Erik Loehfelm - Experience Design with Flash Catalyst and Flex Gumbo

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Find out how to build real world user experiences using Adobe's newest products: Flash Catalyst and Flex Gumbo. I'll explore some best practices and pitfalls to watch out for in these early beta tools while building a prototype application from design through deployment. The audience will leave with an understanding of what these tools provide in their current builds, how they can be leveraged in the designer/developer workflow and some best practices for how to leverage their functionality in their own designs. I will provide all the source code and design notes for the application that we'll build.

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Erik Loehfelm - Experience Design with Flash Catalyst and Flex Gumbo

  1. 1. XD with Flash Catalyst and Flex Gumbo Erik Loehfelm
  2. 2. What’s Experience Design?
  3. 3. What’s Experience Design? ‘The physical engagements between people, design, computers (web technologies), and processes through which the activation of a brand takes place.’
  4. 4. What’s Experience Design? ‘The physical engagements between people, design, computers (web technologies), and processes through which the activation of a brand takes place.’ Also termed UX or User Experience Design
  5. 5. What’s Experience Design? ‘The physical engagements between people, design, computers (web technologies), and processes through which the activation of a brand takes place.’ Also termed UX or User Experience Design Multi-discipline: information architect, graphic design, interaction design, cognitive sciences, usability engineer, etc...
  6. 6. • 8GB Flash Drive • 480-by-320-pixel resolution at 163 ppi • Frequency response: 20Hz to 20,000Hz • Quad-band (850, 900, 1800, 1900 MHz) • Audio formats supported: AAC, Protected AAC, MP3, MP3 VBR, Audible (formats 1, 2, and 3), Apple Lossless, AIFF, and WAV
  7. 7. Tools for an XD Pro
  8. 8. Tools for an XD Pro Pen and Paper
  9. 9. Tools for an XD Pro Pen and Paper Adobe CS4: Fireworks, Flash, Photoshop, Illustrator
  10. 10. Tools for an XD Pro Pen and Paper Adobe CS4: Fireworks, Flash, Photoshop, Illustrator OmniGraffle
  11. 11. Typical Deliverables for an XD Pro
  12. 12. Typical Deliverables for an XD Pro Project objectives
  13. 13. Typical Deliverables for an XD Pro Project objectives User needs - What problem are we solving?
  14. 14. “Implement solutions, not features.” - John Geleynse, User Experience Evangelist, Apple
  15. 15. Typical Deliverables for an XD Pro Project objectives User needs - What problem are we solving?
  16. 16. Typical Deliverables for an XD Pro Project objectives User needs - What problem are we solving? Application de nition statement (big picture)
  17. 17. Application de nition statement for iPhoto: “Easy to use digital photo editing, organizing, and sharing app for casual and amateur photographers.” - John Geleynse, User Experience Evangelist, Apple
  18. 18. Application de nition statement for iPhoto: “Easy to use digital photo editing, organizing, and sharing app for medical imaging professionals.” - John Geleynse, User Experience Evangelist, Apple
  19. 19. Typical Deliverables for an XD Pro Project objectives User needs - What problem are we solving? Application statement
  20. 20. Typical Deliverables for an XD Pro Project objectives User needs - What problem are we solving? Application statement User Personas
  21. 21. Persona: Fred Fish Fred Fish, Director of Food Services Background information > Fred works at Boise Controls, a mid-sized manufacturer Fred grew up before computers and the Web were popular. He’s picked of electronic devices used in home security systems. up enough to get by, but he’d rather use a cutting board than a keyboard. > He supervises the chefs at each of the six sites and He started as a cook in a small restaurant and worked his way up to chef oversees cafeterias and catering services. in a larger kitchen, then chef/manager of a small chain, and now works > Not a big computer user, Fred can send email and use at Boise Controls. He’s a good manager and has seen many of his cooks spreadsheets, but often needs help from his assistant. and chefs move on to their own restaurants, which pleases him. > Personal: 55 years old, married, three grown children, Sometimes he prepares menus on his computer, but he might also write Masters degree from Johnson & Wales University. them on paper and give it to his assistant to distribute. “I’m a chef. Let’s get out of the office and into the kitchen!” Key goals meal. They spend time in the kitchen On a good day, he can drag in some clip art exploring each new dish. and do some formatting with fonts. As a manager, Fred doesn’t get his hands (literally) dirty the way he used to. He stops in When they settle on the quarterly menu, he He always had problems sending a message at all the Boise Controls sites and sticks his sends the information out to the chefs, without the attachment, or an attachment fingers into things once in awhile to stay in assistant chefs, site managers and his own with no message. That’s annoying and touch with cooks and cooking. boss. embarrassing. That was one of the things keeping him away from computers. He wants to learn his computer tools, but not Some days, he asks his assistant to format the at the expense of managing his people or menus. Other times he’ll do it with the new EZWRite seems to have some features to help kitchens. EZWrite system they just installed on his with that. Anytime he writes something like Macintosh laptop. “…the attached menu…” the program Preparing & distributing menus prompts him if he doesn’t attach something. If At the start of every quarter, he meets with the He’s figured out a lot of it, but not all of it. there were a Nobel Prize for software, he’d head chefs and plans out the next quarter’s “One day,” he thinks, “someone has to figure nominate the people who designed this. menus. That’s one of his favorite things out a way to reuse a menu layout so I don’t because each chef gets to demonstrate a new have to start from scratch each time.” Photo from Flickr, some rights reserved source: http://www.user.com
  22. 22. Typical Deliverables for an XD Pro Project objectives User needs - What problem are we solving? Application statement User Personas
  23. 23. Typical Deliverables for an XD Pro Project objectives User needs - What problem are we solving? Application statement User Personas Flow diagrams
  24. 24. Typical Deliverables for an XD Pro Project objectives User needs - What problem are we solving? Application statement User Personas Flow diagrams Wireframes
  25. 25. Typical Deliverables for an XD Pro Project objectives User needs - What problem are we solving? Application statement User Personas Flow diagrams Wireframes Prototypes - Low Fidelity > High Fidelity
  26. 26. source: http://www.thinkxd.com
  27. 27. source: http://www.thinkxd.com
  28. 28. source: http://www.adaptivepath.com
  29. 29. source: http://www.adaptivepath.com
  30. 30. Enter Flash Catalyst!
  31. 31. Enter Flash Catalyst! Disclaimer:
  32. 32. Enter Flash Catalyst! Disclaimer: I don’t work for Adobe.
  33. 33. Enter Flash Catalyst! Disclaimer: I don’t work for Adobe. I’m working on assumptions based on the MAX build.
  34. 34. Enter Flash Catalyst! Disclaimer: I don’t work for Adobe. I’m working on assumptions based on the MAX build. Current application build doesn’t entirely support my proposed approach.
  35. 35. Adobe’s Proposed Work ow
  36. 36. Adobe’s Proposed Work ow Design in CS4
  37. 37. Adobe’s Proposed Work ow Design in CS4 Round-trip from CS4 to Catalyst and back
  38. 38. Adobe’s Proposed Work ow Design in CS4 Round-trip from CS4 to Catalyst and back One-way from Catalyst to Flex Builder
  39. 39. Designer Developer
  40. 40. The XD Pro’s Work ow with Catalyst
  41. 41. The XD Pro’s Work ow with Catalyst ‘Boxes and Arrows’ in Catalyst
  42. 42. The XD Pro’s Work ow with Catalyst ‘Boxes and Arrows’ in Catalyst Low delity prototypes in Catalyst
  43. 43. The XD Pro’s Work ow with Catalyst ‘Boxes and Arrows’ in Catalyst Low delity prototypes in Catalyst Iterate through higher delity prototypes in Catalyst
  44. 44. The XD Pro’s Work ow with Catalyst ‘Boxes and Arrows’ in Catalyst Low delity prototypes in Catalyst Iterate through higher delity prototypes in Catalyst Catalyst to CS4 for introduction of styling and theme
  45. 45. The XD Pro’s Work ow with Catalyst ‘Boxes and Arrows’ in Catalyst Low delity prototypes in Catalyst Iterate through higher delity prototypes in Catalyst Catalyst to CS4 for introduction of styling and theme CS4 to Catalyst for high delity prototypes
  46. 46. The XD Pro’s Work ow with Catalyst ‘Boxes and Arrows’ in Catalyst Low delity prototypes in Catalyst Iterate through higher delity prototypes in Catalyst Catalyst to CS4 for introduction of styling and theme CS4 to Catalyst for high delity prototypes CS4/Catalyst/Flex round-trip very high delity
  47. 47. Experience Designer/Graphic Designer Developer
  48. 48. Hmmm...
  49. 49. Hmmm... Doesn’t quite work this way :(
  50. 50. Hmmm... Doesn’t quite work this way :( CS4 doesn’t support importing/opening of FXP
  51. 51. Experience Designer/Graphic Designer Developer
  52. 52. Experience Designer/Graphic Designer Developer
  53. 53. Hmmm... Doesn’t quite work this way :( CS4 doesn’t support importing/opening of FXP
  54. 54. Hmmm... Doesn’t quite work this way :( CS4 doesn’t support importing/opening of FXP Round-trip from Flex -> Catalyst not intended
  55. 55. Experience Designer/Graphic Designer Developer
  56. 56. Experience Designer/Graphic Designer Developer
  57. 57. Workarounds
  58. 58. Workarounds Low- delity component library in CS4
  59. 59. Workarounds Low- delity component library in CS4 Version control from Flex -> Catalyst
  60. 60. Workarounds Low- delity component library in CS4 Version control from Flex -> Catalyst Not WYSIWYG after Flex
  61. 61. Our Project - Weather Widget!
  62. 62. Our Project - Weather Widget! Weather app from the iPhone
  63. 63. Thanks! 360 ex@eloehfelm.otherinbox.com http://erikloehfelm.blogspot.com http://www.twitter.com/eloehfelm http://www.adaptivepath.com/ iPhone Getting Started Videos - ADC Web Account at http://developer.apple.com

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