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Play & Embodiment @ IxDA Interaction 09

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These are the slides for my lighting round talk at Interaction '09 in Vancouver. It is an attempt to link a few qualities of embodied interaction to ideas from game design.

Play & Embodiment @ IxDA Interaction 09

  1. 1. Play & Embodiment Kars Alfrink – Leapfrog – Interaction 09
  2. 2. hello
  3. 3. hello
  4. 4. hello flickr.com/photos/josefstuefer/6589762
  5. 5.
  6. 6. in this talk…
  7. 7. embodiment?
  8. 8. 1. meaning is socially constructed 2. cognition is facilitated by tangibility
  9. 9. 1. social construction of meaning
  10. 10. flickr.com/photos/harshadsharma/54021305
  11. 11. Courtesy of Sulka Haro
  12. 12. flickr.com/photos/thumbuki/2729030526
  13. 13. flickr.com/photos/webted/461910237
  14. 14. uncertainty
  15. 15. flickr.com/photos/jurvetson/420384449
  16. 16. 2. cognition facilitated by tangibility
  17. 17. pragmatic action vs. epistemic action
  18. 18. flickr.com/photos/chicago_photo_weblog/24088370
  19. 19.
  20. 20. “Play is free movement within a more rigid structure.”
  21. 21. flickr.com/photos/wapster/1097032971
  22. 22. loose fit
  23. 23. “Function reforms form, perpetually.”
  24. 24. meta-creators of meaning?
  25. 25. Thanks! This presentation and more: leapfrog.nl/blog

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