application processes </li></ul></ul><ul><ul><li>formal community rules </li></ul></ul><ul><ul><li>informal social norms </li></ul></ul>
  8. 8. <ul><li>the course </li></ul><ul><li> </li></ul><ul><li>LAW 791/Education Technology 791 </li></ul><ul><li>Arizona State University </li></ul><ul><li>Sandra Day O’Connor College of Law </li></ul><ul><li>The Graduate College </li></ul><ul><li>Spring 2010, 3 units </li></ul>
  9. 9. <ul><li>learning objectives </li></ul><ul><li>professional development </li></ul><ul><li>interdisciplinary training </li></ul><ul><li>critical thinking/citizenship </li></ul>
  10. 10. <ul><li>note: </li></ul><ul><li>it’s not about “content” – it doesn’t matter if students learn 5 elements of a virtual world and 6 factors relating to personal jurisdiction </li></ul><ul><li>it’s about process – how to understand, manage and thrive in new socio-technical problem spaces </li></ul>
  11. 11. <ul><li>“the future’s already here – it’s just unevenly distributed” – William Gibson </li></ul><ul><li>the course aims to give new lawyers and scholars a set of tools for working in the future </li></ul><ul><li>and, hopefully, the desire and means to distribute it more evenly </li></ul>
  12. 12. <ul><li>professional development </li></ul><ul><li>apply tools learned in traditional contexts to un-traditional problems </li></ul><ul><li>digital tools for academic/professional work product </li></ul><ul><li>presentation skills </li></ul>
  13. 13. <ul><li>interdisciplinary training </li></ul><ul><li>learn to apply a broad range of tools to a single problem </li></ul><ul><li>ASU Challenges </li></ul><ul><li>Law, Education, Psychology, Political Science, Cognitive Science, Software Engineering, Economics, Philosophy </li></ul>
  14. 14. <ul><li>critical thinking and citizenship </li></ul><ul><li>challenging what “everybody knows” </li></ul><ul><li>virtual worlds context </li></ul><ul><li>academic debate </li></ul><ul><li>evidence-based methodologies </li></ul>
  15. 15. <ul><li>course activities </li></ul><ul><li>term project </li></ul><ul><li>alternatives to seminar paper encouraged </li></ul><ul><li>cross-disciplinary collaboration encouraged </li></ul><ul><li>academic-conference quality presentation </li></ul>
  16. 16. <ul><li>but the heart of the course </li></ul><ul><li>is an experiment in hands-on virtual worlds governance </li></ul><ul><li>by creating and managing a guild in World of Warcraft </li></ul>
  17. 17. <ul><li>infrastructural constraints </li></ul><ul><li>dispute resolution </li></ul><ul><li>taxation </li></ul><ul><li>wealth redistribution </li></ul><ul><li>citizenship </li></ul><ul><li>collective action </li></ul><ul><li>the commons </li></ul><ul><li>identity </li></ul>
  18. 18. <ul><li>Midterm report </li></ul><ul><li>ASU Center for Law,Technology and Innovation/World2Worlds Inc. </li></ul><ul><li>conference on governance of virtual worlds </li></ul><ul><li>ASU/SL, Friday March 26, 9 am -1 pm MST </li></ul>
  19. 19. John Carter McKnight - RL Kaseido Quandry – SL john_carter - Twitter Kaseido – Kaseido – Flickr Kaseido – World of Warcraft/Misha John Carter McKnight – Facebook John Carter McKnight – Goodreads john.carter.mcknight - Skype [email_address]