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# GuessWhat?!

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presentation at the KIELD workshop at the International Conference on Knowledge Engineering and Knowledge Managment (EKAW) 2010

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### GuessWhat?!

1. 1. Human Intelligence for Mining Linked Data
2. 2. • – –•• – – –
3. 3. http://www.gwap.com/gwap/
4. 4. •• http://ontogame.sti2.at
5. 5. •• – –• – –
6. 6. Whats this? It is a physical object ... edible, ... a fruit, ... and yellow.Lemon Physical Object Edible Fruit Yellow
7. 7. Orange Physical Object Edible Fruit ¬ Yellow
8. 8. C PS • S owl:equivalentClass C • S rdfs:subClassOf C • P rdfs:domain S • P rdfs:range S • C rdfs:subClassOf S C P
9. 9. shelter intended for humans shelter ∃ indended for.humans shelter AND indended for SOME humansnon-natural inanimate thing¬ natural ¬ animate thingNOT natural AND NOT animate AND thing building
10. 10. score(X, step) = (stepmax - step) × conf(X) + step × spec(X) X X X X
11. 11. tangible_thing shelter_intended_for_humans. Y tangible_thing X shelter_intended_for_humansscore(X, 0) = 5 × 0.26 + 0 × 0.85 = 1.30score(Y, 0) = 5 × 0.62 + 0 × 0.45 = 3.10score(X, 1) = 4 × 0.26 + 1 × 0.85 = 1.89score(Y, 1) = 4 × 0.62 + 1 × 0.45 = 2.93score(X, 2) = 3 × 0.26 + 2 × 0.85 = 2.48score(Y, 2) = 3 × 0.62 + 2 × 0.45 = 2.76 buildingscore(X, 3) = 2 × 0.26 + 3 × 0.85 = 3.07score(Y, 3) = 2 × 0.62 + 3 × 0.45 = 2.59
12. 12. Whats this? It is tangible, ... electronic, ...
13. 13. <Class rdf:about="http://www.ontology-games.de#bed"> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#four_legged_at_frame"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#furniture"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#intentionally_made"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#mattress"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#object_within_room"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#physical_object"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#tangible"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#used_for_sleeping_on"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#used_on_everyday_basis"/> <rdfs:subClassOf> <Class> <complementOf rdf:resource="http://www.ontology-games.de#animate"/> </Class> </rdfs:subClassOf> <rdfs:subClassOf> <Class> <complementOf rdf:resource="http://www.ontology-games.de#natural"/> </Class> </rdfs:subClassOf></Class> http://nitemaster.de/guesswhat/data.html
14. 14. ••• – – – –•
15. 15. 1. What is your experience with ontologies? Well experienced / No expert / No knowledge about ontologies2. Are the game idea and the rules comprehensible? Yes / Learned by doing / No3. How many rounds did you play?4. How many players participated in your game (including yourself)?5. Did you enjoy playing the game? Yes / Only in the beginning / No6. Would you like to play the game again? Yes / No7. Do you think that the order of the denition fragments did make sense? (i.e. getting more and more specic over time) Yes / Sometimes yes, sometimes no / Mostly not8. Did you nd it hard to answer? Yes / Sometimes / No9. Do you think the other players evaluation was fair? Yes / Sometimes not / No10. Please point out problems that you experienced while playing. (e.g. technical problems)11. Please point out what could be improved, especially if you did not enjoy playing the game.
16. 16. •• – –• – – –
17. 17. http://zeist.informatik.uni-mannheim.de:8080/GuessWhat/ http://nitemaster.de/guesswhat/manual.html http://zeist.informatik.uni-mannheim.de/restart.php