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Soton2008 Everlearn4 Cblt

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Presentation at Southampton University, November 2008. CBLT class.

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Soton2008 Everlearn4 Cblt

  1. 1. What is , why did we do it and what are we learning creating and using it? Prof. Dr. Karsten D. Wolf Didactical Design of Interactive Learning Environments Faculty 12 – Educational Sciences & Pedagogy
  2. 2. build public entities Seymour Papert Father of Logo Constructionist cc by Karsten D. Wolf 2008
  3. 3. browser 1993 - 2002
  4. 4. learner browser 1993 - 2002
  5. 5. CMS learner browser 1993 - 2002
  6. 6. author CMS learner browser 1993 - 2002
  7. 7. http://www.everlearn.info
  8. 8. Ansicht
  9. 9. Bearbeiten
  10. 10. F2F 1 All: Kickoff PS 1 1.1 Student: Experience report 1.2 Peer: Commentary 1.3 Tutor: Feedback commentary PS 2 2.1 All: Goal building - Critique of current teaching 2.2 T: Summary / Conclusion Building of groups 2.3 Group: Familiarize with SoLe 2.4 G: Rough planning 2.5 T (+P): Feedback PS 3 3.1 G: Detailed planning + Development of materials 3.2 T (+P): In-Process-Feedback F2F 2 3.3 P (+T/L): Peer Review PS 4 4.1 S: Self-Assessment (von PS 3) 4.2 T (+G): Feedback 4.3 S: Reflect Self-Assessment
  11. 11. Face to Face meetings
  12. 12. Word EverLearn Blackboard
  13. 13. PS 2 PS 3
  14. 14. T Tier 3 T Tier 1 T Tier 2 ST ST Tier 2 S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S Tier 1 S S S S S Tier 1 S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S S © Prof. Dr. Karsten D. Wolf 2006
  15. 15. T T T ST ST ST ST ST ST 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Phase 1 Phase 2 Phase 3 © Prof. Dr. Karsten D. Wolf 2006
  16. 16. cc by Karsten D. Wolf 2008
  17. 17. Expression cc by Karsten D. Wolf 2008
  18. 18. Expression Remixing cc by Karsten D. Wolf 2008
  19. 19. Expression Remixing Hybrid LE cc by Karsten D. Wolf 2008
  20. 20. novice user centered interface elements grid layouting and check&drag editing file conversion & inline image editing in-place editing & configuration color coded action buttons content attached discussions drop-down config of internal links
  21. 21. be novice user centered interface elements to s ed u grid layouting and check&drag editing file conversion & inline image editing in-place editing & configuration color coded action buttons content attached discussions drop-down config of internal links
  22. 22. fun & difficulty
  23. 23. 4 basic rules of novice user computer interaction (i) The more time-consuming an action is, and the less the user feels savvy in doing it, the less will he try it again, if it fails the first time. (ii) If some action cannot be done immediately and easily, it is neither done now nor later. (iii) The more important an action is, the easier it has to be to accomplish. (iv) To get people engaged, a system has to be as easy and non-frustrating to use as possible Wolf/Städtler 2006
  24. 24. participation and problem solving ability Chat Wortumfang Foreneinträge Nachrichten erstellte Texte Problemlösefähigkeit .34* .47** .54*** AIT-G (vorher) (.021) (.002) (<.001) Problemlösefähigkeit .03 .28* .43** AIT-G (nachher) (.425) (.048) (.005) Wolf/Prasser 2006
  25. 25. participation and problem solving ability Chat Wortumfang Foreneinträge Nachrichten erstellte Texte Problemlösefähigkeit .34* .47** .54*** AIT-G (vorher) (.021) (.002) (<.001) Problemlösefähigkeit .03 .28* .43** AIT-G (nachher) (.425) (.048) (.005) Wolf/Prasser 2006
  26. 26. Didactics of Participation University 2.0? cc by Karsten D. Wolf 2008
  27. 27. E.L. Deci R. M. Ryan University of Rochester Self-determination theory basic needs autonomy competence relatedness ➙ long term motivation & learning interest Deci/Ryan 2000 cc by Karsten D. Wolf 2008
  28. 28. John Seely Brown Xerox Parc Cognitive Apprenticeship culture of participation recreation to become a form of re-creation (remix, tinkering, sharing) based on productive inquiry situated in communities of co-creation learning about ➙ learning to be http://mitworld.mit.edu/video/419/ cc by Karsten D. Wolf 2008
  29. 29. Henry Jenkins MIT New Media Literacy new media literacy affiliations expressions collaborative problem solving circulations cc by Karsten D. Wolf 2008
  30. 30. Goals: Teaching and research • User Generated Content • Drop dead easy to use (…the other 80%) • Content providers: high productivity & less training needed • Learners: technically challenged users can participate 100% • Didactical prototyping • Research tool („Pasteur‘s Quadrant“, process analysis, HCI etc.) © Prof. Dr. Karsten D. Wolf 2007
  31. 31. Is participation a long tail phenomenon? cc by Karsten D. Wolf 2008
  32. 32. 100 cumulative % of content 75 A very few 50 25 0 25 50 75 100 125 % of authors ranked by contribution cc by Karsten D. Wolf 2008
  33. 33. do very much 100 cumulative % of content 75 Sehr Wenige 50 25 0 25 50 75 100 125 % of authors ranked by contribution cc by Karsten D. Wolf 2008
  34. 34. equal 100 participation of all authors cumulative % of content 75 50 25 0 25 50 75 100 125 % of authors ranked by contribution cc by Karsten D. Wolf 2008
  35. 35. 100 equal participation gap cumulative % of content 75 50 25 0 25 50 75 100 125 % of authors ranked by contribution cc by Karsten D. Wolf 2008
  36. 36. cc by Karsten D. Wolf 2008
  37. 37. cc by Karsten D. Wolf 2008
  38. 38. cc by Karsten D. Wolf 2008
  39. 39. cc by Karsten D. Wolf 2008
  40. 40. 4000 top Wikipedia authors should be more homogenous than all of 1435 EverLearn course users cc by Karsten D. Wolf 2008
  41. 41. 4000 top Wikipedia authors should be more homogenous than all of 1435 EverLearn course users cc by Karsten D. Wolf 2008
  42. 42. 4000 top Wikipedia authors should be more homogenous than all of 1435 EverLearn course users cc by Karsten D. Wolf 2008
  43. 43. % of productive actions Wolf, Karsten D. (2008): Gender und New Media Literacy: Zugänge oder Barrieren beim E-Learning
  44. 44. % of productive actions 11% vs. 0,1% in Wikipedia Wolf, Karsten D. (2008): Gender und New Media Literacy: Zugänge oder Barrieren beim E-Learning
  45. 45. cc by Karsten D. Wolf 2008
  46. 46. lesson in participation: didactical design pays off cc by Karsten D. Wolf 2008
  47. 47. 2008
  48. 48. Helge Städtler 2008
  49. 49. Helge Städtler 2008
  50. 50. technical: make it easy social: make it a small accountable community motivational: build up interest and develop meaningful taks

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