GuessWhat?!

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presentation at the KIELD workshop at the International Conference on Knowledge Engineering and Knowledge Managment (EKAW) 2010

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GuessWhat?!

  1. 1. Human Intelligence for Mining Linked Data
  2. 2. •• –– ––•••• –– –– ––
  3. 3. http://www.gwap.com/gwap/
  4. 4. •••• http://ontogame.sti2.at
  5. 5. •••• –– ––•• –– ––
  6. 6. Whats this? It is a physical object ... edible, ... a fruit, ... and yellow.Lemon Physical Object Edible Fruit Yellow
  7. 7. Orange Physical Object Edible Fruit ¬ Yellow
  8. 8. C PS •• S owl:equivalentClass C •• S rdfs:subClassOf C •• P rdfs:domain S •• P rdfs:range S •• C rdfs:subClassOf S C P
  9. 9. shelter intended for humans shelter ∃ indended for.humans shelter AND indended for SOME humansnon-natural inanimate thing¬ natural ¬ animate thingNOT natural AND NOT animate AND thing building
  10. 10. score(X, step) = (stepmax - step) × conf(X) + step × spec(X) X X X X
  11. 11. tangible_thing shelter_intended_for_humans. Y tangible_thing X shelter_intended_for_humansscore(X, 0) = 5 × 0.26 + 0 × 0.85 = 1.30score(Y, 0) = 5 × 0.62 + 0 × 0.45 = 3.10score(X, 1) = 4 × 0.26 + 1 × 0.85 = 1.89score(Y, 1) = 4 × 0.62 + 1 × 0.45 = 2.93score(X, 2) = 3 × 0.26 + 2 × 0.85 = 2.48score(Y, 2) = 3 × 0.62 + 2 × 0.45 = 2.76 buildingscore(X, 3) = 2 × 0.26 + 3 × 0.85 = 3.07score(Y, 3) = 2 × 0.62 + 3 × 0.45 = 2.59
  12. 12. Whats this? It is tangible, ... electronic, ...
  13. 13. <Class rdf:about="http://www.ontology-games.de#bed"> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#four_legged_at_frame"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#furniture"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#intentionally_made"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#mattress"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#object_within_room"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#physical_object"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#tangible"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#used_for_sleeping_on"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#used_on_everyday_basis"/> <rdfs:subClassOf> <Class> <complementOf rdf:resource="http://www.ontology-games.de#animate"/> </Class> </rdfs:subClassOf> <rdfs:subClassOf> <Class> <complementOf rdf:resource="http://www.ontology-games.de#natural"/> </Class> </rdfs:subClassOf></Class> http://nitemaster.de/guesswhat/data.html
  14. 14. •••••• –– –– –– ––••
  15. 15. 1. What is your experience with ontologies? Well experienced / No expert / No knowledge about ontologies2. Are the game idea and the rules comprehensible? Yes / Learned by doing / No3. How many rounds did you play?4. How many players participated in your game (including yourself)?5. Did you enjoy playing the game? Yes / Only in the beginning / No6. Would you like to play the game again? Yes / No7. Do you think that the order of the denition fragments did make sense? (i.e. getting more and more specic over time) Yes / Sometimes yes, sometimes no / Mostly not8. Did you nd it hard to answer? Yes / Sometimes / No9. Do you think the other players evaluation was fair? Yes / Sometimes not / No10. Please point out problems that you experienced while playing. (e.g. technical problems)11. Please point out what could be improved, especially if you did not enjoy playing the game.
  16. 16. •••• –– ––•• –– –– ––
  17. 17. http://zeist.informatik.uni-mannheim.de:8080/GuessWhat/ http://nitemaster.de/guesswhat/manual.html http://zeist.informatik.uni-mannheim.de/restart.php

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